Add the rest of the EVGA V2 bytes from the capture

This commit is contained in:
Adam Honse 2020-10-23 15:26:21 -05:00
parent f1e74018a3
commit bd15eb022f

View file

@ -47,11 +47,19 @@ unsigned char EVGAGPUv2Controller::GetBlue()
void EVGAGPUv2Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE9);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF9);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_RED, red);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BLUE, blue);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BRIGHTNESS, 0x64);
bus->i2c_smbus_write_byte_data(dev, 0x08, 0x01);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF0);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE0);
}
void EVGAGPUv2Controller::SetMode(unsigned char mode)