Add support for ZOTAC GAMING RTX 2070 SUPER Twin Fan

This commit is contained in:
David Henry 2023-01-08 18:57:41 +01:00
parent 4cfe8c5d72
commit 9f1e53aa4e
7 changed files with 371 additions and 0 deletions

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/*-----------------------------------------*\
| RGBController_ZotacTuringGPU.cpp |
| |
| Generic RGB Interface for OpenRGB |
| ZOTAC Turing GPU Driver |
| |
| David Henry 1/07/2023 |
\*-----------------------------------------*/
#include "RGBController_ZotacTuringGPU.h"
/**------------------------------------------------------------------*\
@name ZOTAC Turing GPU
@category GPU
@type I2C
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectZotacTuringGPUControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_ZotacTuringGPU::RGBController_ZotacTuringGPU(ZotacTuringGPUController* controller_ptr)
{
controller = controller_ptr;
name = "ZOTAC GPU";
vendor = "ZOTAC";
description = "ZOTAC Turing-based RGB GPU Device";
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Direct;
Direct.name = "Direct";
Direct.value = ZOTAC_GPU_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = ZOTAC_GPU_MODE_STROBE;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
Flashing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
Flashing.speed = ZOTAC_GPU_SPEED_NORMAL;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Wave;
Wave.name = "Rainbow Wave";
Wave.value = ZOTAC_GPU_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
Wave.speed_max = ZOTAC_GPU_SPEED_FASTEST;
Wave.speed = ZOTAC_GPU_SPEED_NORMAL;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ZOTAC_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
Breathing.speed_max = ZOTAC_GPU_SPEED_FASTEST;
Breathing.speed = ZOTAC_GPU_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Spectrum Cycle";
ColorCycle.value = ZOTAC_GPU_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = ZOTAC_GPU_SPEED_SLOWEST;
ColorCycle.speed_max = ZOTAC_GPU_SPEED_FASTEST;
ColorCycle.speed = ZOTAC_GPU_SPEED_NORMAL;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
SetupZones();
}
RGBController_ZotacTuringGPU::~RGBController_ZotacTuringGPU()
{
delete controller;
}
void RGBController_ZotacTuringGPU::SetupZones()
{
/*---------------------------------------------------------*\
| This device only has one LED, so create a single zone and |
| LED for it |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = "GPU Zone";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = "GPU LED";
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
SetupInitialValues();
}
void RGBController_ZotacTuringGPU::SetupInitialValues()
{
/*---------------------------------------------------------*\
| Retrieve current values by reading the device |
\*---------------------------------------------------------*/
unsigned int speed;
controller->GetMode(colors[0], active_mode, speed);
modes[active_mode].speed = speed;
SignalUpdate();
}
void RGBController_ZotacTuringGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_ZotacTuringGPU::DeviceUpdateLEDs()
{
DeviceUpdateMode();
}
void RGBController_ZotacTuringGPU::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateMode();
}
void RGBController_ZotacTuringGPU::UpdateSingleLED(int /*led*/)
{
DeviceUpdateMode();
}
void RGBController_ZotacTuringGPU::DeviceUpdateMode()
{
controller->SetMode(colors[0], modes[active_mode].value, modes[active_mode].speed);
}

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/*-----------------------------------------*\
| RGBController_ZotacTuringGPU.h |
| |
| Generic RGB Interface for OpenRGB |
| ZOTAC Turing GPU Driver |
| |
| David Henry 1/07/2023 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "ZotacTuringGPUController.h"
class RGBController_ZotacTuringGPU : public RGBController
{
public:
RGBController_ZotacTuringGPU(ZotacTuringGPUController* controller_ptr);
~RGBController_ZotacTuringGPU();
void SetupInitialValues();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
ZotacTuringGPUController* controller;
};

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/*-----------------------------------------*\
| ZotacTuringGPUController.cpp |
| |
| Driver for ZOTAC GeForce RTX 20 series |
| GPU lighting controller |
| |
| David Henry 1/07/2023 |
\*-----------------------------------------*/
#include "ZotacTuringGPUController.h"
ZotacTuringGPUController::ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev)
{
this->bus = bus;
this->dev = dev;
}
ZotacTuringGPUController::~ZotacTuringGPUController()
{
}
std::string ZotacTuringGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
void ZotacTuringGPUController::GetMode(RGBColor& color, int& mode, unsigned int& speed)
{
u8 rdata_pkt[I2C_SMBUS_BLOCK_MAX] = { 0x00 };
int rdata_len = sizeof(rdata_pkt);
if(bus->i2c_read_block(dev, &rdata_len, rdata_pkt) >= 0)
{
mode = rdata_pkt[0];
color = ToRGBColor(rdata_pkt[1], rdata_pkt[2], rdata_pkt[3]);
speed = rdata_pkt[5];
}
}
void ZotacTuringGPUController::SetMode(RGBColor color, int mode, unsigned int speed)
{
u8 data_pkt[] =
{
ZOTAC_TURING_GPU_REG_COLOR_AND_MODE,
0x00, // Is it some zone index?
(u8)mode,
(u8)RGBGetRValue(color),
(u8)RGBGetGValue(color),
(u8)RGBGetBValue(color),
0x00,
(u8)speed
};
bus->i2c_write_block(dev, sizeof(data_pkt), data_pkt);
/*---------------------------------------------------------*\
| Read back color and mode. Not doing this seems to hang |
| the RGB controller device when switching mode... |
\*---------------------------------------------------------*/
GetMode(color, mode, speed);
}

