Add AMBXController for Philips amBX Gaming lights
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5 changed files with 552 additions and 0 deletions
195
Controllers/AMBXController/AMBXController.cpp
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195
Controllers/AMBXController/AMBXController.cpp
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/*---------------------------------------------------------*\
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| AMBXController.cpp |
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| Driver for Philips amBX Gaming lights |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "AMBXController.h"
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#include "LogManager.h"
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#include "StringUtils.h"
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#include <cstring>
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#include <thread>
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#include <chrono>
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AMBXController::AMBXController(const char* path)
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{
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initialized = false;
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usb_context = nullptr;
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dev_handle = nullptr;
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location = "USB: ";
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location += path;
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// Initialize libusb in this instance
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if(libusb_init(&usb_context) < 0)
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{
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return;
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}
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// Get the device list
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libusb_device** device_list;
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ssize_t device_count = libusb_get_device_list(usb_context, &device_list);
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if(device_count < 0)
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{
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return;
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}
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for(ssize_t i = 0; i < device_count; i++)
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{
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libusb_device* device = device_list[i];
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struct libusb_device_descriptor desc;
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if(libusb_get_device_descriptor(device, &desc) != LIBUSB_SUCCESS)
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{
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continue;
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}
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if(desc.idVendor == AMBX_VID && desc.idProduct == AMBX_PID)
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{
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uint8_t bus = libusb_get_bus_number(device);
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uint8_t address = libusb_get_device_address(device);
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char current_path[32];
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snprintf(current_path, sizeof(current_path), "%d-%d", bus, address);
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if(strcmp(path, current_path) == 0)
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{
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// Try to open this device
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if(libusb_open(device, &dev_handle) != LIBUSB_SUCCESS)
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{
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continue;
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}
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// Try to detach the kernel driver if attached
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if(libusb_kernel_driver_active(dev_handle, 0))
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{
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libusb_detach_kernel_driver(dev_handle, 0);
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}
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// Set auto-detach for Windows compatibility
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libusb_set_auto_detach_kernel_driver(dev_handle, 1);
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// Claim the interface
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if(libusb_claim_interface(dev_handle, 0) != LIBUSB_SUCCESS)
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{
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libusb_close(dev_handle);
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dev_handle = nullptr;
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continue;
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}
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// Get string descriptor for serial number if available
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if(desc.iSerialNumber != 0)
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{
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unsigned char serial_str[256];
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int serial_result = libusb_get_string_descriptor_ascii(dev_handle, desc.iSerialNumber,
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serial_str, sizeof(serial_str));
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if(serial_result > 0)
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{
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serial = std::string(reinterpret_cast<char*>(serial_str), serial_result);
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}
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}
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// Successfully opened and claimed the device
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initialized = true;
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break;
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}
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}
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}
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libusb_free_device_list(device_list, 1);
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}
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AMBXController::~AMBXController()
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{
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if(initialized)
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{
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// Turn off all lights before closing
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unsigned int led_ids[5] =
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{
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AMBX_LIGHT_LEFT,
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AMBX_LIGHT_RIGHT,
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AMBX_LIGHT_WALL_LEFT,
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AMBX_LIGHT_WALL_CENTER,
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AMBX_LIGHT_WALL_RIGHT
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};
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RGBColor colors[5] = { 0, 0, 0, 0, 0 };
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SetLEDColors(led_ids, colors, 5);
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}
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if(dev_handle != nullptr)
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{
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// Release the interface
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libusb_release_interface(dev_handle, 0);
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// Close the device
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libusb_close(dev_handle);
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dev_handle = nullptr;
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}
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if(usb_context != nullptr)
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{
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libusb_exit(usb_context);
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usb_context = nullptr;
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}
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}
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std::string AMBXController::GetDeviceLocation()
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{
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return location;
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}
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std::string AMBXController::GetSerialString()
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{
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return serial;
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}
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bool AMBXController::IsInitialized()
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{
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return initialized;
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}
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void AMBXController::SendPacket(unsigned char* packet, unsigned int size)
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{
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if(!initialized || dev_handle == nullptr)
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{
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return;
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}
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int actual_length = 0;
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libusb_interrupt_transfer(dev_handle, AMBX_ENDPOINT_OUT, packet, size, &actual_length, 100);
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}
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void AMBXController::SetLEDColor(unsigned int led, RGBColor color)
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{
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if(!initialized)
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{
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return;
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}
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unsigned char color_buf[6] =
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{
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AMBX_PACKET_HEADER,
