Support for Kingston Fury DDR4/5 DIMMs

This commit is contained in:
Milan Čermák 2024-07-23 19:37:15 +00:00 committed by Adam Honse
parent 6fdcca3ca1
commit c366de98e7
5 changed files with 1510 additions and 0 deletions

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/*---------------------------------------------------------*\
| KingstonFuryDRAMController.cpp |
| |
| Driver for Kingston Fury DDR4/5 RAM modules |
| |
| Geofrey Mon (geofbot) 14 Jul 2024 |
| Milan Cermak (krysmanta) |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <cstring>
#include <vector>
#include "KingstonFuryDRAMController.h"
#include "RGBController.h"
#include "LogManager.h"
KingstonFuryDRAMController::KingstonFuryDRAMController(
i2c_smbus_interface* bus, unsigned char base_addr, std::vector<int> slots)
{
this->bus = bus;
this->base_addr = base_addr;
this->slots = slots;
reg_cache.resize(slots.size());
}
std::string KingstonFuryDRAMController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
return_string.append(", addresses [");
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
char addr[5];
snprintf(addr, 5, "0x%02X", base_addr + slots[idx]);
return_string.append(addr);
if(idx < slots.size() - 1)
{
return_string.append(",");
}
else
{
return_string.append("]");
}
}
return("I2C: " + return_string);
}
unsigned KingstonFuryDRAMController::GetLEDCount()
{
return GetLEDPerDIMM() * slots.size();
}
unsigned int KingstonFuryDRAMController::GetSlotCount()
{
return slots.size();
}
unsigned char KingstonFuryDRAMController::GetMode()
{
unsigned char mode = 0;
CachedRead(0, FURY_REG_MODE, &mode);
return mode;
}
bool KingstonFuryDRAMController::SmbusRead(int slot_idx, unsigned char reg, unsigned char *val)
{
if(val == NULL)
{
return false;
}
unsigned char device_addr = base_addr + slots[slot_idx];
int res;
for(int retries = 1; retries <= 5; retries++)
{
res = bus->i2c_smbus_read_word_data(device_addr, reg);
if(res >= 0)
{
*val = (res >> 8) & 0xff;
LOG_DEBUG("[%s] %02X reading register &%02X=%02X; res=%02X",
FURY_CONTROLLER_NAME, device_addr, reg, *val, res);
return true;
}
else
{
std::this_thread::sleep_for(3 * retries * FURY_DELAY);
}
}
return false;
}
bool KingstonFuryDRAMController::SmbusWrite(int slot_idx, unsigned char reg, unsigned char val)
{
unsigned char device_addr = base_addr + slots[slot_idx];
int res;
for(int retries = 1; retries <= 5; retries++)
{
res = bus->i2c_smbus_write_byte_data(device_addr,
reg, val);
LOG_DEBUG("[%s] %02X setting register &%02X=%02X; res=%02X",
FURY_CONTROLLER_NAME, device_addr, reg, val, res);
if(res >= 0)
{
return true;
}
else
{
std::this_thread::sleep_for(3 * retries * FURY_DELAY);
}
}
return false;
}
// returns whether a read was successful
bool KingstonFuryDRAMController::CachedRead(int slot_idx, unsigned char reg, unsigned char *val)
{
if(val == NULL)
{
return false;
}
unsigned char device_addr = base_addr + slots[slot_idx];
if(reg_cache[slot_idx].find(reg) == reg_cache[slot_idx].end())
{
if(SmbusRead(slot_idx, reg, val))
{
reg_cache[slot_idx][reg] = *val;
return true;
}
LOG_ERROR("[%s] %02X failed to get register &%02X",
FURY_CONTROLLER_NAME, device_addr, reg);
return false;
}
else
{
*val = reg_cache[slot_idx][reg];
return true;
}
}
// returns whether a write was actually performed
bool KingstonFuryDRAMController::CachedWrite(int slot_idx, unsigned char reg, unsigned char val)
{
unsigned char device_addr = base_addr + slots[slot_idx];
if(reg_cache[slot_idx].find(reg) == reg_cache[slot_idx].end() ||
reg_cache[slot_idx][reg] != val)
{
if(SmbusWrite(slot_idx, reg, val))
{
reg_cache[slot_idx][reg] = val;
return true;
}
LOG_ERROR("[%s] %02X failed to set register &%02X=%02X",
FURY_CONTROLLER_NAME, device_addr, reg, val);
return false;
}
else
{
LOG_DEBUG("[%s] %02X register already set &%02X=%02X",
FURY_CONTROLLER_NAME, device_addr, reg, val);
return false;
}
}
void KingstonFuryDRAMController::SendPreamble(bool synchronize)
{
SendBegin();
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
char written_index = 0;
#ifdef FURY_SYNC
if(!synchronize)
{
// some modes set all indices to 0 so that the
// individual sticks don't sync with each other
written_index = 0;
}
else
{
/*--------------------------------------------------------------*\
| The index tells physical location of the RAM slot |
| from the border to the CPU slot. On most motherboards, |
| the address relates to the slot location, |
| but there are exceptions. |
| The official software writes the indices in decreasing order. |
| |
| Hardware effects seem to support only up to 4 sticks. |
| So we give the first 4 and last 4 sticks separate numbering. |
\*--------------------------------------------------------------*/
written_index = idx % 4;
}
#endif
LOG_DEBUG("[%s] %02X writing index %d",
FURY_CONTROLLER_NAME, base_addr + slots[idx],
written_index);
SmbusWrite(idx, FURY_REG_INDEX, written_index);
}
// The RGB controller is a bit slow and requires delay;
// however, we can delay once for all of the sticks instead of
// delaying individually for each stick.
