Split EVGA GPU controllers into individual controllers/folders
This commit is contained in:
parent
236154da67
commit
5ae6ef2c79
24 changed files with 413 additions and 267 deletions
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@ -39,7 +39,10 @@ CODEOWNERS @Calcprogrammer1
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/Controllers/E131Controller/
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/Controllers/EKController/ @Dr_No
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/Controllers/ENESMBusController/
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/Controllers/EVGAGPUController/ @TheRogueZeta
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/Controllers/EVGAAmpereGPUController/ @TheRogueZeta
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/Controllers/EVGAGP102GPUController/
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/Controllers/EVGAPascalGPUController/
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/Controllers/EVGATuringGPUController/ @TheRogueZeta
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/Controllers/EVisionKeyboardController/
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/Controllers/EspurnaController/
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/Controllers/FanBusController/
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@ -0,0 +1,121 @@
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#include "Detector.h"
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#include "EVGAGPUv3Controller.h"
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#include "LogManager.h"
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#include "RGBController.h"
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#include "RGBController_EVGAGPUv3.h"
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#include "i2c_smbus.h"
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#include "pci_ids.h"
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct
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{
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int pci_vendor;
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int pci_device;
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int pci_subsystem_vendor;
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int pci_subsystem_device;
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const char * name;
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} gpu_pci_device;
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#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
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static const gpu_pci_device device_list[] =
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{
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_GAMING_SUB_DEV, "EVGA GeForce RTX 3060TI FTW3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_BLACK_SUB_DEV, "EVGA GeForce RTX 3070 Black Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_GAMING_SUB_DEV, "EVGA GeForce RTX 3070 XC3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3070 XC3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_LHR_SUB_DEV, "EVGA GeForce RTX 3070 XC3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3070 FTW3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_LHR_SUB_DEV, "EVGA GeForce RTX 3070 FTW3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_GAMING_SUB_DEV, "EVGA GeForce RTX 3070Ti XC3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3070Ti XC3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3070Ti FTW3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Black" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_LHR_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Black LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_LHR_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Gaming LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_LHR_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_LHR_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 3080 XC3 Ultra Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_GAMING_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_12G_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_12G_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra 12GB" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_LHR_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_LHR_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 3080 FTW3 Ultra Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_SUB_DEV, "EVGA GeForce RTX 3080Ti XC3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HYBRID_SUB_DEV, "EVGA GeForce RTX 3080Ti XC3 Gaming Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HC_SUB_DEV, "EVGA GeForce RTX 3080Ti XC3 Gaming Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3080Ti FTW3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HYBRID_SUB_DEV, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_BLACK_SUB_DEV, "EVGA GeForce RTX 3090 XC3 Black" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_GAMING_SUB_DEV, "EVGA GeForce RTX 3090 XC3 Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3090 XC3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HYBRID_SUB_DEV, "EVGA GeForce RTX 3090 XC3 Ultra Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 3090 XC3 Ultra Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 3090 FTW3 Ultra" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_V2_SUB_DEV, "EVGA GeForce RTX 3090 FTW3 Ultra v2" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HYBRID_SUB_DEV, "EVGA GeForce RTX 3090 FTW3 Ultra Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 3090 FTW3 Ultra Hydro Copper" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HYBRID_SUB_DEV, "EVGA GeForce RTX 3090 K|NGP|N Hybrid" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HC_SUB_DEV, "EVGA GeForce RTX 3090 K|NGP|N Hydro Copper" },
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};
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/******************************************************************************************\
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* *
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* DetectEVGAAmpereGPUControllers *
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* *
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* Detect EVGA Ampere GPU controllers on the enumerated I2C busses at address 0x2D. *
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* *
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* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
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* dev - I2C address of EVGA GPU device *
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* *
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\******************************************************************************************/
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void DetectEVGAAmpereGPUControllers(std::vector<i2c_smbus_interface*>& busses)
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{
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for (unsigned int bus = 0; bus < busses.size(); bus++)
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{
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for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
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{
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if (busses[bus]->port_id != 1)
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{
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break;
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}
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if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
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busses[bus]->pci_device == device_list[dev_idx].pci_device &&
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busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
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busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
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{
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LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV3_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
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EVGAGPUv3Controller* new_controller;
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RGBController_EVGAGPUv3* new_rgbcontroller;
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new_controller = new EVGAGPUv3Controller(busses[bus], 0x2D);
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new_controller-> evgaGPUName = device_list[dev_idx].name; // Pass name of the card into the controller for logging.
