Update HyperX mouse controller files to new standardized header comment

This commit is contained in:
Adam Honse 2024-05-24 13:53:48 -05:00
parent 1975c63b71
commit b43f31ebfb
21 changed files with 249 additions and 209 deletions

View file

@ -1,15 +1,16 @@
/*-----------------------------------------*\
| HyperXPulsefireFPSProController.cpp |
| |
| Driver for HyperX Pulsefire FPS Pro |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/26/2020 |
\*-----------------------------------------*/
#include "HyperXPulsefireFPSProController.h"
/*---------------------------------------------------------*\
| HyperXPulsefireFPSProController.cpp |
| |
| Driver for HyperX Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <cstring>
#include "HyperXPulsefireFPSProController.h"
HyperXPulsefireFPSProController::HyperXPulsefireFPSProController(hid_device* dev_handle, const char* path)
{
@ -64,13 +65,13 @@ void HyperXPulsefireFPSProController::SendDirect
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PULSEFIRE_FPS_PRO_PACKET_ID_DIRECT;
buf[0x02] = RGBGetRValue(color_data[0]);
buf[0x03] = RGBGetGValue(color_data[0]);
buf[0x04] = RGBGetBValue(color_data[0]);
buf[0x08] = 0xA0;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/

View file

@ -1,18 +1,19 @@
/*-----------------------------------------*\
| HyperXPulsefireFPSProController.h |
| |
| Definitions and types for HyperX |
| Pulsefire FPS Pro lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/26/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| HyperXPulsefireFPSProController.h |
| |
| Driver for HyperX Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController.h"
#pragma once
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#include "RGBController.h"
enum
{

View file

@ -1,11 +1,13 @@
/*-----------------------------------------*\
| RGBController_HyperXPulsefireFPSPro.cpp |
| |
| Generic RGB Interface for HyperX |
| Pulsefire Surge |
| |
| Adam Honse (CalcProgrammer1) 2/2/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| RGBController_HyperXPulsefireFPSPro.cpp |
| |
| RGBController for HyperX Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_HyperXPulsefireFPSPro.h"

View file

@ -1,15 +1,17 @@
/*-----------------------------------------*\
| RGBController_HyperXPulsefireFPSPro.h |
| |
| Generic RGB Interface for HyperX |
| Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 12/26/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| RGBController_HyperXPulsefireFPSPro.h |
| |
| RGBController for HyperX Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <chrono>
#include <chrono>
#include "RGBController.h"
#include "HyperXPulsefireFPSProController.h"
@ -22,7 +24,7 @@ public:
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@ -30,7 +32,7 @@ public:
void DeviceUpdateMode();
void KeepaliveThread();
private:
HyperXPulsefireFPSProController* controller;
std::thread* keepalive_thread;