Update HyperX mouse controller files to new standardized header comment
This commit is contained in:
parent
1975c63b71
commit
b43f31ebfb
21 changed files with 249 additions and 209 deletions
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@ -1,3 +1,13 @@
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/*---------------------------------------------------------*\
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| HyperXMouseControllerDetect.cpp |
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| Detector for HyperX mouse |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <hidapi/hidapi.h>
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#include "Detector.h"
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#include "HyperXPulsefireFPSProController.h"
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#include "HyperXPulsefireSurgeController.h"
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@ -9,7 +19,6 @@
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#include "RGBController_HyperXPulsefireSurge.h"
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#include "RGBController_HyperXPulsefireDart.h"
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#include "RGBController_HyperXPulsefireRaid.h"
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#include <hidapi/hidapi.h>
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/*-----------------------------------------------------*\
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| HyperX mouse vendor IDs |
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@ -1,15 +1,16 @@
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/*-------------------------------------------*\
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| HyperXPulsefireDartController.cpp |
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| Driver for HyperX Pulsefire Dart |
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| lighting controller |
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| Santeri Pikarinen (santeri3700) 12/26/2020 |
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\*-------------------------------------------*/
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#include "HyperXPulsefireDartController.h"
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/*---------------------------------------------------------*\
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| HyperXPulsefireDartController.cpp |
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| Driver for HyperX Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <cstring>
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#include "HyperXPulsefireDartController.h"
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HyperXPulsefireDartController::HyperXPulsefireDartController(hid_device* dev_handle, const char* path)
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{
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@ -71,7 +72,7 @@ void HyperXPulsefireDartController::SendDirect
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buf[0x02] = led;
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buf[0x03] = mode;
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buf[0x04] = 0x08; // 8 bytes after buffer index 0x04
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buf[0x05] = RGBGetRValue(color);
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buf[0x06] = RGBGetGValue(color);
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buf[0x07] = RGBGetBValue(color);
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@ -82,7 +83,7 @@ void HyperXPulsefireDartController::SendDirect
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buf[0x0b] = brightness;
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buf[0x0c] = speed;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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@ -1,18 +1,19 @@
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/*-------------------------------------------*\
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| HyperXPulsefireDartController.h |
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| Definitions and types for HyperX |
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| Pulsefire Dart lighting controller |
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| Santeri Pikarinen (santeri3700) 12/26/2020 |
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\*-------------------------------------------*/
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/*---------------------------------------------------------*\
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| HyperXPulsefireDartController.h |
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| Driver for HyperX Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController.h"
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#pragma once
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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#include "RGBController.h"
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enum
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{
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@ -1,11 +1,13 @@
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/*-------------------------------------------*\
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| RGBController_HyperXPulsefireDart.cpp |
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| Generic RGB Interface for HyperX |
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| Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 12/26/2020 |
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\*-------------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireDart.cpp |
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| RGBController for HyperX Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController_HyperXPulsefireDart.h"
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@ -1,15 +1,17 @@
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/*-------------------------------------------*\
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| RGBController_HyperXPulsefireDart.h |
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| Generic RGB Interface for HyperX |
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| Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 12/26/2020 |
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\*-------------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireDart.h |
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| RGBController for HyperX Pulsefire Dart |
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| Santeri Pikarinen (santeri3700) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#pragma once
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#include <chrono>
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#include <chrono>
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#include "RGBController.h"
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#include "HyperXPulsefireDartController.h"
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@ -22,14 +24,14 @@ public:
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void DeviceUpdateMode();
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void DeviceSaveMode();
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private:
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HyperXPulsefireDartController* controller;
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};
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@ -1,15 +1,16 @@
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/*-----------------------------------------*\
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| HyperXPulsefireFPSProController.cpp |
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| Driver for HyperX Pulsefire FPS Pro |
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| lighting controller |
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| Adam Honse (CalcProgrammer1) 12/26/2020 |
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\*-----------------------------------------*/
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#include "HyperXPulsefireFPSProController.h"
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/*---------------------------------------------------------*\
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| HyperXPulsefireFPSProController.cpp |
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| Driver for HyperX Pulsefire FPS Pro |
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| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <cstring>
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#include "HyperXPulsefireFPSProController.h"
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HyperXPulsefireFPSProController::HyperXPulsefireFPSProController(hid_device* dev_handle, const char* path)
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{
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@ -64,13 +65,13 @@ void HyperXPulsefireFPSProController::SendDirect
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\*-----------------------------------------------------*/
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buf[0x00] = 0x07;
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buf[0x01] = HYPERX_PULSEFIRE_FPS_PRO_PACKET_ID_DIRECT;
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buf[0x02] = RGBGetRValue(color_data[0]);
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buf[0x03] = RGBGetGValue(color_data[0]);
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buf[0x04] = RGBGetBValue(color_data[0]);
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buf[0x08] = 0xA0;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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/*-----------------------------------------*\
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| HyperXPulsefireFPSProController.h |
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| Definitions and types for HyperX |
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| Pulsefire FPS Pro lighting controller |
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| Adam Honse (CalcProgrammer1) 12/26/2020 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| HyperXPulsefireFPSProController.h |
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| Driver for HyperX Pulsefire FPS Pro |
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| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController.h"
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#pragma once
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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#include "RGBController.h"
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enum
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{
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/*-----------------------------------------*\
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| RGBController_HyperXPulsefireFPSPro.cpp |
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| Generic RGB Interface for HyperX |
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| Pulsefire Surge |
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| Adam Honse (CalcProgrammer1) 2/2/2020 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireFPSPro.cpp |
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| RGBController for HyperX Pulsefire FPS Pro |
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| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController_HyperXPulsefireFPSPro.h"
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/*-----------------------------------------*\
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| RGBController_HyperXPulsefireFPSPro.h |
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| Generic RGB Interface for HyperX |
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| Pulsefire FPS Pro |
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| Adam Honse (CalcProgrammer1) 12/26/2020 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireFPSPro.h |
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| RGBController for HyperX Pulsefire FPS Pro |
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| Adam Honse (CalcProgrammer1) 26 Dec 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#pragma once
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#include <chrono>
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#include <chrono>
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#include "RGBController.h"
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#include "HyperXPulsefireFPSProController.h"
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void DeviceUpdateMode();
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void KeepaliveThread();
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private:
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HyperXPulsefireFPSProController* controller;
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std::thread* keepalive_thread;
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/*-----------------------------------------*\
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| HyperXPulsefireHasteController.cpp |
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| Driver for HyperX Pulsefire Haste |
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| lighting controller |
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| Adam Honse (CalcProgrammer1) 8/19/2021 |
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\*-----------------------------------------*/
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#include "HyperXPulsefireHasteController.h"
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/*---------------------------------------------------------*\
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| HyperXPulsefireHasteController.cpp |