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if(new_controller-> ReadFWVersion() != "")
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{
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new_rgbcontroller = new RGBController_EVGAGPUv3(new_controller);
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new_rgbcontroller->name = device_list[dev_idx].name;
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ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
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}
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else
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{
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LOG_INFO("[%s] Failed to get a valid FW version, does the i2c interface support `i2c_smbus_read_i2c_block_data`?", new_controller-> evgaGPUName);
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delete new_controller;
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}
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}
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}
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}
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} /* DetectEVGAAmpereGPUControllers() */
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REGISTER_I2C_DETECTOR("EVGA Ampere GPU", DetectEVGAAmpereGPUControllers);
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@ -10,7 +10,6 @@
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#include <string>
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#include "i2c_smbus.h"
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#include "RGBController.h"
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#include "EVGAGPUCommon.h"
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#pragma once
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@ -23,6 +22,16 @@ typedef unsigned char evga_dev_id;
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#define EVGAGPUV3_INIT 0xFF
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#define EVGAGPUV3_CONTROLLER_NAME "EVGAv3"
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union u16_to_u8
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{
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uint16_t u16;
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struct
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{
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uint8_t LSB;
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uint8_t MSB;
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};
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};
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struct EVGAv3_config
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{
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uint8_t brightness;
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@ -0,0 +1,88 @@
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#include "Detector.h"
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#include "EVGAGP102Controller.h"
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#include "LogManager.h"
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#include "RGBController.h"
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#include "RGBController_EVGAGP102.h"
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#include "i2c_smbus.h"
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#include "pci_ids.h"
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct
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{
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int pci_vendor;
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int pci_device;
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int pci_subsystem_vendor;
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int pci_subsystem_device;
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const char * name;
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} gpu_pci_device;
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#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
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static const gpu_pci_device device_list[] =
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{
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{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW2_SUB_DEV, "EVGA GeForce GTX 1070 FTW2 Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW2_SUB_DEV, "EVGA GeForce GTX 1080 FTW2" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_SC2_GAMING_SUB_DEV, "EVGA GTX 1080 Ti SC2 Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_SUB_DEV, "EVGA GTX 1080 Ti FTW3" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_HYBRID_SUB_DEV, "EVGA 1080Ti FTW3 Hybrid" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_KINGPIN_SUB_DEV, "EVGA GTX 1080 Ti K|NGP|N" },
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};
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/******************************************************************************************\
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* *
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* DetectEVGAGP102GPUControllers *
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* *
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* Detect EVGA GP102 GPU controllers on the enumerated I2C busses at address 0x49. *
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* *
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* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
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* dev - I2C address of EVGA GPU device *
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* *
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\******************************************************************************************/
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void DetectEVGAGP102GPUControllers(std::vector<i2c_smbus_interface*>& busses)
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{
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for (unsigned int bus = 0; bus < busses.size(); bus++)
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{
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for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
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{
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if (busses[bus]->port_id != 1)
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{
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break;
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}
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if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
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busses[bus]->pci_device == device_list[dev_idx].pci_device &&
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busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
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busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
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{
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LOG_DEBUG(GPU_DETECT_MESSAGE, EVGA_GP102_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
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RGBController_EVGAGP102* new_rgbcontroller;
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std::vector<EVGAGP102Controller*> controllers;
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for(unsigned int i = 0; i < sizeof(gpuzoneinfos) / sizeof(zoneinfo); i++)
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{
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EVGAGP102Controller* contr = new EVGAGP102Controller(busses[bus], gpuzoneinfos[i]);
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if (contr->IsValid())
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{
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controllers.push_back(contr);
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}
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else
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{
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delete contr;
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}
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}
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if(controllers.size() != 0)
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{
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new_rgbcontroller = new RGBController_EVGAGP102(controllers);
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new_rgbcontroller->name = device_list[dev_idx].name;
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ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
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}
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}
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}
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}