std::this_thread::sleep_for(FURY_DELAY);
SendApply();
}
void KingstonFuryDRAMController::SendBegin()
{
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
LOG_DEBUG("[%s] %02X beginning transaction",
FURY_CONTROLLER_NAME, base_addr + slots[idx]);
SmbusWrite(idx, FURY_REG_APPLY, FURY_BEGIN_TRNSFER);
}
std::this_thread::sleep_for(FURY_DELAY);
}
void KingstonFuryDRAMController::SendApply()
{
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
LOG_DEBUG("[%s] %02X ending transaction",
FURY_CONTROLLER_NAME, base_addr + slots[idx]);
SmbusWrite(idx, FURY_REG_APPLY, FURY_END_TRNSFER);
}
std::this_thread::sleep_for(FURY_DELAY);
}
void KingstonFuryDRAMController::SetMode(unsigned char val)
{
SetRegister(FURY_REG_MODE, val);
}
void KingstonFuryDRAMController::SetNumSlots()
{
if(slots.size() <= 4)
{
SetRegister(FURY_REG_NUM_SLOTS, slots.size());
}
else
{
// hardware effects seem to only support at most 4 slots;
// if there are >= 4 slots, then essentially the first 4 slots
// run their effects independent of the last 4 slots
SetRegister(FURY_REG_NUM_SLOTS, 4);
}
}
void KingstonFuryDRAMController::SetRegister(int reg, unsigned char val)
{
bool write_occurred = false;
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
write_occurred = CachedWrite(idx, reg, val) || write_occurred;
}
if(write_occurred)
{
std::this_thread::sleep_for(FURY_DELAY);
}
}
void KingstonFuryDRAMController::SetRegister(int reg, std::vector<unsigned char> vals)
{
bool write_occurred = false;
if(vals.size() < slots.size())
{
LOG_ERROR("[%s] vector of values has wrong size when setting register &%02X",
FURY_CONTROLLER_NAME, reg);
return;
}
for(std::size_t idx = 0; idx < slots.size(); idx++)
{
write_occurred = CachedWrite(idx, reg, vals[idx]) || write_occurred;
}
if(write_occurred)
{
std::this_thread::sleep_for(FURY_DELAY);
}
}
void KingstonFuryDRAMController::SetModeColors(std::vector<RGBColor> colors)
{
if(colors.empty() || colors.size() > FURY_MAX_MODE_COLORS)
{
return;
}
SetRegister(FURY_REG_NUM_COLORS, colors.size());
for(std::size_t idx = 0; idx < colors.size(); idx++)
{
RGBColor color = colors[idx];
unsigned char red = RGBGetRValue(color);
unsigned char green = RGBGetGValue(color);
unsigned char blue = RGBGetBValue(color);
int red_idx = FURY_REG_MODE_BASE_RED + idx * 3;
int green_idx = FURY_REG_MODE_BASE_GREEN + idx * 3;
int blue_idx = FURY_REG_MODE_BASE_BLUE + idx * 3;
SetRegister(red_idx, red);
SetRegister(green_idx, green);
SetRegister(blue_idx, blue);
}
}
void KingstonFuryDRAMController::SetLEDColors(std::vector<RGBColor> colors)
{
if(colors.size() != GetLEDCount())
{
return;
}
unsigned int led_per_dimm = GetLEDPerDIMM();
for(unsigned int led_idx = 0; led_idx < led_per_dimm; led_idx++)
{
int red_register = FURY_REG_BASE_RED + 3 * led_idx;
int green_register = FURY_REG_BASE_GREEN + 3 * led_idx;
int blue_register = FURY_REG_BASE_BLUE + 3 * led_idx;
std::vector<unsigned char> reds, greens, blues;
for(std::size_t slot_idx = 0; slot_idx < GetSlotCount(); slot_idx++)
{
RGBColor color = colors[slot_idx * led_per_dimm + led_idx];
unsigned char red = RGBGetRValue(color);
unsigned char green = RGBGetGValue(color);
unsigned char blue = RGBGetBValue(color);
reds.push_back(red);
greens.push_back(green);
blues.push_back(blue);
}
SetRegister(red_register, reds);
SetRegister(blue_register, blues);
SetRegister(green_register, greens);
}
}
unsigned int KingstonFuryDRAMController::GetLEDPerDIMM()
{
if(base_addr == FURY_BASE_ADDR_DDR4)
{
return FURY_LEDS_PER_DIMM_DDR4;
}
return FURY_LEDS_PER_DIMM_DDR5;
}

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/*---------------------------------------------------------*\
| KingstonFuryDRAMController.h |
| |
| Driver for Kingston Fury DDR4/5 RAM modules |
| |
| Geofrey Mon (geofbot) 14 Jul 2024 |
| Milan Cermak (krysmanta) |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <map>
#include <vector>
#include "i2c_smbus.h"
#include "RGBController.h"
#define FURY_CONTROLLER_NAME "Kingston Fury DDR4/5 DRAM"
#define FURY_BASE_ADDR_DDR4 0x58
#define FURY_BASE_ADDR_DDR5 0x60
#define FURY_DELAY std::chrono::milliseconds(10)
#define FURY_MAX_SLOTS 8
#define FURY_LEDS_PER_DIMM_DDR4 10
#define FURY_LEDS_PER_DIMM_DDR5 12
#define FURY_MAX_MODE_COLORS 10
#define FURY_DEFAULT_BG_COLOR ToRGBColor(16,16,16)
#define FURY_ALT_DIRECTIONS {\
FURY_DIR_BOTTOM_TO_TOP,\
FURY_DIR_TOP_TO_BOTTOM,\
