Initial files for Corsair Vengeance RGB RAM support

This commit is contained in:
Adam Honse 2019-03-09 00:18:35 -06:00
parent e3dcb9e87d
commit c45001b810
2 changed files with 95 additions and 0 deletions

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/*-----------------------------------------*\
| CorsairController.h |
| |
| Driver for Corsair Vengeance RGB RAM |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "CorsairController.h"
#include <cstring>
CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "Corsair Vengeance RGB");
led_count = 1;
}
CorsairController::~CorsairController()
{
}
char * CorsairController::GetDeviceName()
{
return(device_name);
}
unsigned int CorsairController::GetLEDCount()
{
return(led_count);
}
void CorsairController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}

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/*-----------------------------------------*\
| CorsairController.h |
| |
| Definitions and types for Corsair |
| Vengeance RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#pragma once
typedef unsigned char corsair_dev_id;
typedef unsigned char corsair_cmd;
enum
{
CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME = 0xA4, /* Fade Time, 0 for Static */
CORSAIR_VENGEANCE_RGB_CMD_HOLD_TIME = 0xA5, /* Hold Time */
CORSAIR_VENGEANCE_RGB_CMD_MODE = 0xA6, /* Mode Control Value */
CORSAIR_VENGEANCE_RGB_CMD_RED_VAL = 0xB0, /* Red Color Value */
CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL = 0xB1, /* Green Color Value */
CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL = 0xB2, /* Blue Color Value */
};
enum
{
CORSAIR_VENGEANCE_RGB_MODE_SINGLE = 0x00, /* Single Color Effect Mode */
CORSAIR_VENGEANCE_RGB_MODE_FADE = 0x01, /* Fade Through Colors */
CORSAIR_VENGEANCE_RGB_MODE_PULSE = 0x02, /* Pulse Through Colors */
};
class CorsairController
{
public:
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
char* GetDeviceName();
unsigned int GetLEDCount();
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
i2c_smbus_interface * bus;
corsair_dev_id dev;
};