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static_cast<unsigned char>(led),
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AMBX_SET_COLOR,
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RGBGetRValue(color),
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RGBGetGValue(color),
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RGBGetBValue(color)
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};
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SendPacket(color_buf, 6);
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std::this_thread::sleep_for(std::chrono::milliseconds(2));
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}
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void AMBXController::SetLEDColors(unsigned int* leds, RGBColor* colors, unsigned int count)
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{
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for(unsigned int i = 0; i < count; i++)
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{
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SetLEDColor(leds[i], colors[i]);
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}
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}
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57
Controllers/AMBXController/AMBXController.h
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57
Controllers/AMBXController/AMBXController.h
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/*---------------------------------------------------------*\
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| AMBXController.h |
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| Driver for Philips amBX Gaming lights |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#pragma once
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#include "RGBController.h"
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#include <string>
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#ifdef _WIN32
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#include "dependencies/libusb-1.0.27/include/libusb.h"
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#else
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#include <libusb.h>
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#endif
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#define AMBX_VID 0x0471
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#define AMBX_PID 0x083F
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#define AMBX_ENDPOINT_OUT 0x02
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#define AMBX_PACKET_HEADER 0xA1
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#define AMBX_SET_COLOR 0x03
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enum
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{
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AMBX_LIGHT_LEFT = 0x0B,
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AMBX_LIGHT_RIGHT = 0x1B,
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AMBX_LIGHT_WALL_LEFT = 0x2B,
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AMBX_LIGHT_WALL_CENTER = 0x3B,
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AMBX_LIGHT_WALL_RIGHT = 0x4B
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};
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class AMBXController
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{
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public:
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AMBXController(const char* path);
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~AMBXController();
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std::string GetDeviceLocation();
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std::string GetSerialString();
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bool IsInitialized();
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void SetLEDColor(unsigned int led, RGBColor color);
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void SetLEDColors(unsigned int* leds, RGBColor* colors, unsigned int count);
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private:
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libusb_context* usb_context;
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libusb_device_handle* dev_handle;
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std::string location;
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std::string serial;
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bool initialized;
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void SendPacket(unsigned char* packet, unsigned int size);
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};
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83
Controllers/AMBXController/AMBXControllerDetect.cpp
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83
Controllers/AMBXController/AMBXControllerDetect.cpp
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/*---------------------------------------------------------*\
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| AMBXControllerDetect.cpp |
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| Detector for Philips amBX Gaming lights |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "Detector.h"
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#include "AMBXController.h"
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#include "RGBController.h"
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#include "RGBController_AMBX.h"
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#ifdef _WIN32
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#include "dependencies/libusb-1.0.27/include/libusb.h"
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#else
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#include <libusb.h>
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#endif
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/******************************************************************************************\
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* *
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* DetectAMBXControllers *
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* *
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* Detect Philips amBX Gaming devices *
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* *
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\******************************************************************************************/
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void DetectAMBXControllers()
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{
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libusb_context* ctx = NULL;
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if(libusb_init(&ctx) < 0)
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{
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return;
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}
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libusb_device** devs;
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ssize_t num_devs = libusb_get_device_list(ctx, &devs);
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if(num_devs <= 0)
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{
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libusb_exit(ctx);
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return;
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}
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for(ssize_t i = 0; i < num_devs; i++)
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{
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libusb_device* dev = devs[i];
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libusb_device_descriptor desc;
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if(libusb_get_device_descriptor(dev, &desc) != 0)
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{
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continue;
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}
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if(desc.idVendor == AMBX_VID && desc.idProduct == AMBX_PID)
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{
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uint8_t bus = libusb_get_bus_number(dev);
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uint8_t address = libusb_get_device_address(dev);
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char device_path[32];
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snprintf(device_path, sizeof(device_path), "%d-%d", bus, address);
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// Use the AMBXController to handle opening and initializing
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AMBXController* controller = new AMBXController(device_path);
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if(controller->IsInitialized())
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{
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RGBController_AMBX* rgb_controller = new RGBController_AMBX(controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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else
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{
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delete controller;
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}
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}
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}
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libusb_free_device_list(devs, 1);
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libusb_exit(ctx);
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}
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REGISTER_DETECTOR("Philips amBX", DetectAMBXControllers);
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184
Controllers/AMBXController/RGBController_AMBX.cpp
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184
Controllers/AMBXController/RGBController_AMBX.cpp
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/*---------------------------------------------------------*\
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| RGBController_AMBX.cpp |
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| RGB Controller for Philips amBX Gaming lights |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController_AMBX.h"
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/**------------------------------------------------------------------*\
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@name Philips amBX
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@category Accessory
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectAMBXControllers
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@comment The Philips amBX Gaming lights system includes left and right
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lights and a wall-washer bar with three zones.
