Add support for Steelseries arctis 5. Closes #1015

This commit is contained in:
morg 2022-03-21 13:35:14 +00:00 committed by Adam Honse
parent 56334ed7c5
commit 7ab784aa16
7 changed files with 330 additions and 0 deletions

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@ -792,6 +792,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="054c", ATTR{idProduct}=="0ba0", TAG+="uacces
# SteelSeries Rival Sensei 310 #
# Headsets: #
# SteelSeries Siberia 350 #
# SteelSeries Arctis 5 #
# Keyboards: #
# SteelSeries Apex 3 #
# SteelSeries Apex 5 #
@ -831,6 +832,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1824", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="184c", TAG+="uaccess", TAG+="Rival3"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1229", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="12aa", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="161c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1612", TAG+="uaccess"

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@ -0,0 +1,98 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesArctis5.cpp |
| |
| Generic RGB Interface SteelSeriesArctis5 |
| Class |
| |
| Morgan Guimard 3/04/2022 |
\*-----------------------------------------*/
#include "RGBController_SteelSeriesArctis5.h"
RGBController_SteelSeriesArctis5::RGBController_SteelSeriesArctis5(SteelSeriesArctis5Controller* controller_ptr)
{
controller = controller_ptr;
name = "SteelSeries Arctis 5 headset";
vendor = "SteelSeries";
type = DEVICE_TYPE_HEADSET;
description = name;
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
version = controller->GetFirmwareVersion();
mode Direct;
Direct.name = "Direct";
Direct.value = 0x00;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_SteelSeriesArctis5::~RGBController_SteelSeriesArctis5()
{
delete controller;
}
void RGBController_SteelSeriesArctis5::SetupZones()
{
const std::string zone_names[2] =
{
"Left" , "Right"
};
for(const std::string& zone_name : zone_names)
{
zone zone;
zone.name = zone_name;
zone.type = ZONE_TYPE_SINGLE;
zone.leds_min = 1;
zone.leds_max = 1;
zone.leds_count = 1;
zone.matrix_map = NULL;
zones.push_back(zone);
led mouse_led;
mouse_led.name = zone_name;
leds.push_back(mouse_led);
}
SetupColors();
}
void RGBController_SteelSeriesArctis5::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesArctis5::DeviceUpdateLEDs()
{
for(unsigned int i = 0; i < zones.size(); i++)
{
UpdateZoneLEDs(i);
}
}
void RGBController_SteelSeriesArctis5::UpdateZoneLEDs(int zone)
{
controller->SetColor(zone, colors[zone]);
}
void RGBController_SteelSeriesArctis5::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_SteelSeriesArctis5::SetCustomMode()
{
active_mode = 0;
}
void RGBController_SteelSeriesArctis5::DeviceUpdateMode()
{
}

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@ -0,0 +1,31 @@
/*-----------------------------------------*\
| RGBController_SteelSeriesArctis5.h |
| |
| Generic RGB Interface SteelSeriesArctis5 |
| Class |
| |
| Morgan Guimard 3/04/2022 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "SteelSeriesArctis5Controller.h"
class RGBController_SteelSeriesArctis5 : public RGBController
{
public:
RGBController_SteelSeriesArctis5(SteelSeriesArctis5Controller* controller_ptr);
~RGBController_SteelSeriesArctis5();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
SteelSeriesArctis5Controller* controller;
};

