Add support for PowerColor Red Devil GPUs

This commit is contained in:
Jana Rettig 2025-07-14 22:08:58 +02:00 committed by Adam Honse
parent c3b1b16d11
commit 75bf674537
6 changed files with 592 additions and 0 deletions

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/*---------------------------------------------------------*\
| PowerColorRedDevilGPUController.cpp |
| |
| Driver for PowerColor Red Devil GPU |
| |
| Jana Rettig (SapphicKitten) 14 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "pci_ids.h"
#include "PowerColorRedDevilGPUController.h"
using namespace std::chrono_literals;
RedDevilGPUController::RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev)
{
this->bus = bus;
this->dev = dev;
if(bus->pci_device > AMD_NAVI10_DEV) // Only Navi 2 cards have this mode
{
this->has_sync_mode = true;
}
}
RedDevilGPUController::~RedDevilGPUController()
{
}
std::string RedDevilGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C:" + return_string);
}
void RedDevilGPUController::SetLEDColor(int led, RGBColor color)
{
if(led > RED_DEVIL_GPU_LED_MAX_COUNT)
{
return;
}
unsigned char data[3] =
{
(unsigned char)RGBGetRValue(color),
(unsigned char)RGBGetGValue(color),
(unsigned char)RGBGetBValue(color),
};
RegisterWrite(RED_DEVIL_GPU_REG_LED_1 + led, data);
}
RGBColor RedDevilGPUController::GetLEDColor(int led)
{
if(led > RED_DEVIL_GPU_LED_MAX_COUNT)
{
return RGBColor(0);
}
unsigned char data[3] = {0};
RegisterRead(RED_DEVIL_GPU_REG_LED_1 + RED_DEVIL_GPU_READ_OFFSET, data);
return ToRGBColor(data[0], data[1], data[2]);
}
void RedDevilGPUController::SetLEDColorAll(RGBColor color)
{
unsigned char data[3] =
{
(unsigned char)RGBGetRValue(color),
(unsigned char)RGBGetGValue(color),
(unsigned char)RGBGetBValue(color),
};
RegisterWrite(RED_DEVIL_GPU_REG_LED_ALL, data);
}
void RedDevilGPUController::SetModeColor(RGBColor color)
{
unsigned char data[3] =
{
(unsigned char)RGBGetRValue(color),
(unsigned char)RGBGetGValue(color),
(unsigned char)RGBGetBValue(color),
};
RegisterWrite(RED_DEVIL_GPU_REG_MODE_COLOR, data);
}
RGBColor RedDevilGPUController::GetModeColor()
{
unsigned char data[3] = {0};
RegisterRead(RED_DEVIL_GPU_REG_MODE_COLOR + RED_DEVIL_GPU_READ_OFFSET, data);
return ToRGBColor(data[0], data[1], data[2]);
}
void RedDevilGPUController::SetMode(red_devil_mode_config config)
{
if(config.mode == RED_DEVIL_GPU_MODE_MB_SYNC)
{
unsigned char data[3] = {1, 0, 1};
RegisterWrite(RED_DEVIL_GPU_REG_MB_SYNC, data);
}
else
{
unsigned char data[3] = {0};
RegisterWrite(RED_DEVIL_GPU_REG_MB_SYNC, data);
RegisterWrite(RED_DEVIL_GPU_REG_MODE, (unsigned char *)&config);
}
}
red_devil_mode_config RedDevilGPUController::GetMode()
{
unsigned char data[3] = {0};
RegisterRead(RED_DEVIL_GPU_REG_MB_SYNC + RED_DEVIL_GPU_READ_OFFSET, data);
if(data[0] != 0 && this->has_sync_mode)
{
return red_devil_mode_config{RED_DEVIL_GPU_MODE_MB_SYNC, 0, 0};
}
RegisterRead(RED_DEVIL_GPU_REG_MODE + RED_DEVIL_GPU_READ_OFFSET, data);
return red_devil_mode_config{data[0], data[1], data[2]};
}
int RedDevilGPUController::RegisterRead(unsigned char reg, unsigned char *data)
{
int ret = bus->i2c_smbus_read_i2c_block_data(dev, reg, 3, data);
std::this_thread::sleep_for(32ms);
return ret;
}
int RedDevilGPUController::RegisterWrite(unsigned char reg, unsigned char *data)
{
int ret = bus->i2c_smbus_write_i2c_block_data(dev, reg, 3, data);
std::this_thread::sleep_for(32ms);
return ret;
}

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/*---------------------------------------------------------*\
| PowerColorRedDevilGPUController.h |
| |
| Driver for PowerColor Red Devil GPU |
| |
| Jana Rettig (SapphicKitten) 14 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#include "RGBController.h"
#pragma once
#define RED_DEVIL_GPU_READ_OFFSET 0x80
#define RED_DEVIL_GPU_LED_MAX_COUNT 12
