Added support for ASUS TUF Gaming K7

* Always sends save command when changing modes, this should be reworked to be optional in a future commit

Commit amended for code style by Adam Honse <calcprogrammer1@gmail.com>
This commit is contained in:
Mola19 2021-06-09 01:02:13 +02:00 committed by Adam Honse
parent ba3aae8780
commit b49edaafb0
6 changed files with 817 additions and 0 deletions

View file

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/*-----------------------------------------*\
| AsusAuraTUFKeyboardController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Mola19 03/03/2021 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_KEYBOARD_ZONE_LOGO = 0,
AURA_KEYBOARD_ZONE_SCROLL = 1,
AURA_KEYBOARD_ZONE_UNDERGLOW = 2,
AURA_KEYBOARD_ZONE_ALL = 3,
};
enum
{
AURA_KEYBOARD_MODE_STATIC = 0,
AURA_KEYBOARD_MODE_BREATHING = 1,
AURA_KEYBOARD_MODE_COLOR_CYCLE = 2,
AURA_KEYBOARD_MODE_REACTIVE = 3,
AURA_KEYBOARD_MODE_WAVE = 4,
AURA_KEYBOARD_MODE_RIPPLE = 5,
AURA_KEYBOARD_MODE_STARRY_NIGHT = 6,
AURA_KEYBOARD_MODE_QUICKSAND = 7,
AURA_KEYBOARD_MODE_CURRENT = 8,
AURA_KEYBOARD_MODE_RAIN_DROP = 9,
AURA_KEYBOARD_MODE_DIRECT = 15,
};
class AuraTUFKeyboardController
{
public:
AuraTUFKeyboardController(hid_device* dev_handle, const char* path);
~AuraTUFKeyboardController();
std::string GetDeviceLocation();
std::string GetSerialString();
void UpdateSingleLed
(
int led,
unsigned char red,
unsigned char green,
unsigned char blue
);
void UpdateLeds
(
std::vector<RGBColor> colors
);
void UpdateDevice
(
unsigned char mode,
std::vector<RGBColor> colors,
unsigned char dir,
unsigned char color_mode,
unsigned char speed
);
private:
hid_device* dev;
std::string location;
};