Add support for ZOTAC GAMING RTX 2070 SUPER Twin Fan
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/*-----------------------------------------*\
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| RGBController_ZotacTuringGPU.cpp |
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| Generic RGB Interface for OpenRGB |
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| ZOTAC Turing GPU Driver |
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| David Henry 1/07/2023 |
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\*-----------------------------------------*/
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#include "RGBController_ZotacTuringGPU.h"
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/**------------------------------------------------------------------*\
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@name ZOTAC Turing GPU
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@category GPU
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@type I2C
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@save :white_check_mark:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectZotacTuringGPUControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_ZotacTuringGPU::RGBController_ZotacTuringGPU(ZotacTuringGPUController* controller_ptr)
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{
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controller = controller_ptr;
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name = "ZOTAC GPU";
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vendor = "ZOTAC";
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description = "ZOTAC Turing-based RGB GPU Device";
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location = controller->GetDeviceLocation();
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type = DEVICE_TYPE_GPU;
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mode Direct;
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Direct.name = "Direct";
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Direct.value = ZOTAC_GPU_MODE_STATIC;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Flashing;
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Flashing.name = "Flashing";
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Flashing.value = ZOTAC_GPU_MODE_STROBE;
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Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Flashing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Flashing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Flashing.speed = ZOTAC_GPU_SPEED_NORMAL;
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Flashing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Flashing);
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mode Wave;
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Wave.name = "Rainbow Wave";
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Wave.value = ZOTAC_GPU_MODE_WAVE;
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Wave.flags = MODE_FLAG_HAS_SPEED;
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Wave.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Wave.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Wave.speed = ZOTAC_GPU_SPEED_NORMAL;
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Wave.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = ZOTAC_GPU_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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Breathing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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Breathing.speed = ZOTAC_GPU_SPEED_NORMAL;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Spectrum Cycle";
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ColorCycle.value = ZOTAC_GPU_MODE_COLOR_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED;
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ColorCycle.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
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ColorCycle.speed_max = ZOTAC_GPU_SPEED_FASTEST;
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ColorCycle.speed = ZOTAC_GPU_SPEED_NORMAL;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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SetupZones();
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}
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RGBController_ZotacTuringGPU::~RGBController_ZotacTuringGPU()
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{
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delete controller;
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}
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void RGBController_ZotacTuringGPU::SetupZones()
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{
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/*---------------------------------------------------------*\
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| This device only has one LED, so create a single zone and |
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| LED for it |
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\*---------------------------------------------------------*/
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zone* new_zone = new zone();
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led* new_led = new led();
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new_zone->name = "GPU Zone";
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new_zone->type = ZONE_TYPE_SINGLE;
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new_zone->leds_min = 1;
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new_zone->leds_max = 1;
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new_zone->leds_count = 1;
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new_zone->matrix_map = NULL;
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new_led->name = "GPU LED";
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/*---------------------------------------------------------*\
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| Push the zone and LED on to device vectors |
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\*---------------------------------------------------------*/
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leds.push_back(*new_led);
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zones.push_back(*new_zone);
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SetupColors();
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SetupInitialValues();
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}
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void RGBController_ZotacTuringGPU::SetupInitialValues()
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{
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/*---------------------------------------------------------*\
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| Retrieve current values by reading the device |
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\*---------------------------------------------------------*/
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unsigned int speed;
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controller->GetMode(colors[0], active_mode, speed);
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modes[active_mode].speed = speed;
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SignalUpdate();
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}
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void RGBController_ZotacTuringGPU::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_ZotacTuringGPU::DeviceUpdateLEDs()
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{
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DeviceUpdateMode();
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}
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void RGBController_ZotacTuringGPU::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateMode();
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}
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void RGBController_ZotacTuringGPU::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateMode();
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}
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void RGBController_ZotacTuringGPU::DeviceUpdateMode()
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{
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controller->SetMode(colors[0], modes[active_mode].value, modes[active_mode].speed);
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}