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| Driver for HyperX Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 19 Aug 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <cstring>
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#include "HyperXPulsefireHasteController.h"
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HyperXPulsefireHasteController::HyperXPulsefireHasteController(hid_device* dev_handle, const char* path)
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{
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@ -97,13 +98,13 @@ void HyperXPulsefireHasteController::SendDirectColor
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\*-----------------------------------------------------*/
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buf[0x00] = 0x00;
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buf[0x01] = HYPERX_PULSEFIRE_HASTE_PACKET_ID_COLOR;
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buf[0x02] = RGBGetRValue(color_data[0]);
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buf[0x03] = RGBGetGValue(color_data[0]);
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buf[0x04] = RGBGetBValue(color_data[0]);
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buf[0x08] = 0x02;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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/*-----------------------------------------*\
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| HyperXPulsefireHasteController.h |
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| Definitions and types for HyperX |
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| Pulsefire FPS Pro lighting controller |
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| Adam Honse (CalcProgrammer1) 8/19/2021 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| HyperXPulsefireHasteController.h |
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| Driver for HyperX Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 19 Aug 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController.h"
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#pragma once
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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#include "RGBController.h"
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enum
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{
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/*-----------------------------------------*\
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| RGBController_HyperXPulsefireHaste.cpp |
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| Generic RGB Interface for HyperX |
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| Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 8/19/2021 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireHaste.cpp |
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| RGBController for HyperX Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 19 Aug 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController_HyperXPulsefireHaste.h"
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/*-----------------------------------------*\
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| RGBController_HyperXPulsefireHaste.h |
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| Generic RGB Interface for HyperX |
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| Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 8/19/2021 |
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\*-----------------------------------------*/
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/*---------------------------------------------------------*\
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| RGBController_HyperXPulsefireHaste.h |
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| RGBController for HyperX Pulsefire Haste |
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| Adam Honse (CalcProgrammer1) 19 Aug 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#pragma once
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#include <chrono>
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#include <chrono>
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#include "RGBController.h"
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#include "HyperXPulsefireHasteController.h"
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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@ -30,7 +32,7 @@ public:
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void DeviceUpdateMode();
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void KeepaliveThread();
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private:
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HyperXPulsefireHasteController* controller;
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std::thread* keepalive_thread;
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/*-------------------------------------------*\
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| HyperXPulsefireRaidController.cpp |
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| Driver for HyperX Pulsefire Raid |
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| lighting controller |
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| Morgan Guimard (morg) 04/06/2022 |
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\*-------------------------------------------*/
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/*---------------------------------------------------------*\
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| HyperXPulsefireRaidController.cpp |
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| Driver for HyperX Pulsefire Raid |
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| Morgan Guimard (morg) 06 Apr 2022 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "HyperXPulsefireRaidController.h"
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#include <cstring>
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#include "HyperXPulsefireRaidController.h"
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using namespace std::chrono_literals;
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@ -76,6 +78,6 @@ void HyperXPulsefireRaidController::SendColors(std::vector<RGBColor> colors)
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void HyperXPulsefireRaidController::Send(unsigned char* packet)
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{
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hid_send_feature_report(dev, packet, HYPERX_PULSFIRE_RAID_PACKET_DATA_LENGTH);
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hid_send_feature_report(dev, packet, HYPERX_PULSFIRE_RAID_PACKET_DATA_LENGTH);
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std::this_thread::sleep_for(10ms);
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}
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/*-------------------------------------------*\
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| HyperXPulsefireRaidController.h |
