Fix bug in AsusAuraMainboardController.cpp where effect channel wasn't being incremented. Fixes #4114.
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@ -39,6 +39,7 @@ AuraMainboardController::AuraMainboardController(hid_device* dev_handle, const c
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for(int i = 0; i < num_addressable_headers; i++)
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{
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device_info.push_back({effect_channel, (unsigned char)i, 0x01, 0, AuraDeviceType::ADDRESSABLE});
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effect_channel++;
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}
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}
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