FURY_DIR_BOTTOM_TO_TOP,\
FURY_DIR_TOP_TO_BOTTOM,\
FURY_DIR_BOTTOM_TO_TOP,\
FURY_DIR_TOP_TO_BOTTOM,\
FURY_DIR_BOTTOM_TO_TOP,\
FURY_DIR_TOP_TO_BOTTOM}
enum
{
FURY_MODEL_BEAST_DDR5 = 0x10,
FURY_MODEL_RENEGADE_DDR5 = 0x11,
FURY_MODEL_BEAST_WHITE_DDR4 = 0x21,
FURY_MODEL_BEAST_DDR4 = 0x23,
};
enum
{
FURY_REG_MODEL = 0x06,
FURY_REG_APPLY = 0x08,
FURY_REG_MODE = 0x09,
FURY_REG_INDEX = 0x0B,
FURY_REG_DIRECTION = 0x0C,
FURY_REG_DELAY = 0x0D,
FURY_REG_SPEED = 0x0E,
FURY_REG_DYNAMIC_HOLD_A = 0x12,
FURY_REG_DYNAMIC_HOLD_B = 0x13,
FURY_REG_DYNAMIC_FADE_A = 0x14,
FURY_REG_DYNAMIC_FADE_B = 0x15,
FURY_REG_BREATH_MIN_TO_MID = 0x16,
FURY_REG_BREATH_MID_TO_MAX = 0x17,
FURY_REG_BREATH_MAX_TO_MID = 0x18,
FURY_REG_BREATH_MID_TO_MIN = 0x19,
FURY_REG_BREATH_MIN_HOLD = 0x1A,
FURY_REG_BREATH_MAX_BRIGHTNESS = 0x1B,
FURY_REG_BREATH_MID_BRIGHTNESS = 0x1C,
FURY_REG_BREATH_MIN_BRIGHTNESS = 0x1D,
FURY_REG_BRIGHTNESS = 0x20,
FURY_REG_BG_RED = 0x23,
FURY_REG_BG_GREEN = 0x24,
FURY_REG_BG_BLUE = 0x25,
FURY_REG_LENGTH = 0x26,
FURY_REG_NUM_SLOTS = 0x27,
FURY_REG_NUM_COLORS = 0x30,
FURY_REG_MODE_BASE_RED = 0x31,
FURY_REG_MODE_BASE_GREEN = 0x32,
FURY_REG_MODE_BASE_BLUE = 0x33,
FURY_REG_BASE_RED = 0x50,
FURY_REG_BASE_GREEN = 0x51,
FURY_REG_BASE_BLUE = 0x52,
};
enum
{
FURY_BEGIN_TRNSFER = 0x53,
FURY_END_TRNSFER = 0x44,
};
// Differentiate modes which use the same written value using the upper bytes.
// The lowest order byte is generally the value written to the mode register.
enum
{
FURY_MODE_STATIC = 0x00,
FURY_MODE_RAINBOW = 0x001,
FURY_MODE_SPECTRUM = 0x101,
FURY_MODE_RHYTHM = 0x02,
FURY_MODE_BREATH = 0x03,
FURY_MODE_DYNAMIC = 0x04,
FURY_MODE_SLIDE = 0x005,
FURY_MODE_SLITHER = 0x105,
FURY_MODE_TELEPORT = 0x205,
FURY_MODE_WIND = 0x305,
FURY_MODE_COMET = 0x006,
FURY_MODE_RAIN = 0x106,
FURY_MODE_FIREWORK = 0x206,
FURY_MODE_VOLTAGE = 0x07,
FURY_MODE_COUNTDOWN = 0x08,
FURY_MODE_FLAME = 0x09,
FURY_MODE_TWILIGHT = 0x0A,
FURY_MODE_FURY = 0x0B,
FURY_MODE_DIRECT = 0x10,
FURY_MODE_PRISM = 0x11,
FURY_MODE_BREATH_DIRECT = 0x13,
};
enum
{
FURY_DIR_BOTTOM_TO_TOP = 0x01,
FURY_DIR_TOP_TO_BOTTOM = 0x02,
};
class KingstonFuryDRAMController
{
public:
KingstonFuryDRAMController(i2c_smbus_interface* bus, unsigned char base_addr, std::vector<int> slots);
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetLEDPerDIMM();
unsigned int GetSlotCount();
unsigned char GetMode();
void SendPreamble(bool synchronize);
void SendBegin();
void SendApply();
void SetMode(unsigned char val);
void SetNumSlots();
void SetRegister(int reg, unsigned char val);
void SetRegister(int reg, std::vector<unsigned char> vals);
void SetModeColors(std::vector<RGBColor> colors);
void SetLEDColors(std::vector<RGBColor> colors);
private:
bool CachedRead(int slot_idx, unsigned char reg, unsigned char *val);
bool CachedWrite(int slot_idx, unsigned char reg, unsigned char val);
bool SmbusRead(int slot_idx, unsigned char reg, unsigned char *val);
bool SmbusWrite(int slot_idx, unsigned char reg, unsigned char val);
i2c_smbus_interface* bus;
std::vector<int> slots;
unsigned char base_addr;
std::vector<std::map<unsigned char, unsigned char>> reg_cache;
};

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/*---------------------------------------------------------*\
| KingstonFuryDRAMControllerDetect.cpp |
| |
| Detection of Kingston Fury DDR4/5 RAM modules |
| |
| Geofrey Mon (geofbot) 14 Jul 2024 |
| Milan Cermak (krysmanta) |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <bitset>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include "Detector.h"
#include "KingstonFuryDRAMController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_KingstonFuryDRAM.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
using namespace std::chrono_literals;
typedef enum
{
RESULT_PASS = 0,
RESULT_FAIL = 1,
RESULT_ERROR = 2
} TestResult;
TestResult TestForFurySlot(i2c_smbus_interface *bus, unsigned int slot_addr, bool (*modelChecker)(char))
{
char model_code = 0;
int res = bus->i2c_smbus_write_quick(slot_addr, I2C_SMBUS_WRITE);
LOG_DEBUG("[%s] Probing address %02X, res=%02X", FURY_CONTROLLER_NAME, slot_addr, res);
if(res < 0)
{
return RESULT_FAIL;
}
// Get the model code
res = bus->i2c_smbus_read_word_data(slot_addr, FURY_REG_MODEL);
if(res < 0)
{
return RESULT_ERROR;
}
model_code = res >> 8;
std::this_thread::sleep_for(FURY_DELAY);
LOG_DEBUG("[%s] Reading model code at address %02X register %02X, res=%02X",
