Store name in HyperXMouseControllers to avoid setting it in detectors

This commit is contained in:
Adam Honse 2025-08-10 21:17:20 -05:00
parent 0c0ffe7f5c
commit ca554d9ef6
16 changed files with 148 additions and 121 deletions

View file

@ -13,10 +13,11 @@
#include "HyperXPulsefireSurgeController.h"
#include "StringUtils.h"
HyperXPulsefireSurgeController::HyperXPulsefireSurgeController(hid_device* dev_handle, const char* path)
HyperXPulsefireSurgeController::HyperXPulsefireSurgeController(hid_device* dev_handle, const char* path, std::string dev_name)
{
dev = dev_handle;
location = path;
name = dev_name;
}
HyperXPulsefireSurgeController::~HyperXPulsefireSurgeController()
@ -29,6 +30,11 @@ std::string HyperXPulsefireSurgeController::GetDeviceLocation()
return("HID " + location);
}
std::string HyperXPulsefireSurgeController::GetNameString()
{
return(name);
}
std::string HyperXPulsefireSurgeController::GetSerialString()
{
wchar_t serial_string[128];