Use HID path for Location on Ducky Keyboard controller
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4 changed files with 16 additions and 6 deletions
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@ -10,9 +10,10 @@
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#include <cstring>
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#include "DuckyKeyboardController.h"
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DuckyKeyboardController::DuckyKeyboardController(hid_device* dev_handle)
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DuckyKeyboardController::DuckyKeyboardController(hid_device* dev_handle, const char* path)
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{
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dev = dev_handle;
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dev = dev_handle;
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location = path;
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SendInitialize();
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}
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@ -22,6 +23,11 @@ DuckyKeyboardController::~DuckyKeyboardController()
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}
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std::string DuckyKeyboardController::GetDeviceLocation()
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{
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return(location);
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}
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void DuckyKeyboardController::SendColors
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(
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unsigned char* color_data,
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@ -184,4 +190,4 @@ void DuckyKeyboardController::SendTerminateColorPacket()
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| Send packet |
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\*-----------------------------------------------------*/
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hid_write(dev, (unsigned char *)usb_buf, 65);
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}
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}
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