Direct Mode partially working

* Colours appear but seem to be one "apply colors" click behind
This commit is contained in:
Chris 2020-11-07 01:13:44 +11:00 committed by Adam Honse
parent cce3fcccaf
commit 6e16185e7f
3 changed files with 112 additions and 38 deletions

View file

@ -8,6 +8,7 @@
\*-------------------------------------------------------------------*/
#include "CMARGBcontroller.h"
#include <cstring>
static unsigned char argb_colour_index_data[2][2][2] =
{ //B0 B1
@ -170,27 +171,94 @@ void CMARGBController::SetColor(unsigned char red, unsigned char green, unsigned
SendUpdate();
}
void CMARGBController::SendUpdate()
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU );
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = boolPassthru ? 0x02 : ( boolARGB_header ? 0x03 : 0x01);
const unsigned char buffer_size = 0x41;
unsigned char buffer[buffer_size] = { 0x00 };
unsigned char packet_count = 0x00;
std::vector<unsigned char> colours;
hid_write(dev, buffer, buffer_size);
if ( boolPassthru )
//Set up the RGB triplets to send
for(int i = 0; i < led_count; i++)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //Testing
buffer[CM_ARGB_FUNCTION_BYTE] = 0x03; //Testing
RGBColor colour = led_colours[i];
unsigned char r = RGBGetRValue(colour);
unsigned char g = RGBGetGValue(colour);
unsigned char b = RGBGetBValue(colour);
colours.push_back(r);
colours.push_back(g);
colours.push_back(b);
}
//buffer[CM_ARGB_REPORT_BYTE] = packet_count;
buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x02;
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
unsigned char buffer_idx = CM_ARGB_MODE_BYTE + 1; //Start colour info from
for (std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
{
//Fill the write buffer till its full or the colour buffer is empty
buffer[CM_ARGB_REPORT_BYTE] = packet_count;
while (( buffer_idx < buffer_size) && ( it != colours.end() ))
{
buffer[buffer_idx] = *it;
buffer_idx++;
it++;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
//reset the write buffer
memset(buffer, 0x00, sizeof(buffer) );
packet_count++;
}
else if ( boolARGB_header )
buffer[CM_ARGB_REPORT_BYTE] = 0x82;
buffer[CM_ARGB_COMMAND_BYTE] = 0x62;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x00;
buffer[CM_ARGB_ZONE_BYTE] = 0x73;
buffer[CM_ARGB_MODE_BYTE] = 0x00;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 0x33;
buffer[CM_ARGB_SPEED_BYTE] = 0x1B;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
void CMARGBController::SendUpdate()
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? 0x02 : ( boolARGB_header ? 0x03 : 0x01);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = boolDirect ? 0x10 : 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
if ( boolDirect )
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
//hid_write(dev, buffer, buffer_size);
//hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = function;
}
hid_write(dev, buffer, buffer_size);
if ( boolARGB_header )
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls custom mode TODO
@ -212,5 +280,4 @@ void CMARGBController::SendUpdate()
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
}

View file

@ -13,6 +13,7 @@
#include <array>
#include <cmath> //Needed by round()
#include <hidapi/hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
#pragma once
@ -103,7 +104,7 @@ public:
unsigned char GetLedSpeed();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
private:
std::string device_name;
std::string serial;
@ -122,4 +123,5 @@ private:
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate();
};

View file

@ -121,6 +121,13 @@ RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController
Rainbow.speed = speed;
modes.push_back(Rainbow);
mode Direct;
Direct.name = "Direct";
Direct.value = CM_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_ARGB_MODE_PASSTHRU;
@ -260,50 +267,48 @@ void RGBController_CMARGBController::ResizeZone(int zone, int new_size)
void RGBController_CMARGBController::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
/*unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
cmargb->SetColor(red, grn, blu);
cmargb->SetColor(red, grn, blu);*/
//this one
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count );
}
void RGBController_CMARGBController::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
RGBColor colour = colors[zone];
unsigned char red = RGBGetRValue(colour);
unsigned char grn = RGBGetGValue(colour);
unsigned char blu = RGBGetBValue(colour);
cmargb->SetColor(red, grn, blu);
}
void RGBController_CMARGBController::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
//cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
//cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count );
}
void RGBController_CMARGBController::SetCustomMode()
{
active_mode = 0;
active_mode = CM_ARGB_MODE_DIRECT;
}
void RGBController_CMARGBController::DeviceUpdateMode()
{
if ( active_mode == CM_ARGB_MODE_DIRECT )
if( modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC )
{
//TODO
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
cmargb->SetColor(red, grn, blu);
}
else
{
if( modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC )
{
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
cmargb->SetColor(red, grn, blu);
}
else
{
cmargb->SetColor(0, 0, 0); //If the mode is not colour specific then set colour to black for the random index
}
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
cmargb->SetColor(0, 0, 0); //If the mode is not colour specific then set colour to black for the random index
}
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
}