FURY_CONTROLLER_NAME, slot_addr, FURY_REG_MODEL, model_code);
if(!modelChecker(model_code))
{
LOG_DEBUG("[%s] Unknown model code 0x%02X", FURY_CONTROLLER_NAME, model_code);
return RESULT_FAIL;
}
return RESULT_PASS;
}
bool TestDDR4Models(char code)
{
return (code == FURY_MODEL_BEAST_WHITE_DDR4 ||
code == FURY_MODEL_BEAST_DDR4);
}
bool TestDDR5Models(char code)
{
return (code == FURY_MODEL_BEAST_DDR5 ||
code == FURY_MODEL_RENEGADE_DDR5);
}
// Checking Fury signature in the RGB address space
TestResult TestForFurySignature(i2c_smbus_interface *bus, unsigned int slot_addr)
{
bool passed = true;
char test_str[] = "FURY";
int res;
// Start transaction
res = bus->i2c_smbus_write_byte_data(slot_addr, FURY_REG_APPLY, FURY_BEGIN_TRNSFER);
if(res < 0)
{
return RESULT_ERROR;
}
std::this_thread::sleep_for(FURY_DELAY);
LOG_DEBUG("[%s] %02X beginning transaction; res=%02X",
FURY_CONTROLLER_NAME, slot_addr, res);
// Read and check the signature
for(int i = 1; i <= 4; i++)
{
for(int retry = 3; retry > 0; retry--)
{
res = bus->i2c_smbus_read_word_data(slot_addr, i);
std::this_thread::sleep_for(FURY_DELAY);
if(res >= 0)
{
break;
}
}
if(res < 0)
{
return RESULT_ERROR;
}
char shifted = (res >> 8) & 0xff;
LOG_DEBUG("[%s] Testing address %02X register %02X, res=%02X",
FURY_CONTROLLER_NAME, slot_addr, i, shifted);
if(shifted != test_str[i-1])
{
passed = false;
break;
}
}
// Close transaction
res = bus->i2c_smbus_write_byte_data(slot_addr, FURY_REG_APPLY, FURY_END_TRNSFER);
if(res < 0)
{
return RESULT_ERROR;
}
std::this_thread::sleep_for(FURY_DELAY);
LOG_DEBUG("[%s] %02X ending transaction; res=%02X",
FURY_CONTROLLER_NAME, slot_addr, res);
if(!passed)
{
return RESULT_FAIL;
}
return RESULT_PASS;
}
/******************************************************************************************\
* *
* DetectKingstonFuryDRAMControllers *
* *
* Detect Kingston Fury DDR4/5 DRAM controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectKingstonFuryDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
{
enum { FURY_UNKNOWN, FURY_DDR4, FURY_DDR5 } fury_type = FURY_UNKNOWN;
for(unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
std::vector<int> slots;
for(int slot_index = 0; slot_index < FURY_MAX_SLOTS; slot_index++)
{
int retries = 0;
TestResult result = RESULT_ERROR;
while(retries < 3 && result == RESULT_ERROR)
{
// Check for DDR4 module (no point, if we already found DDR5 module)
if(fury_type != FURY_DDR5)
{
result = TestForFurySlot(busses[bus],
FURY_BASE_ADDR_DDR4 + slot_index, TestDDR4Models);
if(result == RESULT_PASS)
{
result = TestForFurySignature(busses[bus],
FURY_BASE_ADDR_DDR4 + slot_index);
}
if(result == RESULT_PASS)
{
fury_type = FURY_DDR4;
break;
}
}
// Check for DDR5 module (no point, if we already found DDR4 module)
if(fury_type != FURY_DDR4 && result != RESULT_PASS)
{
result = TestForFurySlot(busses[bus],
FURY_BASE_ADDR_DDR5 + slot_index, TestDDR5Models);
if(result == RESULT_PASS)
{
result = TestForFurySignature(busses[bus],
FURY_BASE_ADDR_DDR5 + slot_index);
}
if(result == RESULT_PASS)
{
fury_type = FURY_DDR5;
break;
}
}
if(result == RESULT_ERROR)
{
// I/O error - wait for a bit and retry
retries++;
std::this_thread::sleep_for(100ms);
}
}
// RAM module successfully detected in the slot 'slot_index'
if(result == RESULT_PASS)
{
LOG_DEBUG("[%s] detected at slot index %d",
FURY_CONTROLLER_NAME, slot_index);
slots.push_back(slot_index);
}
}
if(!slots.empty() && fury_type != FURY_UNKNOWN)
{
unsigned char base_addr =
(fury_type == FURY_DDR4) ? FURY_BASE_ADDR_DDR4 : FURY_BASE_ADDR_DDR5;
KingstonFuryDRAMController* controller =
new KingstonFuryDRAMController(busses[bus], base_addr, slots);
RGBController_KingstonFuryDRAM* rgb_controller =
new RGBController_KingstonFuryDRAM(controller);
rgb_controller->name =
(fury_type == FURY_DDR4) ? "Kingston Fury DDR4 RGB" : "Kingston Fury DDR5 RGB";
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
}
}
REGISTER_I2C_DETECTOR("Kingston Fury DDR4/5 DRAM", DetectKingstonFuryDRAMControllers);

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/*---------------------------------------------------------*\
| RGBController_KingstonFuryDRAM.cpp |
| |
| Driver for Kingston Fury DDR4/5 RAM modules |
| |
| Geofrey Mon (geofbot) 14 Jul 2024 |
| Milan Cermak (krysmanta) |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_KingstonFuryDRAM.h"