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@ -0,0 +1,142 @@
/*-----------------------------------------*\
| SteelSeriesArctis5Controller.h |
| |
| Definitions and types for SteelSeries |
| Arctis 5 lighting controller |
| |
| Morgan Guimard 3/4/2022 |
\*-----------------------------------------*/
#include "SteelSeriesArctis5Controller.h"
#include <string.h>
SteelSeriesArctis5Controller::SteelSeriesArctis5Controller(hid_device* dev_handle, const hid_device_info& info)
{
dev = dev_handle;
location = info.path;
version = "";
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
serial_number = "";
}
else
{
std::wstring return_wstring = serial_string;
serial_number = std::string(return_wstring.begin(), return_wstring.end());
}
}
SteelSeriesArctis5Controller::~SteelSeriesArctis5Controller()
{
hid_close(dev);
}
std::string SteelSeriesArctis5Controller::GetDeviceLocation()
{
return("HID: " + location);
}
std::string SteelSeriesArctis5Controller::GetSerialString()
{
return(serial_number);
}
std::string SteelSeriesArctis5Controller::GetFirmwareVersion()
{
return(version);
}
void SteelSeriesArctis5Controller::SetColor(unsigned char zone_id, RGBColor color)
{
unsigned char usb_buf[ARCTIS_5_REPORT_SIZE];
/*----------------------------------------------*\
| Two packets are sent before a color change |
\*----------------------------------------------*/
memset(usb_buf, 0x00, ARCTIS_5_REPORT_SIZE);
usb_buf[0x00] = ARCTIS_5_REPORT_ID;
usb_buf[0x01] = 0x81;
usb_buf[0x02] = 0x43;
usb_buf[0x03] = 0x01;
usb_buf[0x04] = 0x22;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
usb_buf[0x04] = 0x23;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
/*----------------------------------------------*\
| First packet: send color |
\*----------------------------------------------*/
memset(usb_buf, 0x00, ARCTIS_5_REPORT_SIZE);
usb_buf[0x00] = ARCTIS_5_REPORT_ID;
usb_buf[0x01] = 0x8A;
usb_buf[0x02] = 0x42;
usb_buf[0x04] = 0x20;
usb_buf[0x05] = 0x41;
usb_buf[0x07] = RGBGetRValue(color);
usb_buf[0x08] = RGBGetGValue(color);
usb_buf[0x09] = RGBGetBValue(color);
usb_buf[0x0A] = 0xFF;
usb_buf[0x0B] = 0x32;
usb_buf[0x0C] = 0xC8;
usb_buf[0x0D] = 0xC8;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
/*-----------------------------------------*\
| Second packet: apply to zone |
\*-----------------------------------------*/
memset(usb_buf, 0x00, ARCTIS_5_REPORT_SIZE);
usb_buf[0x00] = ARCTIS_5_REPORT_ID;
usb_buf[0x01] = 0x8A;
usb_buf[0x02] = 0x42;
usb_buf[0x04] = 0x20;
usb_buf[0x05] = 0x41;
usb_buf[0x06] = 0x08;
usb_buf[0x07] = zone_id;
usb_buf[0x08] = 0x01;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
/*-----------------------------------------*\
| Thrid packet: apply to zone |
\*-----------------------------------------*/
memset(usb_buf, 0x00, ARCTIS_5_REPORT_SIZE);
usb_buf[0x00] = ARCTIS_5_REPORT_ID;
usb_buf[0x01] = 0x8A;
usb_buf[0x02] = 0x42;
usb_buf[0x04] = 0x20;
usb_buf[0x05] = 0x60;
usb_buf[0x06] = zone_id;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
/*-----------------------------------------*\
| Last packet: apply |
\*-----------------------------------------*/
memset(usb_buf, 0x00, ARCTIS_5_REPORT_SIZE);
usb_buf[0x00] = ARCTIS_5_REPORT_ID;
usb_buf[0x01] = 0x8A;
usb_buf[0x02] = 0x42;
usb_buf[0x04] = 0x20;
usb_buf[0x05] = 0x05;
hid_write(dev, usb_buf, ARCTIS_5_REPORT_SIZE);
}

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@ -0,0 +1,36 @@
/*-----------------------------------------*\
| SteelSeriesArctis5Controller.h |
| |
| Definitions and types for SteelSeries |
| Arctis 5 lighting controller |
| |
| Morgan Guimard 3/4/2022 |
\*-----------------------------------------*/
#pragma once
#define ARCTIS_5_REPORT_SIZE 37
#define ARCTIS_5_REPORT_ID 0x06
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
class SteelSeriesArctis5Controller
{
public:
SteelSeriesArctis5Controller(hid_device* dev_handle, const hid_device_info& info);
~SteelSeriesArctis5Controller();
std::string GetDeviceLocation();
std::string GetSerialString();
std::string GetFirmwareVersion();
void SetColor(unsigned char zone_id, RGBColor color);
private:
std::string location;
std::string serial_number;
std::string version;
hid_device* dev;
};

