Store name in HyperXMouseControllers to avoid setting it in detectors
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16 changed files with 148 additions and 121 deletions
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@ -23,10 +23,11 @@ enum
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class HyperXPulsefireFPSProController
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{
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public:
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HyperXPulsefireFPSProController(hid_device* dev_handle, const char* path);
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HyperXPulsefireFPSProController(hid_device* dev_handle, const char* path, std::string dev_name);
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~HyperXPulsefireFPSProController();
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std::string GetDeviceLocation();
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std::string GetNameString();
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std::string GetSerialString();
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void SendDirect
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@ -37,4 +38,5 @@ public:
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private:
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hid_device* dev;
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std::string location;
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std::string name;
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};
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