#include "KingstonFuryDRAMController.h"
#include "LogManager.h"
const RGBColor default_colors[] =
{
ToRGBColor(0xFF, 0x00, 0x00),
ToRGBColor(0x00, 0xFF, 0x00),
ToRGBColor(0xFF, 0x64, 0x00),
ToRGBColor(0x00, 0x00, 0xFF),
ToRGBColor(0xEF, 0xEF, 0x00),
ToRGBColor(0x80, 0x00, 0x80),
ToRGBColor(0x00, 0x6D, 0x77),
ToRGBColor(0xFF, 0xC8, 0x00),
ToRGBColor(0xFF, 0x55, 0xFF),
ToRGBColor(0x3C, 0x7D, 0xFF),
};
/**------------------------------------------------------------------*\
@name Kingston Fury DDR4/5 DRAM
@category RAM
@type SMBus
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectKingstonFuryDRAMControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_KingstonFuryDRAM::RGBController_KingstonFuryDRAM(KingstonFuryDRAMController* controller_ptr)
{
controller = controller_ptr;
name = "Kingston Fury DDR4/5 DRAM";
vendor = "Kingston";
type = DEVICE_TYPE_DRAM;
description = "Kingston Fury Beast/Renegade DDR4/5 DRAM Device";
location = controller->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = FURY_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = 100;
Direct.brightness = 80;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = FURY_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.assign(default_colors, default_colors + 1);
Static.brightness_min = 0;
Static.brightness_max = 100;
Static.brightness = 80;
modes.push_back(Static);
// All speed values are inverted
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = FURY_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED |
MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_UD;
Rainbow.speed_min = 60;
Rainbow.speed_max = 0;
Rainbow.speed = 25;
Rainbow.direction = MODE_DIRECTION_UP;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = 100;
Rainbow.brightness = 80;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = FURY_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED |
MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_UD;
Spectrum.speed_min = 60;
Spectrum.speed_max = 0;
Spectrum.speed = 25;
Spectrum.direction = MODE_DIRECTION_UP;
Spectrum.brightness_min = 0;
Spectrum.brightness_max = 100;
Spectrum.brightness = 80;
Spectrum.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum);
mode Rhythm;
Rhythm.name = "Rhythm";
Rhythm.value = FURY_MODE_RHYTHM;
Rhythm.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Rhythm.color_mode = MODE_COLORS_MODE_SPECIFIC;
Rhythm.colors_min = 2;
Rhythm.colors_max = 11;
Rhythm.colors.assign(default_colors, default_colors + 10);
Rhythm.colors.push_back(FURY_DEFAULT_BG_COLOR);
Rhythm.speed_min = 10;
Rhythm.speed_max = 0;
Rhythm.speed = 0;
Rhythm.brightness_min = 0;
Rhythm.brightness_max = 100;
Rhythm.brightness = 80;
modes.push_back(Rhythm);
mode Breath;
Breath.name = "Breath";
Breath.value = FURY_MODE_BREATH;
Breath.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED |
MODE_FLAG_HAS_BRIGHTNESS;
Breath.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breath.colors_min = 1;
Breath.colors_max = 10;
Breath.colors.assign(default_colors, default_colors + 10);
Breath.speed_min = 10;
Breath.speed_max = 1;
Breath.speed = 5;
Breath.brightness_min = 0;
Breath.brightness_max = 100;
Breath.brightness = 80;
modes.push_back(Breath);
mode Dynamic;
Dynamic.name = "Dynamic";
Dynamic.value = FURY_MODE_DYNAMIC;
Dynamic.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Dynamic.color_mode = MODE_COLORS_MODE_SPECIFIC;
Dynamic.colors_min = 1;
Dynamic.colors_max = 10;
Dynamic.colors.assign(default_colors, default_colors + 10);
Dynamic.speed_min = 1000;
Dynamic.speed_max = 100;
Dynamic.speed = 300;
Dynamic.brightness_min = 0;
Dynamic.brightness_max = 100;
Dynamic.brightness = 80;
modes.push_back(Dynamic);
mode Slide;
Slide.name = "Slide";
Slide.value = FURY_MODE_SLIDE;
Slide.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Slide.color_mode = MODE_COLORS_MODE_SPECIFIC;
Slide.colors_min = 2;
Slide.colors_max = 11;
Slide.colors.assign(default_colors, default_colors + 10);
Slide.colors.push_back(FURY_DEFAULT_BG_COLOR);
Slide.speed_min = 255;
Slide.speed_max = 0;
Slide.speed = 8;
Slide.direction = MODE_DIRECTION_UP;
Slide.brightness_min = 0;
Slide.brightness_max = 100;
Slide.brightness = 80;
modes.push_back(Slide);
mode Slither;
Slither.name = "Slither";
Slither.value = FURY_MODE_SLITHER;
Slither.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Slither.color_mode = MODE_COLORS_MODE_SPECIFIC;