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/*-----------------------------------------*\
| ZotacTuringGPUController.cpp |
| |
| Definitions and types for ZOTAC GeForce |
| RTX 20 series GPU lighting controller |
| |
| David Henry 1/07/2023 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#include "RGBController.h"
#pragma once
enum
{
ZOTAC_TURING_GPU_REG_COLOR_AND_MODE = 0xA0,
};
enum
{
ZOTAC_GPU_MODE_STATIC = 0x00,
ZOTAC_GPU_MODE_STROBE = 0x01,
ZOTAC_GPU_MODE_WAVE = 0x02,
ZOTAC_GPU_MODE_BREATHING = 0x03,
ZOTAC_GPU_MODE_COLOR_CYCLE = 0x04,
};
enum
{
ZOTAC_GPU_SPEED_SLOWEST = 0x09,
ZOTAC_GPU_SPEED_NORMAL = 0x04,
ZOTAC_GPU_SPEED_FASTEST = 0x00
};
class ZotacTuringGPUController
{
public:
ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev);
~ZotacTuringGPUController();
std::string GetDeviceLocation();
void GetMode(RGBColor& color, int& mode, unsigned int& speed);
void SetMode(RGBColor color, int mode, unsigned int speed);
private:
i2c_smbus_interface* bus;
u8 dev;
};

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#include "Detector.h"
#include "ZotacTuringGPUController.h"
#include "RGBController.h"
#include "RGBController_ZotacTuringGPU.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
/******************************************************************************************\
* *
* TestForZotacTuringGPUController *
* *
* Tests the given address to see if an RGB controller exists there. *
* *
\******************************************************************************************/
bool TestForZotacTuringGPUController(i2c_smbus_interface* bus, u8 i2c_addr)
{
/*---------------------------------------------------------*\
| This command seems to enable the RGB controller (0xF1, |
| 0x00 disables it). |
| Not really sure it's mandatory, but we can still use it |
| for testing the device: if the command succeeds, assume |
| it's a valid device. |
\*---------------------------------------------------------*/
u8 data_pkt[] = { ZOTAC_TURING_GPU_REG_COLOR_AND_MODE, 0xF1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 };
return (bus->i2c_write_block(i2c_addr, sizeof(data_pkt), data_pkt) >= 0);
}
/******************************************************************************************\
* *
* DetectZotacTuringGPUControllers *
* *
* Detect ZOTAC Turing RGB controllers on the enumerated I2C busses at address 0x49. *
* *
* bus - pointer to i2c_smbus_interface where RGB device is connected *
* dev - I2C address of RGB device *
* *
\******************************************************************************************/
void DetectZotacTuringGPUControllers(i2c_smbus_interface* bus, u8 i2c_addr, const std::string& name)
{
if(TestForZotacTuringGPUController(bus, i2c_addr))
{
ZotacTuringGPUController* controller = new ZotacTuringGPUController(bus, i2c_addr);
RGBController_ZotacTuringGPU* rgb_controller = new RGBController_ZotacTuringGPU(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 2070 SUPER Twin Fan", DetectZotacTuringGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX2070S_GAMING_SUB_DEV, 0x49);

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@ -170,6 +170,7 @@ INCLUDEPATH +=
Controllers/WootingKeyboardController/ \
Controllers/YeelightController/ \
Controllers/ZalmanZSyncController/ \
Controllers/ZotacTuringGPUController/ \
RGBController/ \
qt/
@ -655,6 +656,8 @@ HEADERS +=
Controllers/ZETEdgeAirProController/RGBController_ZETEdgeAirPro.h \
Controllers/ZETKeyboardController/ZETBladeOpticalController.h \
Controllers/ZETKeyboardController/RGBController_ZETBladeOptical.h \
Controllers/ZotacTuringGPUController/ZotacTuringGPUController.h \
Controllers/ZotacTuringGPUController/RGBController_ZotacTuringGPU.h \
RGBController/RGBController.h \
RGBController/RGBController_Dummy.h \
RGBController/RGBControllerKeyNames.h \
@ -1273,6 +1276,9 @@ SOURCES +=
Controllers/ZETKeyboardController/ZETBladeOpticalController.cpp \
Controllers/ZETKeyboardController/ZETKeyboardControllerDetect.cpp \
Controllers/ZETKeyboardController/RGBController_ZETBladeOptical.cpp \
Controllers/ZotacTuringGPUController/ZotacTuringGPUController.cpp \
Controllers/ZotacTuringGPUController/ZotacTuringGPUControllerDetect.cpp \
Controllers/ZotacTuringGPUController/RGBController_ZotacTuringGPU.cpp \
RGBController/RGBController.cpp \
RGBController/RGBController_Dummy.cpp \
RGBController/RGBControllerKeyNames.cpp \

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@ -563,6 +563,13 @@
#define SAPPHIRE_NAVI21_TOXIC_SUB_DEV1 0xF441
#define SAPPHIRE_NAVI31_NITRO_PLUS_SUB_DEV 0xE471
/*-----------------------------------------------------*\
| Zotac Sub-Device IDs |
\*-----------------------------------------------------*/
#define ZOTAC_RTX2060S_AMP_SUB_DEV 0x5511
#define ZOTAC_RTX2070S_GAMING_SUB_DEV 0x7500
#define ZOTAC_RTX2080_AMP_SUB_DEV 0x3500
/*---------------------------------------------------------*\
| PCI ID Macros |
\*---------------------------------------------------------*/