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/*-----------------------------------------*\
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| RGBController_ZotacTuringGPU.h |
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| Generic RGB Interface for OpenRGB |
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| ZOTAC Turing GPU Driver |
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| David Henry 1/07/2023 |
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\*-----------------------------------------*/
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#pragma once
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#include "RGBController.h"
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#include "ZotacTuringGPUController.h"
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class RGBController_ZotacTuringGPU : public RGBController
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{
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public:
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RGBController_ZotacTuringGPU(ZotacTuringGPUController* controller_ptr);
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~RGBController_ZotacTuringGPU();
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void SetupInitialValues();
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void DeviceUpdateMode();
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private:
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ZotacTuringGPUController* controller;
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};
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/*-----------------------------------------*\
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| ZotacTuringGPUController.cpp |
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| Driver for ZOTAC GeForce RTX 20 series |
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| GPU lighting controller |
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| David Henry 1/07/2023 |
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\*-----------------------------------------*/
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#include "ZotacTuringGPUController.h"
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ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev)
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{
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this->bus = bus;
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this->dev = dev;
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}
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ZotacTuringGPUController::~ZotacTuringGPUController()
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{
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}
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std::string ZotacTuringGPUController::GetDeviceLocation()
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{
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std::string return_string(bus->device_name);
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char addr[5];
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snprintf(addr, 5, "0x%02X", dev);
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return_string.append(", address ");
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return_string.append(addr);
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return("I2C: " + return_string);
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}
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void ZotacTuringGPUController::GetMode(RGBColor& color, int& mode, unsigned int& speed)
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{
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u8 rdata_pkt[I2C_SMBUS_BLOCK_MAX] = { 0x00 };
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int rdata_len = sizeof(rdata_pkt);
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if(bus->i2c_read_block(dev, &rdata_len, rdata_pkt) >= 0)
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{
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mode = rdata_pkt[0];
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color = ToRGBColor(rdata_pkt[1], rdata_pkt[2], rdata_pkt[3]);
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speed = rdata_pkt[5];
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}
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}
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void ZotacTuringGPUController::SetMode(RGBColor color, int mode, unsigned int speed)
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{
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u8 data_pkt[] =
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{
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ZOTAC_TURING_GPU_REG_COLOR_AND_MODE,
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0x00, // Is it some zone index?
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(u8)mode,
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(u8)RGBGetRValue(color),
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(u8)RGBGetGValue(color),
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(u8)RGBGetBValue(color),
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0x00,
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(u8)speed
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};
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bus->i2c_write_block(dev, sizeof(data_pkt), data_pkt);
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/*---------------------------------------------------------*\
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| Read back color and mode. Not doing this seems to hang |
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| the RGB controller device when switching mode... |
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\*---------------------------------------------------------*/
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GetMode(color, mode, speed);
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}
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/*-----------------------------------------*\
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| ZotacTuringGPUController.cpp |
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| Definitions and types for ZOTAC GeForce |
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| RTX 20 series GPU lighting controller |
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| David Henry 1/07/2023 |
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\*-----------------------------------------*/
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#include <string>
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#include "i2c_smbus.h"
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#include "RGBController.h"
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#pragma once
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enum
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{
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ZOTAC_TURING_GPU_REG_COLOR_AND_MODE = 0xA0,
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};
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enum
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{
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ZOTAC_GPU_MODE_STATIC = 0x00,
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ZOTAC_GPU_MODE_STROBE = 0x01,
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ZOTAC_GPU_MODE_WAVE = 0x02,
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ZOTAC_GPU_MODE_BREATHING = 0x03,
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ZOTAC_GPU_MODE_COLOR_CYCLE = 0x04,
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};
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enum
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{
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ZOTAC_GPU_SPEED_SLOWEST = 0x09,
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ZOTAC_GPU_SPEED_NORMAL = 0x04,
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ZOTAC_GPU_SPEED_FASTEST = 0x00
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};
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class ZotacTuringGPUController
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{
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public:
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ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev);
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~ZotacTuringGPUController();