Slither.colors_min = 2;
Slither.colors_max = 11;
Slither.colors.assign(default_colors, default_colors + 10);
Slither.colors.push_back(FURY_DEFAULT_BG_COLOR);
Slither.speed_min = 255;
Slither.speed_max = 0;
Slither.speed = 40;
Slither.brightness_min = 0;
Slither.brightness_max = 100;
Slither.brightness = 80;
modes.push_back(Slither);
mode Teleport;
Teleport.name = "Teleport";
Teleport.value = FURY_MODE_TELEPORT;
Teleport.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Teleport.color_mode = MODE_COLORS_MODE_SPECIFIC;
Teleport.colors_min = 2;
Teleport.colors_max = 11;
Teleport.colors.assign(default_colors, default_colors + 10);
Teleport.colors.push_back(FURY_DEFAULT_BG_COLOR);
Teleport.speed_min = 255;
Teleport.speed_max = 0;
Teleport.speed = 8;
Teleport.brightness_min = 0;
Teleport.brightness_max = 100;
Teleport.brightness = 80;
modes.push_back(Teleport);
mode Wind;
Wind.name = "Wind";
Wind.value = FURY_MODE_WIND;
Wind.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Wind.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wind.colors_min = 2;
Wind.colors_max = 11;
Wind.colors.assign(default_colors, default_colors + 10);
Wind.colors.push_back(FURY_DEFAULT_BG_COLOR);
Wind.speed_min = 255;
Wind.speed_max = 0;
Wind.speed = 8;
Wind.direction = MODE_DIRECTION_UP;
Wind.brightness_min = 0;
Wind.brightness_max = 100;
Wind.brightness = 80;
modes.push_back(Wind);
mode Comet;
Comet.name = "Comet";
Comet.value = FURY_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.colors_min = 1;
Comet.colors_max = 10;
Comet.colors.assign(default_colors, default_colors + 10);
Comet.speed_min = 255;
Comet.speed_max = 0;
Comet.speed = 25;
Comet.direction = MODE_DIRECTION_UP;
Comet.brightness_min = 0;
Comet.brightness_max = 100;
Comet.brightness = 80;
modes.push_back(Comet);
mode Rain;
Rain.name = "Rain";
Rain.value = FURY_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Rain.color_mode = MODE_COLORS_MODE_SPECIFIC;
Rain.colors_min = 1;
Rain.colors_max = 10;
Rain.colors.assign(default_colors, default_colors + 10);
Rain.speed_min = 28;
Rain.speed_max = 8;
Rain.speed = 25;
Rain.direction = MODE_DIRECTION_DOWN;
Rain.brightness_min = 0;
Rain.brightness_max = 100;
Rain.brightness = 80;
modes.push_back(Rain);
mode Firework;
Firework.name = "Firework";
Firework.value = FURY_MODE_FIREWORK;
Firework.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Firework.color_mode = MODE_COLORS_MODE_SPECIFIC;
Firework.colors_min = 1;
Firework.colors_max = 10;
Firework.colors.assign(default_colors, default_colors + 10);
Firework.speed_min = 83;
Firework.speed_max = 33;
Firework.speed = 33;
Firework.direction = MODE_DIRECTION_UP;
Firework.brightness_min = 0;
Firework.brightness_max = 100;
Firework.brightness = 80;
modes.push_back(Firework);
mode Voltage;
Voltage.name = "Voltage";
Voltage.value = FURY_MODE_VOLTAGE;
Voltage.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Voltage.color_mode = MODE_COLORS_MODE_SPECIFIC;
Voltage.colors_min = 2;
Voltage.colors_max = 11;
Voltage.colors.assign(default_colors, default_colors + 10);
Voltage.colors.push_back(FURY_DEFAULT_BG_COLOR);
Voltage.speed_min = 18;
Voltage.speed_max = 5;
Voltage.speed = 16;
Voltage.direction = MODE_DIRECTION_UP;
Voltage.brightness_min = 0;
Voltage.brightness_max = 100;
Voltage.brightness = 80;
modes.push_back(Voltage);
#ifdef FURY_SYNC
mode Countdown;
Countdown.name = "Countdown";
Countdown.value = FURY_MODE_COUNTDOWN;
Countdown.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Countdown.color_mode = MODE_COLORS_MODE_SPECIFIC;
Countdown.colors_min = 2;
Countdown.colors_max = 11;
Countdown.colors.assign(default_colors, default_colors + 10);
Countdown.colors.push_back(FURY_DEFAULT_BG_COLOR);
Countdown.speed_min = 76;
Countdown.speed_max = 20;
Countdown.speed = 76;
Countdown.direction = MODE_DIRECTION_UP;
Countdown.brightness_min = 0;
Countdown.brightness_max = 100;
Countdown.brightness = 80;
modes.push_back(Countdown);
#endif
mode Flame;
Flame.name = "Flame";
Flame.value = FURY_MODE_FLAME;
Flame.flags = MODE_FLAG_HAS_SPEED |
MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_UD;
Flame.speed_min = 64;
Flame.speed_max = 40;
Flame.speed = 64;
Flame.direction = MODE_DIRECTION_UP;
Flame.brightness_min = 0;
Flame.brightness_max = 100;
Flame.brightness = 80;
Flame.color_mode = MODE_COLORS_NONE;
modes.push_back(Flame);