typedef unsigned char red_devil_dev_id;
struct red_devil_mode_config
{
unsigned char mode;
unsigned char brightness;
unsigned char speed;
};
enum
{
RED_DEVIL_GPU_REG_MODE = 0x01,
RED_DEVIL_GPU_REG_LED_1 = 0x02,
RED_DEVIL_GPU_REG_LED_2 = 0x03,
RED_DEVIL_GPU_REG_LED_3 = 0x04,
RED_DEVIL_GPU_REG_LED_4 = 0x05,
RED_DEVIL_GPU_REG_LED_5 = 0x06,
RED_DEVIL_GPU_REG_LED_6 = 0x07,
RED_DEVIL_GPU_REG_LED_7 = 0x08,
RED_DEVIL_GPU_REG_LED_8 = 0x09,
RED_DEVIL_GPU_REG_LED_9 = 0x0A,
RED_DEVIL_GPU_REG_LED_10 = 0x0B,
RED_DEVIL_GPU_REG_LED_11 = 0x0C,
RED_DEVIL_GPU_REG_LED_12 = 0x0D, // Unused for now, acts like any other led reg
RED_DEVIL_GPU_REG_LED_ALL = 0x0E,
RED_DEVIL_GPU_REG_MODE_COLOR = 0x0F,
RED_DEVIL_GPU_REG_UNKNOWN_1 = 0x10, // Never seen writes to this, reads 0x01 0x05 0x00. Maybe Version?
RED_DEVIL_GPU_REG_UNKNOWN_2 = 0x11, // DevilZone writes to this sometimes. No observable change
RED_DEVIL_GPU_REG_MB_SYNC = 0x12 // Unused on NAVI 1X cards. Disables controller and allows LEDs to be controlled by external source via ARGB header
};
enum
{
RED_DEVIL_GPU_MODE_OFF = 0x00,
RED_DEVIL_GPU_MODE_STATIC = 0x01,
RED_DEVIL_GPU_MODE_BREATHING = 0x02,
RED_DEVIL_GPU_MODE_NEON = 0x03,
RED_DEVIL_GPU_MODE_BLINK = 0x04,
RED_DEVIL_GPU_MODE_DOUBLE_BLINK = 0x05,
RED_DEVIL_GPU_MODE_COLOR_SHIFT = 0x06,
RED_DEVIL_GPU_MODE_METEOR = 0x07,
RED_DEVIL_GPU_MODE_RIPPLE = 0x08,
RED_DEVIL_GPU_MODE_SEVEN_COLORS = 0x09,
RED_DEVIL_GPU_MODE_MB_SYNC = 0xFF
};
enum
{
RED_DEVIL_GPU_BRIGHTNESS_MIN = 0x00,
RED_DEVIL_GPU_BRIGHTNESS_MAX = 0xFF,
};
enum
{
RED_DEVIL_GPU_SPEED_SLOWEST = 0x64,
RED_DEVIL_GPU_SPEED_DEFAULT = 0x32,
RED_DEVIL_GPU_SPEED_FASTEST = 0x00
};
class RedDevilGPUController
{
public:
RedDevilGPUController(i2c_smbus_interface* bus, red_devil_dev_id dev);
~RedDevilGPUController();
std::string GetDeviceLocation();
void SetLEDColor(int led, RGBColor color);
RGBColor GetLEDColor(int led);
void SetLEDColorAll(RGBColor color);
void SetModeColor(RGBColor color);
RGBColor GetModeColor();
void SetMode(red_devil_mode_config config);
red_devil_mode_config GetMode();
int RegisterRead(unsigned char reg, unsigned char *data);
int RegisterWrite(unsigned char reg, unsigned char *data);
bool has_sync_mode = false;
private:
i2c_smbus_interface* bus;
red_devil_dev_id dev;
};

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/*---------------------------------------------------------*\
| PowerColorRedDevilGPUControllerDetect.cpp |
| |
| Driver for PowerColor Red Devil GPU |
| |
| Jana Rettig (SapphicKitten) 14 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "pci_ids.h"
#include "RGBController_PowerColorRedDevilGPU.h"
#include "PowerColorRedDevilGPUController.h"
static const unsigned char indicator[3] = {0x01, 0x05, 0x00};
void DetectPowerColorRedDevilGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name)
{
unsigned char data[3] = {0};
int ret = bus->i2c_smbus_read_i2c_block_data(i2c_addr, 0x90, 3, data);
if(ret == 3 && memcmp(data, indicator, 3) == 0)
{
RedDevilGPUController* controller = new RedDevilGPUController(bus, i2c_addr);
RGBController_RedDevilGPU* rgb_controller = new RGBController_RedDevilGPU(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700_SUB_DEV, 0x22);
REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX5700XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX5700XT_SUB_DEV, 0x22);
REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6900XT Ultimate", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI21_DEV2, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6900XT_ULTIMATE_SUB_DEV, 0x22);
REGISTER_I2C_PCI_DETECTOR("PowerColor Red Devil RX6750XT", DetectPowerColorRedDevilGPUControllers, AMD_GPU_VEN, AMD_NAVI22_DEV, POWERCOLOR_SUB_VEN, POWERCOLOR_RED_DEVIL_RX6750XT_SUB_DEV, 0x22);

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/*---------------------------------------------------------*\
