Update SteelSeriesRivalController files to new standardized header format

This commit is contained in:
Adam Honse 2024-07-19 19:31:37 -05:00
parent 6d0c990834
commit a4a457ad5c
4 changed files with 48 additions and 41 deletions

View file

@ -1,11 +1,13 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesRival.cpp |
| |
| Generic RGB Interface SteelSeriesRival |
| Class |
| |
| B Horn (bahorn) 13/05/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| RGBController_SteelSeriesRival.cpp |
| |
| RGBController for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_SteelSeriesRival.h"

View file

@ -1,11 +1,13 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesRival.h |
| |
| Generic RGB Interface SteelSeriesRival |
| Class |
| |
| B Horn (bahorn) 13/05/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| RGBController_SteelSeriesRival.h |
| |
| RGBController for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once

View file

@ -1,30 +1,32 @@
/*-----------------------------------------*\
| SteelSeriesRivalController.h |
| |
| Definitions and types for SteelSeries |
| Rival lighting controller |
| |
| B Horn (bahorn) 13/5/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| SteelSeriesRivalController.cpp |
| |
| Driver for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "SteelSeriesRivalController.h"
#include <cstdint>
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include <cstdint>
#include "SteelSeriesRivalController.h"
static void send_usb_msg(hid_device* dev, char * data_pkt, unsigned int size)
{
char* usb_pkt = new char[size + 1];
usb_pkt[0] = 0x00;
for(unsigned int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_write(dev, (unsigned char *)usb_pkt, size + 1);
delete[] usb_pkt;
}
@ -59,7 +61,7 @@ std::string SteelSeriesRivalController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if (ret != 0)
{
return("");

View file

@ -1,19 +1,20 @@
/*-----------------------------------------*\
| SteelSeriesRivalController.h |
| |
| Definitions and types for SteelSeries |
| Rival lighting controller |
| |
| B Horn (bahorn) 13/5/2020 |
\*-----------------------------------------*/
/*---------------------------------------------------------*\
| SteelSeriesRivalController.h |
| |
| Driver for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi/hidapi.h>
#include "SteelSeriesGeneric.h"
#pragma once
/* Mode, we then use these to set actual effect based on speed. */
enum
{