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} /* DetectEVGAGP102GPUControllers() */
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REGISTER_I2C_DETECTOR("EVGA GP102 GPU", DetectEVGAGP102GPUControllers);
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@ -1,19 +0,0 @@
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/*-------------------------------------------------------------------*\
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| EVGAGPUCommon.h |
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| |
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| Common classes and functions for EVGA GPUs |
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| |
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| Chris M (Dr_No) 11th July 2021 |
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\*-------------------------------------------------------------------*/
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#pragma once
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union u16_to_u8
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{
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uint16_t u16;
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struct
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{
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uint8_t LSB;
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uint8_t MSB;
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};
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};
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@ -1,226 +0,0 @@
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#include "Detector.h"
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#include "EVGAGPUCommon.h"
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#include "EVGAGP102Controller.h"
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#include "EVGAGPUv1Controller.h"
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#include "EVGAGPUv2Controller.h"
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#include "EVGAGPUv3Controller.h"
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#include "LogManager.h"
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#include "RGBController.h"
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#include "RGBController_EVGAGP102.h"
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#include "RGBController_EVGAGPUv1.h"
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#include "RGBController_EVGAGPUv2.h"
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#include "RGBController_EVGAGPUv3.h"
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#include "i2c_smbus.h"
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#include "pci_ids.h"
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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enum
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{
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EVGA_RGB_GP102,
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EVGA_RGB_V1,
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EVGA_RGB_V2,
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EVGA_RGB_V3,
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};
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typedef struct
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{
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int pci_vendor;
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int pci_device;
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int pci_subsystem_vendor;
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int pci_subsystem_device;
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int gpu_rgb_version;
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const char * name;
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} gpu_pci_device;
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||||
|
||||
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
|
||||
|
||||
static const gpu_pci_device device_list[] =
|
||||
{
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_DT_GAMING_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW DT Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_HYBRID_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW HYBRID" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW2_SUB_DEV, EVGA_RGB_GP102, "EVGA GeForce GTX 1070 FTW2 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 Ti FTW2" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1080 FTW" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW2_SUB_DEV, EVGA_RGB_GP102, "EVGA GeForce GTX 1080 FTW2" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_SC2_GAMING_SUB_DEV, EVGA_RGB_GP102, "EVGA GTX 1080 Ti SC2 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_SUB_DEV, EVGA_RGB_GP102, "EVGA GTX 1080 Ti FTW3" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_HYBRID_SUB_DEV, EVGA_RGB_GP102, "EVGA 1080Ti FTW3 Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_KINGPIN_SUB_DEV, EVGA_RGB_GP102, "EVGA GTX 1080 Ti K|NGP|N" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_OC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC OC" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_PLUS_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra+" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_FTW3_ULTRA_PLUS_OC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER FTW3 Ultra+" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_DEV, EVGA_SUB_VEN, EVGA_RTX2080_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Ultra Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_XC_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_HYBRID_OC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Hybrid OC" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_HYBRID_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC HYBRID GAMING" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 Black Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 FTW3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti XC3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti XC3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Black LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Gaming LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_12G_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_12G_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra 12GB" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid LHR" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_V2_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra v2" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 K|NGP|N Hybrid" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 K|NGP|N Hydro Copper" },
|
||||
};
|
||||
/******************************************************************************************\
|
||||
* *
|
||||
* DetectEVGAGPUControllers *
|
||||
* *
|
||||
* Detect EVGA GPU controllers on the enumerated I2C busses at address 0x49. *
|
||||
* *
|
||||
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
|
||||
* dev - I2C address of EVGA GPU device *
|
||||
* *
|
||||
\******************************************************************************************/
|
||||
|
||||
void DetectEVGAGPUControllers(std::vector<i2c_smbus_interface*>& busses)
|
||||
{
|
||||
for (unsigned int bus = 0; bus < busses.size(); bus++)
|
||||
{
|
||||
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
|
||||
{
|
||||
if (busses[bus]->port_id != 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
|
||||
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
|
||||
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
|
||||
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
|
||||
{
|
||||
switch(device_list[dev_idx].gpu_rgb_version)
|
||||
{
|
||||
case EVGA_RGB_V1:
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV1_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
EVGAGPUv1Controller* new_controller;
|
||||
RGBController_EVGAGPUv1* new_rgbcontroller;
|
||||
|
||||
new_controller = new EVGAGPUv1Controller(busses[bus], 0x49);
|
||||
new_rgbcontroller = new RGBController_EVGAGPUv1(new_controller);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
break;
|
||||
|
||||
case EVGA_RGB_V2:
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV2_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
EVGAGPUv2Controller* new_controller;
|
||||
RGBController_EVGAGPUv2* new_rgbcontroller;
|
||||
|
||||
new_controller = new EVGAGPUv2Controller(busses[bus], 0x49);
|
||||
new_rgbcontroller = new RGBController_EVGAGPUv2(new_controller);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
break;
|
||||
|
||||
case EVGA_RGB_V3:
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV3_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
EVGAGPUv3Controller* new_controller;
|
||||
RGBController_EVGAGPUv3* new_rgbcontroller;
|
||||
|
||||
new_controller = new EVGAGPUv3Controller(busses[bus], 0x2D);
|
||||
new_controller-> evgaGPUName = device_list[dev_idx].name; // Pass name of the card into the controller for logging.
|
||||
|
||||
if(new_controller-> ReadFWVersion() != "")
|
||||
{
|
||||
new_rgbcontroller = new RGBController_EVGAGPUv3(new_controller);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_INFO("[%s] Failed to get a valid FW version, does the i2c interface support `i2c_smbus_read_i2c_block_data`?", new_controller-> evgaGPUName);
|
||||
delete new_controller;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EVGA_RGB_GP102:
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGA_GP102_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
RGBController_EVGAGP102* new_rgbcontroller;
|
||||
std::vector<EVGAGP102Controller*> controllers;
|
||||
|
||||
for(unsigned int i = 0; i < sizeof(gpuzoneinfos) / sizeof(zoneinfo); i++)
|
||||
{
|
||||
EVGAGP102Controller* contr = new EVGAGP102Controller(busses[bus], gpuzoneinfos[i]);
|
||||
if (contr->IsValid())
|
||||
{
|
||||
controllers.push_back(contr);
|
||||
}
|
||||
else
|
||||
{
|
||||
delete contr;
|
||||
}
|
||||
}
|
||||
if(controllers.size() != 0)
|
||||
{
|
||||
new_rgbcontroller = new RGBController_EVGAGP102(controllers);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} /* DetectEVGAGPUControllers() */
|
||||
|
||||
REGISTER_I2C_DETECTOR("EVGA GPU", DetectEVGAGPUControllers);
|
||||
|
|
@ -0,0 +1,71 @@
|
|||
#include "Detector.h"
|
||||
#include "EVGAGPUv1Controller.h"
|
||||
#include "LogManager.h"
|
||||
#include "RGBController.h"
|
||||
#include "RGBController_EVGAGPUv1.h"
|
||||
#include "i2c_smbus.h"
|
||||
#include "pci_ids.h"
|
||||
#include <vector>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int pci_vendor;
|
||||
int pci_device;
|
||||
int pci_subsystem_vendor;
|
||||
int pci_subsystem_device;
|
||||
const char * name;
|
||||
} gpu_pci_device;
|
||||
|
||||
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
|
||||
|
||||
static const gpu_pci_device device_list[] =
|
||||
{
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_DT_GAMING_SUB_DEV, "EVGA GeForce GTX 1070 FTW DT Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, "EVGA GeForce GTX 1070 FTW" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_HYBRID_SUB_DEV, "EVGA GeForce GTX 1070 FTW HYBRID" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, "EVGA GeForce GTX 1070 Ti FTW2" },
|
||||
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, "EVGA GeForce GTX 1080 FTW" },
|
||||
};
|
||||
/******************************************************************************************\
|
||||
* *
|
||||
* DetectEVGAGPUControllers *
|
||||
* *
|
||||
* Detect EVGA Pascal GPU controllers on the enumerated I2C busses at address 0x49. *
|
||||
* *
|
||||
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
|
||||
* dev - I2C address of EVGA GPU device *
|
||||
* *
|
||||
\******************************************************************************************/
|
||||
|
||||
void DetectEVGAPascalGPUControllers(std::vector<i2c_smbus_interface*>& busses)
|
||||
{
|
||||
for (unsigned int bus = 0; bus < busses.size(); bus++)
|
||||
{
|
||||
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
|
||||
{
|
||||
if (busses[bus]->port_id != 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
|
||||
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
|
||||
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
|
||||
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV1_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
EVGAGPUv1Controller* new_controller;
|
||||
RGBController_EVGAGPUv1* new_rgbcontroller;
|
||||
|
||||
new_controller = new EVGAGPUv1Controller(busses[bus], 0x49);
|
||||
new_rgbcontroller = new RGBController_EVGAGPUv1(new_controller);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
}
|
||||
}
|
||||
