Fix bug in AsusAuraMainboardController.cpp where effect channel wasn't being incremented. Fixes #4114.

This commit is contained in:
Maksims K 2024-09-01 16:30:56 +00:00 committed by Adam Honse
parent 406350f5f5
commit 8fa92a0789

View file

@ -39,6 +39,7 @@ AuraMainboardController::AuraMainboardController(hid_device* dev_handle, const c
for(int i = 0; i < num_addressable_headers; i++)
{
device_info.push_back({effect_channel, (unsigned char)i, 0x01, 0, AuraDeviceType::ADDRESSABLE});
effect_channel++;
}
}