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| |
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| Definitions and types for HyperX |
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| Pulsefire Raid lighting controller |
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| Morgan Guimard (morg) 04/06/2022 |
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\*-------------------------------------------*/
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/*---------------------------------------------------------*\
|
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| HyperXPulsefireRaidController.h |
|
||||
| |
|
||||
| Driver for HyperX Pulsefire Raid |
|
||||
| |
|
||||
| Morgan Guimard (morg) 06 Apr 2022 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include "RGBController.h"
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <hidapi/hidapi.h>
|
||||
|
||||
#pragma once
|
||||
#include "RGBController.h"
|
||||
|
||||
#define HYPERX_PULSFIRE_RAID_PACKET_DATA_LENGTH 264
|
||||
#define HYPERX_PULSFIRE_RAID_REPORT_ID 0x07
|
||||
|
|
@ -30,7 +31,7 @@ class HyperXPulsefireRaidController
|
|||
{
|
||||
public:
|
||||
HyperXPulsefireRaidController(hid_device* dev_handle, const hid_device_info& info);
|
||||
~HyperXPulsefireRaidController();
|
||||
~HyperXPulsefireRaidController();
|
||||
|
||||
std::string GetSerialString();
|
||||
std::string GetDeviceLocation();
|
||||
|
|
|
|||
|
|
@ -1,11 +1,13 @@
|
|||
/*-------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireRaid.cpp |
|
||||
| |
|
||||
| Generic RGB Interface for HyperX |
|
||||
| Pulsefire Raid |
|
||||
| |
|
||||
| Morgan Guimard (morg) 04/06/2022 |
|
||||
\*-------------------------------------------*/
|
||||
/*---------------------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireRaid.cpp |
|
||||
| |
|
||||
| RGBController for HyperX Pulsefire Raid |
|
||||
| |
|
||||
| Morgan Guimard (morg) 06 Apr 2022 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include "RGBController_HyperXPulsefireRaid.h"
|
||||
|
||||
|
|
@ -61,7 +63,7 @@ RGBController_HyperXPulsefireRaid::~RGBController_HyperXPulsefireRaid()
|
|||
}
|
||||
|
||||
void RGBController_HyperXPulsefireRaid::SetupZones()
|
||||
{
|
||||
{
|
||||
std::string led_names[HYPERX_PULSFIRE_RAID_LEDS_COUNT] =
|
||||
{
|
||||
"Scroll Wheel", "Logo"
|
||||
|
|
|
|||
|
|
@ -1,15 +1,17 @@
|
|||
/*-------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireRaid.h |
|
||||
| |
|
||||
| Generic RGB Interface for HyperX |
|
||||
| Pulsefire Raid |
|
||||
| |
|
||||
| Morgan Guimard (morg) 04/06/2022 |
|
||||
\*-------------------------------------------*/
|
||||
/*---------------------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireRaid.h |
|
||||
| |
|
||||
| RGBController for HyperX Pulsefire Raid |
|
||||
| |
|
||||
| Morgan Guimard (morg) 06 Apr 2022 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
#include <chrono>
|
||||
|
||||
#include <chrono>
|
||||
#include "RGBController.h"
|
||||
#include "HyperXPulsefireRaidController.h"
|
||||
|
||||
|
|
@ -21,14 +23,14 @@ public:
|
|||
|
||||
void SetupZones();
|
||||
void ResizeZone(int zone, int new_size);
|
||||
|
||||
|
||||
void DeviceUpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
void DeviceUpdateMode();
|
||||
void DeviceSaveMode();
|
||||
|
||||
|
||||
private:
|
||||
HyperXPulsefireRaidController* controller;
|
||||
std::thread* keepalive_thread;
|
||||
|
|
|
|||
|
|
@ -1,15 +1,16 @@
|
|||
/*-----------------------------------------*\
|
||||
| HyperXPulsefireSurgeController.cpp |
|
||||
| |
|
||||
| Driver for HyperX Pulsefire Surge |
|
||||
| lighting controller |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 7/25/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#include "HyperXPulsefireSurgeController.h"
|
||||
/*---------------------------------------------------------*\
|
||||
| HyperXPulsefireSurgeController.cpp |
|
||||
| |
|
||||
| Driver for HyperX Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 25 Jul 2020 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include <cstring>
|
||||
#include "HyperXPulsefireSurgeController.h"
|
||||
|
||||
HyperXPulsefireSurgeController::HyperXPulsefireSurgeController(hid_device* dev_handle, const char* path)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,18 +1,19 @@
|
|||
/*-----------------------------------------*\
|
||||
| HyperXPulsefireSurgeController.h |
|
||||
| |
|
||||
| Definitions and types for HyperX |
|
||||
| Pulsefire Surge lighting controller |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 7/25/2020 |
|
||||
\*-----------------------------------------*/
|
||||
/*---------------------------------------------------------*\
|
||||
| HyperXPulsefireSurgeController.h |
|
||||
| |
|
||||
| Driver for HyperX Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 25 Jul 2020 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include "RGBController.h"
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <hidapi/hidapi.h>
|
||||
|
||||
#pragma once
|
||||
#include "RGBController.h"
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,11 +1,13 @@
|
|||
/*-----------------------------------------*\
|
||||
| RGBController_HyperXPulsefireSurge.cpp |
|
||||
| |
|
||||
| Generic RGB Interface for HyperX |
|
||||
| Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 2/2/2020 |
|
||||
\*-----------------------------------------*/
|
||||
/*---------------------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireSurge.cpp |
|
||||
| |
|
||||
| RGBController for HyperX Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 25 Jul 2020 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include "RGBController_HyperXPulsefireSurge.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -1,15 +1,17 @@
|
|||
/*-----------------------------------------*\
|
||||
| RGBController_HyperXPulsefireSurge.h |
|
||||
| |
|
||||
| Generic RGB Interface for HyperX |
|
||||
| Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 7/25/2020 |
|
||||
\*-----------------------------------------*/
|
||||
/*---------------------------------------------------------*\
|
||||
| RGBController_HyperXPulsefireSurge.h |
|
||||
| |
|
||||
| RGBController for HyperX Pulsefire Surge |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 25 Jul 2020 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
#include <chrono>
|
||||
|
||||
#include <chrono>
|
||||
#include "RGBController.h"
|
||||
#include "HyperXPulsefireSurgeController.h"
|
||||
|
||||
|
|
@ -22,7 +24,7 @@ public:
|
|||
void SetupZones();
|
||||
|
||||
void ResizeZone(int zone, int new_size);
|
||||
|
||||
|
||||
void DeviceUpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
|
@ -30,7 +32,7 @@ public:
|
|||
void DeviceUpdateMode();
|
||||
|
||||
void KeepaliveThread();
|
||||
|
||||
|
||||
private:
|
||||
HyperXPulsefireSurgeController* controller;
|
||||
std::thread* keepalive_thread;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue