Store name in HyperXDRAMController to avoid setting it in detector

This commit is contained in:
Adam Honse 2025-08-10 16:22:38 -05:00
parent aa31e21868
commit 6c8a46cc7d
4 changed files with 92 additions and 81 deletions

View file

@ -12,10 +12,11 @@
#include <cstring>
#include "HyperXDRAMController.h"
HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
slots_valid = slots;
led_count = 0;
@ -47,6 +48,11 @@ std::string HyperXDRAMController::GetDeviceLocation()
return("I2C: " + return_string);
}
std::string HyperXDRAMController::GetDeviceName()
{
return(name);
}
unsigned int HyperXDRAMController::GetLEDCount()
{
return(led_count);

View file

@ -206,10 +206,12 @@ static const unsigned char slot_map[4] =
class HyperXDRAMController
{
public:
HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots, std::string dev_name);
~HyperXDRAMController();
std::string GetDeviceLocation();
std::string GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
@ -230,4 +232,5 @@ private:
hyperx_dev_id dev;
unsigned int mode;
unsigned short speed;
std::string name;
};

View file

@ -101,18 +101,20 @@ void DetectHyperXDRAMControllers(i2c_smbus_interface* bus, std::vector<SPDWrappe
if(slots_valid != 0)
{
HyperXDRAMController* controller = new HyperXDRAMController(bus, 0x27, slots_valid);
RGBController_HyperXDRAM* rgb_controller = new RGBController_HyperXDRAM(controller);
std::string name = "HyperX DRAM";
if(fury_detected && !pred_detected)
{
rgb_controller->name = "HyperX Fury RGB";
name = "HyperX Fury RGB";
}
else if(!fury_detected && pred_detected)
{
rgb_controller->name = "HyperX Predator RGB";
name = "HyperX Predator RGB";
}
HyperXDRAMController* controller = new HyperXDRAMController(bus, 0x27, slots_valid, name);
RGBController_HyperXDRAM* rgb_controller = new RGBController_HyperXDRAM(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}

View file

@ -24,113 +24,113 @@
RGBController_HyperXDRAM::RGBController_HyperXDRAM(HyperXDRAMController* controller_ptr)
{
controller = controller_ptr;
controller = controller_ptr;
name = "HyperX DRAM";
vendor = "HyperX";
type = DEVICE_TYPE_DRAM;
description = "HyperX DRAM Device";
location = controller->GetDeviceLocation();
name = controller->GetDeviceName();
vendor = "HyperX";
type = DEVICE_TYPE_DRAM;
description = "HyperX DRAM Device";
location = controller->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = HYPERX_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = HYPERX_SPEED_RAINBOW_SLOW;
Rainbow.speed_max = HYPERX_SPEED_RAINBOW_FAST;
Rainbow.speed = HYPERX_SPEED_RAINBOW_NORMAL;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.name = "Rainbow";
Rainbow.value = HYPERX_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = HYPERX_SPEED_RAINBOW_SLOW;
Rainbow.speed_max = HYPERX_SPEED_RAINBOW_FAST;
Rainbow.speed = HYPERX_SPEED_RAINBOW_NORMAL;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Comet;
Comet.name = "Comet";
Comet.value = HYPERX_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Comet.speed_min = HYPERX_SPEED_COMET_SLOW;
Comet.speed_max = HYPERX_SPEED_COMET_FAST;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.speed = HYPERX_SPEED_COMET_NORMAL;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.name = "Comet";
Comet.value = HYPERX_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Comet.speed_min = HYPERX_SPEED_COMET_SLOW;
Comet.speed_max = HYPERX_SPEED_COMET_FAST;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.speed = HYPERX_SPEED_COMET_NORMAL;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.colors.resize(1);
modes.push_back(Comet);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = HYPERX_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Heartbeat.speed_min = HYPERX_SPEED_COMET_SLOW;
Heartbeat.speed_max = HYPERX_SPEED_COMET_FAST;
Heartbeat.colors_min = 1;
Heartbeat.colors_max = 1;
Heartbeat.speed = HYPERX_SPEED_COMET_NORMAL;
Heartbeat.color_mode = MODE_COLORS_MODE_SPECIFIC;
Heartbeat.name = "Heartbeat";
Heartbeat.value = HYPERX_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Heartbeat.speed_min = HYPERX_SPEED_COMET_SLOW;
Heartbeat.speed_max = HYPERX_SPEED_COMET_FAST;
Heartbeat.colors_min = 1;
Heartbeat.colors_max = 1;
Heartbeat.speed = HYPERX_SPEED_COMET_NORMAL;
Heartbeat.color_mode = MODE_COLORS_MODE_SPECIFIC;
Heartbeat.colors.resize(1);
modes.push_back(Heartbeat);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HYPERX_MODE_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = HYPERX_SPEED_CYCLE_SLOW;
SpectrumCycle.speed_max = HYPERX_SPEED_CYCLE_FAST;
SpectrumCycle.speed = HYPERX_SPEED_CYCLE_NORMAL;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HYPERX_MODE_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = HYPERX_SPEED_CYCLE_SLOW;
SpectrumCycle.speed_max = HYPERX_SPEED_CYCLE_FAST;
SpectrumCycle.speed = HYPERX_SPEED_CYCLE_NORMAL;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = HYPERX_SPEED_BREATHING_SLOW;
Breathing.speed_max = HYPERX_SPEED_BREATHING_FAST;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.speed = HYPERX_SPEED_BREATHING_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = HYPERX_SPEED_BREATHING_SLOW;
Breathing.speed_max = HYPERX_SPEED_BREATHING_FAST;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.speed = HYPERX_SPEED_BREATHING_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = HYPERX_MODE_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Bounce.speed_min = HYPERX_SPEED_BOUNCE_SLOW;
Bounce.speed_max = HYPERX_SPEED_BOUNCE_FAST;
Bounce.colors_min = 1;
Bounce.colors_max = 1;
Bounce.speed = HYPERX_SPEED_BOUNCE_NORMAL;
Bounce.color_mode = MODE_COLORS_MODE_SPECIFIC;
Bounce.name = "Bounce";
Bounce.value = HYPERX_MODE_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Bounce.speed_min = HYPERX_SPEED_BOUNCE_SLOW;
Bounce.speed_max = HYPERX_SPEED_BOUNCE_FAST;
Bounce.colors_min = 1;
Bounce.colors_max = 1;
Bounce.speed = HYPERX_SPEED_BOUNCE_NORMAL;
Bounce.color_mode = MODE_COLORS_MODE_SPECIFIC;
Bounce.colors.resize(1);
modes.push_back(Bounce);
mode Blink;
Blink.name = "Blink";
Blink.value = HYPERX_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.speed_min = HYPERX_SPEED_BLINK_SLOW;
Blink.speed_max = HYPERX_SPEED_BLINK_FAST;
Blink.colors_min = 1;
Blink.colors_max = 1;
Blink.speed = HYPERX_SPEED_BLINK_NORMAL;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.name = "Blink";
Blink.value = HYPERX_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.speed_min = HYPERX_SPEED_BLINK_SLOW;
Blink.speed_max = HYPERX_SPEED_BLINK_FAST;
Blink.colors_min = 1;
Blink.colors_max = 1;
Blink.speed = HYPERX_SPEED_BLINK_NORMAL;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(1);
modes.push_back(Blink);