| RGBController_PowerColorRedDevilGPU.cpp |
| |
| Driver for PowerColor Red Devil GPU |
| |
| Jana Rettig (SapphicKitten) 14 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_PowerColorRedDevilGPU.h"
RGBController_RedDevilGPU::RGBController_RedDevilGPU(RedDevilGPUController* controller_ptr)
{
controller = controller_ptr;
name = "PowerColor Red Devil GPU";
vendor = "PowerColor";
description = name;
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = RED_DEVIL_GPU_MODE_OFF;
Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = RED_DEVIL_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Static.color_mode = MODE_COLORS_PER_LED;
Static.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Static.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Static.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RED_DEVIL_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Breathing.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Breathing.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Breathing.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
Breathing.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
Breathing.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(Breathing);
mode Neon;
Neon.name = "Neon";
Neon.value = RED_DEVIL_GPU_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Neon.color_mode = MODE_COLORS_NONE;
Neon.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Neon.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Neon.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Neon.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
Neon.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
Neon.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(Neon);
mode Blink;
Blink.name = "Blink";
Blink.value = RED_DEVIL_GPU_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Blink.color_mode = MODE_COLORS_PER_LED;
Blink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Blink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Blink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Blink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
Blink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
Blink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(Blink);
mode DoubleBlink;
DoubleBlink.name = "Double Blink";
DoubleBlink.value = RED_DEVIL_GPU_MODE_DOUBLE_BLINK;
DoubleBlink.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
DoubleBlink.color_mode = MODE_COLORS_PER_LED;
DoubleBlink.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
DoubleBlink.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
DoubleBlink.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
DoubleBlink.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
DoubleBlink.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
DoubleBlink.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(DoubleBlink);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = RED_DEVIL_GPU_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
ColorShift.color_mode = MODE_COLORS_NONE;
ColorShift.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
ColorShift.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
ColorShift.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
ColorShift.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
ColorShift.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
ColorShift.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(ColorShift);
mode Meteor;
Meteor.name = "Meteor";
Meteor.value = RED_DEVIL_GPU_MODE_METEOR;
Meteor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Meteor.colors_min = 1;
Meteor.colors_max = 1;
Meteor.colors.resize(1);
Meteor.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Meteor.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Meteor.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Meteor.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
Meteor.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
Meteor.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(Meteor);
mode Ripple;
Ripple.name = "Ripple";
Ripple.value = RED_DEVIL_GPU_MODE_RIPPLE;
Ripple.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Ripple.color_mode = MODE_COLORS_MODE_SPECIFIC;
Ripple.colors_min = 1;
Ripple.colors_max = 1;
Ripple.colors.resize(1);
Ripple.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
Ripple.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Ripple.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
Ripple.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
Ripple.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
Ripple.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(Ripple);
mode SevenColors;
SevenColors.name = "Seven Colors";
SevenColors.value = RED_DEVIL_GPU_MODE_SEVEN_COLORS;
SevenColors.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
SevenColors.color_mode = MODE_COLORS_NONE;
SevenColors.brightness_min = RED_DEVIL_GPU_BRIGHTNESS_MIN;
SevenColors.brightness_max = RED_DEVIL_GPU_BRIGHTNESS_MAX;
SevenColors.brightness = RED_DEVIL_GPU_BRIGHTNESS_MAX;
SevenColors.speed_min = RED_DEVIL_GPU_SPEED_SLOWEST;
SevenColors.speed_max = RED_DEVIL_GPU_SPEED_FASTEST;
SevenColors.speed = RED_DEVIL_GPU_SPEED_DEFAULT;
modes.push_back(SevenColors);
if(controller->has_sync_mode)
{
mode Sync;
Sync.name = "Sync with Motherboard";
Sync.value = RED_DEVIL_GPU_MODE_MB_SYNC;
Sync.flags = MODE_FLAG_AUTOMATIC_SAVE;
Sync.color_mode = MODE_COLORS_NONE;
modes.push_back(Sync);
}
SetupZones();
red_devil_mode_config config = controller->GetMode();
active_mode = config.mode;
if (active_mode != RED_DEVIL_GPU_MODE_OFF)
{
modes[active_mode].brightness = config.brightness;
modes[active_mode].speed = config.speed;
if (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
modes[active_mode].colors[0] = controller->GetModeColor();
}
else
{
colors[0] = controller->GetLEDColor(0);
}
}
}
RGBController_RedDevilGPU::~RGBController_RedDevilGPU()
{
delete controller;
}
void RGBController_RedDevilGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
new_zone->name = "GPU";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| This device can control up to 12 LEDs |
| For now all LEDs show the same color |
\*---------------------------------------------------------*/
led* new_led = new led();
new_led->name = "GPU";
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
}
void RGBController_RedDevilGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_RedDevilGPU::DeviceUpdateLEDs()
{
controller->SetLEDColorAll(colors[0]);
}
void RGBController_RedDevilGPU::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_RedDevilGPU::UpdateSingleLED(int led)
{
controller->SetLEDColor(led, colors[led]);
}
void RGBController_RedDevilGPU::DeviceUpdateMode()
{
if (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
if (modes[active_mode].colors[0] != 0)
{
controller->SetModeColor(modes[active_mode].colors[0]);
}
}
red_devil_mode_config config{(unsigned char)modes[active_mode].value, (unsigned char)modes[active_mode].brightness, (unsigned char)modes[active_mode].speed};
controller->SetMode(config);
}

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/*---------------------------------------------------------*\
| RGBController_PowerColorRedDevilGPU.cpp |
| |
| Driver for PowerColor Red Devil GPU |
| |
| Jana Rettig (SapphicKitten) 14 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PowerColorRedDevilGPUController.h"
class RGBController_RedDevilGPU : public RGBController
{
public:
RGBController_RedDevilGPU(RedDevilGPUController* controller_ptr);
~RGBController_RedDevilGPU();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
RedDevilGPUController* controller;
};