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@ -9,6 +9,7 @@
#include "SteelSeriesApexMController.h"
#include "SteelSeriesSenseiController.h"
#include "SteelSeriesGeneric.h"
#include "SteelSeriesArctis5Controller.h"
#include "RGBController.h"
#include "RGBController_SteelSeriesRival.h"
#include "RGBController_SteelSeriesRival3.h"
@ -18,6 +19,7 @@
#include "RGBController_SteelSeriesApexTZone.h"
#include "RGBController_SteelSeriesOldApex.h"
#include "RGBController_SteelSeriesSensei.h"
#include "RGBController_SteelSeriesArctis5.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
@ -57,6 +59,7 @@
| Headset product IDs |
\*-----------------------------------------------------*/
#define STEELSERIES_SIBERIA_350_PID 0x1229
#define STEELSERIES_ARCTIS_5_PID 0x12AA
/*-----------------------------------------------------*\
| Mousemat product IDs |
\*-----------------------------------------------------*/
@ -247,6 +250,19 @@ void DetectSteelSeriesSensei(hid_device_info* info, const std::string& name)
}
}
void DetectSteelSeriesArctis5(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
SteelSeriesArctis5Controller* controller = new SteelSeriesArctis5Controller(dev, *info);
RGBController_SteelSeriesArctis5* rgb_controller = new RGBController_SteelSeriesArctis5(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
/*---------------------------------------------------------------------------------------------------------------------------------------------------------------------*\
| Mice |
\*---------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
@ -280,6 +296,7 @@ REGISTER_HID_DETECTOR_I("SteelSeries Sensei 310", Dete
| Headsets |
\*---------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
REGISTER_HID_DETECTOR_I("SteelSeries Siberia 350", DetectSteelSeriesHeadset, STEELSERIES_VID, STEELSERIES_SIBERIA_350_PID, 3 );
REGISTER_HID_DETECTOR_I("SteelSeries Arctis 5", DetectSteelSeriesArctis5, STEELSERIES_VID, STEELSERIES_ARCTIS_5_PID, 5 );
/*---------------------------------------------------------------------------------------------------------------------------------------------------------------------*\
| Mousemats |
\*---------------------------------------------------------------------------------------------------------------------------------------------------------------------*/

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@ -479,6 +479,7 @@ HEADERS +=
Controllers/SteelSeriesController/SteelSeriesApexController.h \
Controllers/SteelSeriesController/SteelSeriesApexTZoneController.h \
Controllers/SteelSeriesController/SteelSeriesApexMController.h \
Controllers/SteelSeriesController/SteelSeriesArctis5Controller.h \
Controllers/SteelSeriesController/SteelSeriesGeneric.h \
Controllers/SteelSeriesController/SteelSeriesOldApexController.h \
Controllers/SteelSeriesController/SteelSeriesRivalController.h \
@ -488,6 +489,7 @@ HEADERS +=
Controllers/SteelSeriesController/SteelSeriesQCKMatController.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesApex.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesApexTZone.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesArctis5.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesOldApex.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesRival.h \
Controllers/SteelSeriesController/RGBController_SteelSeriesRival3.h \
@ -943,6 +945,7 @@ SOURCES +=
Controllers/SteelSeriesController/SteelSeriesApexController.cpp \
Controllers/SteelSeriesController/SteelSeriesApexTZoneController.cpp \
Controllers/SteelSeriesController/SteelSeriesApexMController.cpp \
Controllers/SteelSeriesController/SteelSeriesArctis5Controller.cpp \
Controllers/SteelSeriesController/SteelSeriesOldApexController.cpp \
Controllers/SteelSeriesController/SteelSeriesRivalController.cpp \
Controllers/SteelSeriesController/SteelSeriesRival3Controller.cpp \
@ -952,6 +955,7 @@ SOURCES +=
Controllers/SteelSeriesController/SteelSeriesControllerDetect.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesApex.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesApexTZone.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesArctis5.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesOldApex.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesRival.cpp \
Controllers/SteelSeriesController/RGBController_SteelSeriesRival3.cpp \