mode Twilight;
Twilight.name = "Twilight";
Twilight.value = FURY_MODE_TWILIGHT;
Twilight.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Twilight.speed_min = 255;
Twilight.speed_max = 0;
Twilight.speed = 64;
Twilight.brightness_min = 0;
Twilight.brightness_max = 100;
Twilight.brightness = 80;
Twilight.color_mode = MODE_COLORS_NONE;
modes.push_back(Twilight);
mode Fury;
Fury.name = "Fury";
Fury.value = FURY_MODE_FURY;
Fury.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR |
MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS |
MODE_FLAG_HAS_DIRECTION_UD;
Fury.color_mode = MODE_COLORS_MODE_SPECIFIC;
Fury.colors_min = 2;
Fury.colors_max = 11;
Fury.colors.assign(default_colors, default_colors + 10);
Fury.colors.push_back(FURY_DEFAULT_BG_COLOR);
Fury.speed_min = 255;
Fury.speed_max = 0;
Fury.speed = 76;
Fury.direction = MODE_DIRECTION_UP;
Fury.brightness_min = 0;
Fury.brightness_max = 100;
Fury.brightness = 80;
modes.push_back(Fury);
mode Prism;
Prism.name = "Prism";
Prism.value = FURY_MODE_PRISM;
Prism.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Prism.speed_min = 60;
Prism.speed_max = 0;
Prism.speed = 40;
Prism.brightness_min = 0;
Prism.brightness_max = 100;
Prism.brightness = 80;
Prism.color_mode = MODE_COLORS_NONE;
modes.push_back(Prism);
SetupZones();
// default per-LED color is red
colors.assign(colors.size(), default_colors[0]);
}
RGBController_KingstonFuryDRAM::~RGBController_KingstonFuryDRAM()
{
delete controller;
}
void RGBController_KingstonFuryDRAM::SetupZones()
{
for(unsigned int slot = 0; slot < controller->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
new_zone->name = "Fury Slot ";
new_zone->name.append(std::to_string(slot + 1));
new_zone->type = ZONE_TYPE_LINEAR;
new_zone->leds_min = controller->GetLEDPerDIMM();
new_zone->leds_max = new_zone->leds_min;
new_zone->leds_count = new_zone->leds_min;
new_zone->matrix_map = NULL;
zones.push_back(*new_zone);
}
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = "Fury Slot ";
new_led->name.append(std::to_string(zone_idx + 1));
new_led->name.append(", LED ");
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = leds.size();
leds.push_back(*new_led);
}
}
SetupColors();
}
void RGBController_KingstonFuryDRAM::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
LOG_DEBUG("[%s] resize zone",
FURY_CONTROLLER_NAME);
}
// some modes have different actual values to be written, depending on the color mode
unsigned char RGBController_KingstonFuryDRAM::GetRealModeValue()
{
int mode_value = modes[active_mode].value;
switch(mode_value)
{
case FURY_MODE_BREATH:
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
return FURY_MODE_BREATH;
}
else
{
return FURY_MODE_BREATH_DIRECT;
}
}
return mode_value;
}
void RGBController_KingstonFuryDRAM::DeviceUpdateLEDs()
{
controller->SendBegin();
controller->SetMode(GetRealModeValue());
// Fixed mode specific parameters
switch(modes[active_mode].value)
{
case FURY_MODE_STATIC:
controller->SetRegister(FURY_REG_DIRECTION, FURY_DIR_BOTTOM_TO_TOP);
controller->SetRegister(FURY_REG_DELAY, 0);
controller->SetRegister(FURY_REG_SPEED, 0);
break;
case FURY_MODE_RAINBOW:
case FURY_MODE_VOLTAGE:
case FURY_MODE_COUNTDOWN:
case FURY_MODE_FLAME:
case FURY_MODE_TWILIGHT:
case FURY_MODE_FURY:
controller->SetRegister(FURY_REG_DELAY, 0);
break;
case FURY_MODE_RHYTHM:
controller->SetRegister(FURY_REG_DIRECTION,
FURY_DIR_BOTTOM_TO_TOP);
break;
case FURY_MODE_BREATH:
controller->SetRegister(FURY_REG_DIRECTION,
FURY_DIR_BOTTOM_TO_TOP);
controller->SetRegister(FURY_REG_DELAY, 0);
break;
case FURY_MODE_DYNAMIC:
controller->SetRegister(FURY_REG_DIRECTION,
FURY_DIR_BOTTOM_TO_TOP);
controller->SetRegister(FURY_REG_DELAY, 0);
break;
case FURY_MODE_SLITHER:
controller->SetRegister(FURY_REG_DELAY, 12);
controller->SetRegister(FURY_REG_DIRECTION,
FURY_ALT_DIRECTIONS);
break;
case FURY_MODE_TELEPORT:
controller->SetRegister(FURY_REG_DELAY, 0);
controller->SetRegister(FURY_REG_DIRECTION,
FURY_ALT_DIRECTIONS);
break;
case FURY_MODE_RAIN:
controller->SetRegister(FURY_REG_DELAY, 0);
controller->SetRegister(FURY_REG_LENGTH, 3);
break;
case FURY_MODE_FIREWORK:
controller->SetRegister(FURY_REG_DELAY, 0);
controller->SetRegister(FURY_REG_LENGTH, 7);
break;
}
// Mode-specific parameters that are customizable in Kingston's software
// but which are not yet available in the OpenRGB interface.