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std::string GetDeviceLocation();
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void GetMode(RGBColor& color, int& mode, unsigned int& speed);
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void SetMode(RGBColor color, int mode, unsigned int speed);
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private:
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i2c_smbus_interface* bus;
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u8 dev;
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};
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#include "Detector.h"
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#include "ZotacTuringGPUController.h"
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#include "RGBController.h"
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#include "RGBController_ZotacTuringGPU.h"
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#include "i2c_smbus.h"
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#include "pci_ids.h"
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/******************************************************************************************\
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* *
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* TestForZotacTuringGPUController *
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* *
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* Tests the given address to see if an RGB controller exists there. *
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* *
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\******************************************************************************************/
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bool TestForZotacTuringGPUController(i2c_smbus_interface* bus, u8 i2c_addr)
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{
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/*---------------------------------------------------------*\
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| This command seems to enable the RGB controller (0xF1, |
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| 0x00 disables it). |
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| Not really sure it's mandatory, but we can still use it |
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| for testing the device: if the command succeeds, assume |
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| it's a valid device. |
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\*---------------------------------------------------------*/
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u8 data_pkt[] = { ZOTAC_TURING_GPU_REG_COLOR_AND_MODE, 0xF1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 };
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return (bus->i2c_write_block(i2c_addr, sizeof(data_pkt), data_pkt) >= 0);
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}
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/******************************************************************************************\
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* *
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* DetectZotacTuringGPUControllers *
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* *
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* Detect ZOTAC Turing RGB controllers on the enumerated I2C busses at address 0x49. *
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* *
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* bus - pointer to i2c_smbus_interface where RGB device is connected *
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* dev - I2C address of RGB device *
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* *
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\******************************************************************************************/
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void DetectZotacTuringGPUControllers(i2c_smbus_interface* bus, u8 i2c_addr, const std::string& name)
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{
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if(TestForZotacTuringGPUController(bus, i2c_addr))
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{
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ZotacTuringGPUController* controller = new ZotacTuringGPUController(bus, i2c_addr);
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RGBController_ZotacTuringGPU* rgb_controller = new RGBController_ZotacTuringGPU(controller);
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rgb_controller->name = name;
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 2070 SUPER Twin Fan", DetectZotacTuringGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX2070S_GAMING_SUB_DEV, 0x49);
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@ -170,6 +170,7 @@ INCLUDEPATH +=
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Controllers/WootingKeyboardController/ \
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Controllers/YeelightController/ \
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Controllers/ZalmanZSyncController/ \
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Controllers/ZotacTuringGPUController/ \
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RGBController/ \
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qt/
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@ -655,6 +656,8 @@ HEADERS +=
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Controllers/ZETEdgeAirProController/RGBController_ZETEdgeAirPro.h \
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Controllers/ZETKeyboardController/ZETBladeOpticalController.h \
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Controllers/ZETKeyboardController/RGBController_ZETBladeOptical.h \
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Controllers/ZotacTuringGPUController/ZotacTuringGPUController.h \
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Controllers/ZotacTuringGPUController/RGBController_ZotacTuringGPU.h \
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RGBController/RGBController.h \
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RGBController/RGBController_Dummy.h \
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RGBController/RGBControllerKeyNames.h \
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Controllers/ZETKeyboardController/ZETBladeOpticalController.cpp \
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Controllers/ZETKeyboardController/ZETKeyboardControllerDetect.cpp \
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Controllers/ZETKeyboardController/RGBController_ZETBladeOptical.cpp \
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Controllers/ZotacTuringGPUController/ZotacTuringGPUController.cpp \
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Controllers/ZotacTuringGPUController/ZotacTuringGPUControllerDetect.cpp \
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Controllers/ZotacTuringGPUController/RGBController_ZotacTuringGPU.cpp \
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RGBController/RGBController.cpp \
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RGBController/RGBController_Dummy.cpp \
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RGBController/RGBControllerKeyNames.cpp \
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@ -563,6 +563,13 @@
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#define SAPPHIRE_NAVI21_TOXIC_SUB_DEV1 0xF441
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#define SAPPHIRE_NAVI31_NITRO_PLUS_SUB_DEV 0xE471
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/*-----------------------------------------------------*\
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| Zotac Sub-Device IDs |
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\*-----------------------------------------------------*/
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#define ZOTAC_RTX2060S_AMP_SUB_DEV 0x5511
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#define ZOTAC_RTX2070S_GAMING_SUB_DEV 0x7500
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#define ZOTAC_RTX2080_AMP_SUB_DEV 0x3500
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/*---------------------------------------------------------*\
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| PCI ID Macros |
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\*---------------------------------------------------------*/
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