Alloy FPS doesn't have extended zones, so zero out extended packet

This commit is contained in:
Adam Honse 2021-10-08 23:02:28 -05:00
parent 5e4bc6651a
commit c52260912f

View file

@ -402,14 +402,6 @@ void HyperXAlloyFPSController::SendExtendedColor
buf[0x02] = profile;
buf[0x03] = HYPERX_ALLOY_FPS_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i < 0x94; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
@ -471,14 +463,6 @@ void HyperXAlloyFPSController::SendDirectExtended
buf[0x02] = HYPERX_ALLOY_FPS_COLOR_CHANNEL_EXTENDED;
buf[0x03] = 0xA0;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i < 0x94; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/