// Default values are used here and the parameter ranges are annotated
switch(modes[active_mode].value)
{
case FURY_MODE_RHYTHM:
// between 2 and 5
controller->SetRegister(FURY_REG_DELAY, 3);
break;
case FURY_MODE_SLIDE:
// between 1 and 4
controller->SetRegister(FURY_REG_DELAY, 3);
// between 1 and 12
controller->SetRegister(FURY_REG_LENGTH, 4);
break;
case FURY_MODE_SLITHER:
// between 1 and 32
controller->SetRegister(FURY_REG_LENGTH, 12);
break;
case FURY_MODE_TELEPORT:
// between 1 and 12
controller->SetRegister(FURY_REG_LENGTH, 3);
case FURY_MODE_WIND:
// between 0 and 32
controller->SetRegister(FURY_REG_DELAY, 0);
// between 1 and 32
controller->SetRegister(FURY_REG_LENGTH, 12);
break;
case FURY_MODE_COMET:
// between 0 and 20
controller->SetRegister(FURY_REG_DELAY, 0);
// between 1 and 18
controller->SetRegister(FURY_REG_LENGTH, 7);
break;
case FURY_MODE_PRISM:
// between 2 and 4
controller->SetRegister(FURY_REG_DELAY, 2);
break;
case FURY_MODE_SPECTRUM:
// between 2 and 6
controller->SetRegister(FURY_REG_DELAY, 4);
break;
}
switch(modes[active_mode].color_mode)
{
case MODE_COLORS_PER_LED:
controller->SetLEDColors(colors);
break;
case MODE_COLORS_MODE_SPECIFIC:
switch(modes[active_mode].value)
{
case FURY_MODE_RHYTHM:
case FURY_MODE_SLIDE:
case FURY_MODE_SLITHER:
case FURY_MODE_TELEPORT:
case FURY_MODE_WIND:
case FURY_MODE_VOLTAGE:
case FURY_MODE_COUNTDOWN:
case FURY_MODE_FURY:
{
std::vector<RGBColor> mode_colors(modes[active_mode].colors.begin(),
modes[active_mode].colors.end() - 1);
controller->SetModeColors(mode_colors);
// handle background color
RGBColor color = modes[active_mode].colors[mode_colors.size()];
unsigned char red = RGBGetRValue(color);
unsigned char green = RGBGetGValue(color);
unsigned char blue = RGBGetBValue(color);
controller->SetRegister(FURY_REG_BG_RED, red);
controller->SetRegister(FURY_REG_BG_GREEN, green);
controller->SetRegister(FURY_REG_BG_BLUE, blue);
break;
}
default:
controller->SetModeColors(modes[active_mode].colors);
break;
}
break;
}
if(modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_UD)
{
if(modes[active_mode].direction == MODE_DIRECTION_UP)
{
controller->SetRegister(FURY_REG_DIRECTION,
FURY_DIR_BOTTOM_TO_TOP);
}
else
{
controller->SetRegister(FURY_REG_DIRECTION,
FURY_DIR_TOP_TO_BOTTOM);
}
}
if(modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
switch(modes[active_mode].value)
{
case FURY_MODE_DYNAMIC:
controller->SetRegister(FURY_REG_SPEED, 0);
// time spent holding a color
controller->SetRegister(FURY_REG_DYNAMIC_HOLD_A,
modes[active_mode].speed >> 8);
// set to 1 as long as the time above is nonzero
controller->SetRegister(FURY_REG_DYNAMIC_HOLD_B, 1);
// time spent fading to next color
controller->SetRegister(FURY_REG_DYNAMIC_FADE_A,
(modes[active_mode].speed * 5) >> 8);
// set to 1 as long as the time above is nonzero
controller->SetRegister(FURY_REG_DYNAMIC_FADE_B, 1);
break;
case FURY_MODE_BREATH:
controller->SetRegister(FURY_REG_SPEED, 0);
// These are the speed values used by Kingston's software,
// representing the time spent fading between two brightness levels
controller->SetRegister(FURY_REG_BREATH_MIN_TO_MID,
modes[active_mode].speed * 3);
controller->SetRegister(FURY_REG_BREATH_MID_TO_MAX,
modes[active_mode].speed);
controller->SetRegister(FURY_REG_BREATH_MAX_TO_MID,
modes[active_mode].speed);
controller->SetRegister(FURY_REG_BREATH_MID_TO_MIN,
modes[active_mode].speed * 3);
// Time spent holding min brightness
controller->SetRegister(FURY_REG_BREATH_MIN_HOLD, 1);
// Brightness values (relative to overall brightness)
controller->SetRegister(FURY_REG_BREATH_MAX_BRIGHTNESS, 100);
controller->SetRegister(FURY_REG_BREATH_MID_BRIGHTNESS, 64);
controller->SetRegister(FURY_REG_BREATH_MIN_BRIGHTNESS, 0);
// Kingston software uses 1 for min brightness,
// but 0 seems to look better.
break;
case FURY_MODE_RAIN:
{
// speed offsets taken from Kingston software
unsigned char offsets[4] = {11, 0, 15, 9};
std::vector<unsigned char> speeds;
for (std::size_t idx = 0; idx < controller->GetSlotCount(); idx++)
{
speeds.push_back(modes[active_mode].speed + offsets[idx % 4]);
}
controller->SetRegister(FURY_REG_SPEED, speeds);
break;
}
case FURY_MODE_FIREWORK:
{
// speed offsets taken from Kingston software
unsigned char offsets[4] = {15, 0, 19, 4};
std::vector<unsigned char> speeds;
for (std::size_t idx = 0; idx < controller->GetSlotCount(); idx++)
{
speeds.push_back(modes[active_mode].speed + offsets[idx % 4]);
}
controller->SetRegister(FURY_REG_SPEED, speeds);
break;
}
default:
controller->SetRegister(FURY_REG_SPEED, modes[active_mode].speed);
break;
}
}
controller->SetRegister(FURY_REG_BRIGHTNESS,
modes[active_mode].brightness);
controller->SetNumSlots();
controller->SendApply();
}
void RGBController_KingstonFuryDRAM::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_KingstonFuryDRAM::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_KingstonFuryDRAM::DeviceUpdateMode()
{
LOG_DEBUG("[%s] device update mode",
FURY_CONTROLLER_NAME);
// Preamble only necessary when changing modes.
if(GetRealModeValue() != controller->GetMode())
{
controller->SendPreamble(modes[active_mode].value != FURY_MODE_RAIN &&
modes[active_mode].value != FURY_MODE_FIREWORK &&
modes[active_mode].value != FURY_MODE_DIRECT);
}
DeviceUpdateLEDs();
}

View file

@ -0,0 +1,36 @@
/*---------------------------------------------------------*\
| RGBController_KingstonFuryDRAM.h |
| |
| Driver for Kingston Fury DDR4/5 RAM modules |
| |
| Geofrey Mon (geofbot) 14 Jul 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "KingstonFuryDRAMController.h"
class RGBController_KingstonFuryDRAM : public RGBController
{
public:
RGBController_KingstonFuryDRAM(KingstonFuryDRAMController* controller_ptr);
~RGBController_KingstonFuryDRAM();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
unsigned char GetRealModeValue();
KingstonFuryDRAMController* controller;
};