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\*-------------------------------------------------------------------*/
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RGBController_AMBX::RGBController_AMBX(AMBXController* controller_ptr)
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{
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controller = controller_ptr;
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name = "Philips amBX";
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vendor = "Philips";
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type = DEVICE_TYPE_ACCESSORY;
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description = "Philips amBX Gaming Device";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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SetupZones();
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}
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RGBController_AMBX::~RGBController_AMBX()
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{
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delete controller;
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}
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void RGBController_AMBX::SetupZones()
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{
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// Set up zones
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zone side_lights_zone;
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side_lights_zone.name = "Side Lights";
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side_lights_zone.type = ZONE_TYPE_LINEAR;
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side_lights_zone.leds_min = 2;
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side_lights_zone.leds_max = 2;
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side_lights_zone.leds_count = 2;
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side_lights_zone.matrix_map = NULL;
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zones.push_back(side_lights_zone);
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zone wallwasher_zone;
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wallwasher_zone.name = "Wallwasher";
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wallwasher_zone.type = ZONE_TYPE_LINEAR;
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wallwasher_zone.leds_min = 3;
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wallwasher_zone.leds_max = 3;
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wallwasher_zone.leds_count = 3;
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wallwasher_zone.matrix_map = NULL;
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zones.push_back(wallwasher_zone);
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// Set up LEDs
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led left_light;
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left_light.name = "Left";
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left_light.value = AMBX_LIGHT_LEFT;
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leds.push_back(left_light);
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led right_light;
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right_light.name = "Right";
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right_light.value = AMBX_LIGHT_RIGHT;
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leds.push_back(right_light);
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led wall_left;
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wall_left.name = "Wall Left";
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wall_left.value = AMBX_LIGHT_WALL_LEFT;
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leds.push_back(wall_left);
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led wall_center;
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wall_center.name = "Wall Center";
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wall_center.value = AMBX_LIGHT_WALL_CENTER;
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leds.push_back(wall_center);
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led wall_right;
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wall_right.name = "Wall Right";
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wall_right.value = AMBX_LIGHT_WALL_RIGHT;
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leds.push_back(wall_right);
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SetupColors();
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}
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void RGBController_AMBX::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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// This device does not support resizing zones
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}
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void RGBController_AMBX::DeviceUpdateLEDs()
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{
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if(!controller->IsInitialized())
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{
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return;
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}
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unsigned int led_values[5];
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RGBColor led_colors[5];
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for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
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{
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led_values[led_idx] = leds[led_idx].value;
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led_colors[led_idx] = colors[led_idx];
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}
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controller->SetLEDColors(led_values, led_colors, static_cast<unsigned int>(leds.size()));
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}
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void RGBController_AMBX::UpdateZoneLEDs(int zone)
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{
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if(!controller->IsInitialized())
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{
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return;
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}
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unsigned int start_idx = 0;
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unsigned int zone_size = 0;
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// Calculate start index and size
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for(unsigned int z_idx = 0; z_idx < zones.size(); z_idx++)
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{
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if(z_idx == (unsigned int)zone)
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{
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zone_size = zones[z_idx].leds_count;
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break;
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}
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start_idx += zones[z_idx].leds_count;
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}
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unsigned int led_values[5];
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RGBColor led_colors[5];
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for(unsigned int led_idx = 0; led_idx < zone_size; led_idx++)
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{
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unsigned int current_idx = start_idx + led_idx;
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led_values[led_idx] = leds[current_idx].value;
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led_colors[led_idx] = colors[current_idx];
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}
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controller->SetLEDColors(led_values, led_colors, zone_size);
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}
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void RGBController_AMBX::UpdateSingleLED(int led)
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{
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if(!controller->IsInitialized())
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{
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return;
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}
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unsigned int led_value = leds[led].value;
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RGBColor color = colors[led];
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controller->SetLEDColor(led_value, color);
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}
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void RGBController_AMBX::DeviceUpdateMode()
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{
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if(!controller->IsInitialized())
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{
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return;
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}
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DeviceUpdateLEDs();
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}
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void RGBController_AMBX::SetCustomMode()
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{
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active_mode = 0;
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}
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||||
33
Controllers/AMBXController/RGBController_AMBX.h
Normal file
33
Controllers/AMBXController/RGBController_AMBX.h
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
/*---------------------------------------------------------*\
|
||||
| RGBController_AMBX.h |
|
||||
| |
|
||||
| RGB Controller for Philips amBX Gaming lights |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "RGBController.h"
|
||||
#include "AMBXController.h"
|
||||
|
||||
class RGBController_AMBX : public RGBController
|
||||
{
|
||||
public:
|
||||
RGBController_AMBX(AMBXController* controller_ptr);
|
||||
~RGBController_AMBX();
|
||||
|
||||
void SetupZones();
|
||||
void ResizeZone(int zone, int new_size);
|
||||
|
||||
void DeviceUpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
void DeviceUpdateMode();
|
||||
void SetCustomMode();
|
||||
|
||||
private:
|
||||
AMBXController* controller;
|
||||
};
|
||||
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