Add AMBXController for Philips amBX Gaming lights
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83
Controllers/AMBXController/AMBXControllerDetect.cpp
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83
Controllers/AMBXController/AMBXControllerDetect.cpp
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/*---------------------------------------------------------*\
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| AMBXControllerDetect.cpp |
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| Detector for Philips amBX Gaming lights |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "Detector.h"
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#include "AMBXController.h"
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#include "RGBController.h"
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#include "RGBController_AMBX.h"
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#ifdef _WIN32
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#include "dependencies/libusb-1.0.27/include/libusb.h"
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#else
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#include <libusb.h>
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#endif
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/******************************************************************************************\
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* *
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* DetectAMBXControllers *
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* *
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* Detect Philips amBX Gaming devices *
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* *
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\******************************************************************************************/
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void DetectAMBXControllers()
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{
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libusb_context* ctx = NULL;
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if(libusb_init(&ctx) < 0)
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{
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return;
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}
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libusb_device** devs;
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ssize_t num_devs = libusb_get_device_list(ctx, &devs);
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if(num_devs <= 0)
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{
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libusb_exit(ctx);
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return;
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}
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for(ssize_t i = 0; i < num_devs; i++)
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{
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libusb_device* dev = devs[i];
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libusb_device_descriptor desc;
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if(libusb_get_device_descriptor(dev, &desc) != 0)
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{
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continue;
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}
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if(desc.idVendor == AMBX_VID && desc.idProduct == AMBX_PID)
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{
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uint8_t bus = libusb_get_bus_number(dev);
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uint8_t address = libusb_get_device_address(dev);
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char device_path[32];
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snprintf(device_path, sizeof(device_path), "%d-%d", bus, address);
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// Use the AMBXController to handle opening and initializing
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AMBXController* controller = new AMBXController(device_path);
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if(controller->IsInitialized())
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{
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RGBController_AMBX* rgb_controller = new RGBController_AMBX(controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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else
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{
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delete controller;
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}
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}
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}
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libusb_free_device_list(devs, 1);
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libusb_exit(ctx);
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}
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REGISTER_DETECTOR("Philips amBX", DetectAMBXControllers);
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