Make linear zones linear in demo devices
This commit is contained in:
parent
d5f86baa73
commit
95275ebf39
1 changed files with 3 additions and 3 deletions
|
|
@ -114,7 +114,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
|
|||
zone dummy_motherboard_linear_zone;
|
||||
|
||||
dummy_motherboard_linear_zone.name = "Linear Zone";
|
||||
dummy_motherboard_linear_zone.type = ZONE_TYPE_SINGLE;
|
||||
dummy_motherboard_linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
dummy_motherboard_linear_zone.leds_min = 10;
|
||||
dummy_motherboard_linear_zone.leds_max = 10;
|
||||
dummy_motherboard_linear_zone.leds_count = 10;
|
||||
|
|
@ -190,7 +190,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
|
|||
zone dummy_dram_linear_zone;
|
||||
|
||||
dummy_dram_linear_zone.name = "Linear Zone";
|
||||
dummy_dram_linear_zone.type = ZONE_TYPE_SINGLE;
|
||||
dummy_dram_linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
dummy_dram_linear_zone.leds_min = 5;
|
||||
dummy_dram_linear_zone.leds_max = 5;
|
||||
dummy_dram_linear_zone.leds_count = 5;
|
||||
|
|
@ -266,7 +266,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
|
|||
zone dummy_gpu_linear_zone;
|
||||
|
||||
dummy_gpu_linear_zone.name = "Linear Zone";
|
||||
dummy_gpu_linear_zone.type = ZONE_TYPE_SINGLE;
|
||||
dummy_gpu_linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
dummy_gpu_linear_zone.leds_min = 15;
|
||||
dummy_gpu_linear_zone.leds_max = 15;
|
||||
dummy_gpu_linear_zone.leds_count = 15;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue