Add MadCatzCyborgController for MadCatz Cyborg Gaming Light

This commit is contained in:
Wolfieee Wolf 2025-05-29 02:55:53 +10:00 committed by Adam Honse
parent 3e7ad705bb
commit 7177a534b9
5 changed files with 325 additions and 0 deletions

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/*---------------------------------------------------------*\
| MadCatzCyborgController.cpp |
| |
| Driver for MadCatz Cyborg Gaming Light |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "MadCatzCyborgController.h"
#include "StringUtils.h"
#include <cstring>
MadCatzCyborgController::MadCatzCyborgController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
MadCatzCyborgController::~MadCatzCyborgController()
{
if(dev != nullptr)
{
hid_close(dev);
dev = nullptr;
}
}
std::string MadCatzCyborgController::GetDeviceLocation()
{
return(location);
}
std::string MadCatzCyborgController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
void MadCatzCyborgController::Initialize()
{
if(dev == nullptr)
{
return;
}
// Enable the device
unsigned char enable_buf[2] = { CMD_ENABLE, 0x00 };
hid_send_feature_report(dev, enable_buf, 2);
}
void MadCatzCyborgController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
if(dev == nullptr)
{
return;
}
// Format: [CMD_COLOR][0x00][R][G][B][0x00][0x00][0x00][0x00]
unsigned char usb_buf[9] =
{
CMD_COLOR,
0x00,
red,
green,
blue,
0x00,
0x00,
0x00,
0x00
};
hid_send_feature_report(dev, usb_buf, 9);
}
void MadCatzCyborgController::SetIntensity(unsigned char intensity)
{
if(dev == nullptr)
{
return;
}
// Clamp intensity to 0-100
if(intensity > 100)
{
intensity = 100;
}
// Format: [CMD_INTENSITY][0x00][intensity_value]
unsigned char usb_buf[3] = { CMD_INTENSITY, 0x00, intensity };
hid_send_feature_report(dev, usb_buf, 3);
}

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/*---------------------------------------------------------*\
| MadCatzCyborgController.h |
| |
| Driver for MadCatz Cyborg Gaming Light |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
class MadCatzCyborgController
{
public:
MadCatzCyborgController(hid_device* dev_handle, const char* path);
~MadCatzCyborgController();
std::string GetDeviceLocation();
std::string GetSerialString();
void Initialize();
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
void SetIntensity(unsigned char intensity);
private:
hid_device* dev;
std::string location;
// Protocol constants
enum Commands
{
CMD_ENABLE = 0xA1,
CMD_COLOR = 0xA2,
CMD_INTENSITY = 0xA6
};
};

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/*---------------------------------------------------------*\
| MadCatzCyborgControllerDetect.cpp |
| |
| Detector for MadCatz Cyborg Gaming Light |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "MadCatzCyborgController.h"
#include "RGBController.h"
#include "RGBController_MadCatzCyborg.h"
#include <hidapi.h>
/*-----------------------------------------------------*\
| MadCatz Cyborg VID/PID |
\*-----------------------------------------------------*/
#define MADCATZ_VID 0x06A3
#define MADCATZ_CYBORG_PID 0x0DC5
/******************************************************************************************\
* *
* DetectMadCatzCyborgControllers *
* *
* Tests the USB address to find MadCatz Cyborg Gaming Light devices *
* *
\******************************************************************************************/
void DetectMadCatzCyborgControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
MadCatzCyborgController* controller = new MadCatzCyborgController(dev, info->path);
controller->Initialize();
RGBController_MadCatzCyborg* rgb_controller = new RGBController_MadCatzCyborg(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR("MadCatz Cyborg Gaming Light", DetectMadCatzCyborgControllers, MADCATZ_VID, MADCATZ_CYBORG_PID);

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/*---------------------------------------------------------*\
| RGBController_MadCatzCyborg.cpp |
| |
| RGB Controller for MadCatz Cyborg Gaming Light |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_MadCatzCyborg.h"
/**--------------------------------------------------------*\
@name MadCatz Cyborg Gaming Light
@category Accessory
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectMadCatzCyborgControllers
@comment The MadCatz Cyborg Gaming Light is an ambient lighting device.
\*---------------------------------------------------------*/
RGBController_MadCatzCyborg::RGBController_MadCatzCyborg(MadCatzCyborgController* controller_ptr)
{
controller = controller_ptr;
name = "MadCatz Cyborg Gaming Light";
vendor = "MadCatz";
type = DEVICE_TYPE_ACCESSORY;
description = "MadCatz Cyborg Gaming Light";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = 100;
Direct.brightness = 100;
modes.push_back(Direct);
SetupZones();
controller->SetIntensity(modes[active_mode].brightness);
}
RGBController_MadCatzCyborg::~RGBController_MadCatzCyborg()
{
delete controller;
}
void RGBController_MadCatzCyborg::SetupZones()
{
zone cyborg_zone;
cyborg_zone.name = "Cyborg";
cyborg_zone.type = ZONE_TYPE_SINGLE;
cyborg_zone.leds_min = 1;
cyborg_zone.leds_max = 1;
cyborg_zone.leds_count = 1;
cyborg_zone.matrix_map = NULL;
zones.push_back(cyborg_zone);
led cyborg_led;
cyborg_led.name = "LED";
leds.push_back(cyborg_led);
SetupColors();
}
void RGBController_MadCatzCyborg::ResizeZone(int /*zone*/, int /*new_size*/)
{
// Single LED device - nothing to resize
}
void RGBController_MadCatzCyborg::DeviceUpdateLEDs()
{
if(colors.size() > 0)
{
RGBColor color = colors[0];
controller->SetLEDColor(RGBGetRValue(color), RGBGetGValue(color), RGBGetBValue(color));
}
}
void RGBController_MadCatzCyborg::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_MadCatzCyborg::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_MadCatzCyborg::DeviceUpdateMode()
{
if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS)
{
controller->SetIntensity(modes[active_mode].brightness);
}
}
void RGBController_MadCatzCyborg::SetCustomMode()
{
active_mode = 0;
}

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/*---------------------------------------------------------*\
| RGBController_MadCatzCyborg.h |
| |
| RGB Controller for MadCatz Cyborg Gaming Light |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "MadCatzCyborgController.h"
class RGBController_MadCatzCyborg : public RGBController
{
public:
RGBController_MadCatzCyborg(MadCatzCyborgController* controller_ptr);
~RGBController_MadCatzCyborg();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void SetCustomMode();
private:
MadCatzCyborgController* controller;
};