} /* DetectEVGAPascalGPUControllers() */
|
||||
|
||||
REGISTER_I2C_DETECTOR("EVGA Pascal GPU", DetectEVGAPascalGPUControllers);
|
||||
|
|
@ -10,7 +10,6 @@
|
|||
#include <string>
|
||||
#include "i2c_smbus.h"
|
||||
#include "RGBController.h"
|
||||
#include "EVGAGPUCommon.h"
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
@ -22,6 +21,16 @@ typedef unsigned char evga_dev_id;
|
|||
#define EVGA_GPU_V2_BRIGHTNESS_MAX 0x64
|
||||
#define EVGAGPUV2_CONTROLLER_NAME "EVGAv2"
|
||||
|
||||
union u16_to_u8
|
||||
{
|
||||
uint16_t u16;
|
||||
struct
|
||||
{
|
||||
uint8_t LSB;
|
||||
uint8_t MSB;
|
||||
};
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
EVGA_GPU_V2_REG_MODE = 0x60,
|
||||
|
|
@ -0,0 +1,85 @@
|
|||
#include "Detector.h"
|
||||
#include "EVGAGPUv2Controller.h"
|
||||
#include "LogManager.h"
|
||||
#include "RGBController.h"
|
||||
#include "RGBController_EVGAGPUv2.h"
|
||||
#include "i2c_smbus.h"
|
||||
#include "pci_ids.h"
|
||||
#include <vector>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int pci_vendor;
|
||||
int pci_device;
|
||||
int pci_subsystem_vendor;
|
||||
int pci_subsystem_device;
|
||||
const char * name;
|
||||
} gpu_pci_device;
|
||||
|
||||
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
|
||||
|
||||
static const gpu_pci_device device_list[] =
|
||||
{
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_GAMING_SUB_DEV, "EVGA GeForce RTX 2070 XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_OC_SUB_DEV, "EVGA GeForce RTX 2070 XC OC" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_BLACK_SUB_DEV, "EVGA GeForce RTX 2070 SUPER Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_SUB_DEV, "EVGA GeForce RTX 2070 SUPER XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_PLUS_SUB_DEV, "EVGA GeForce RTX 2070 SUPER XC Ultra+" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_FTW3_ULTRA_PLUS_OC_SUB_DEV, "EVGA GeForce RTX 2070 SUPER FTW3 Ultra+" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_DEV, EVGA_SUB_VEN, EVGA_RTX2080_BLACK_SUB_DEV, "EVGA GeForce RTX 2080 Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_BLACK_SUB_DEV, "EVGA GeForce RTX 2080 XC Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_GAMING_SUB_DEV, "EVGA GeForce RTX 2080 XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_ULTRA_GAMING_SUB_DEV, "EVGA GeForce RTX 2080 XC Ultra Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_XC_GAMING_SUB_DEV, "EVGA GeForce RTX 2080 SUPER XC Gaming" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_XC_ULTRA_SUB_DEV, "EVGA GeForce RTX 2080 SUPER XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_HYBRID_OC_SUB_DEV, "EVGA GeForce RTX 2080 SUPER FTW3 Hybrid OC" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_HC_SUB_DEV, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra Hydro Copper" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_BLACK_SUB_DEV, "EVGA GeForce RTX 2080Ti Black" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_ULTRA_GAMING_SUB_DEV, "EVGA GeForce RTX 2080Ti XC Ultra" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_HYBRID_GAMING_SUB_DEV, "EVGA GeForce RTX 2080Ti XC HYBRID GAMING" },
|
||||
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_FTW3_ULTRA_SUB_DEV, "EVGA GeForce RTX 2080Ti FTW3 Ultra" },
|
||||
};
|
||||
/******************************************************************************************\
|
||||
* *
|
||||
* DetectEVGATuringGPUControllers *
|
||||
* *
|
||||
* Detect EVGA Turing GPU controllers on the enumerated I2C busses at address 0x49. *
|
||||
* *
|
||||
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
|
||||
* dev - I2C address of EVGA GPU device *
|
||||
* *
|
||||
\******************************************************************************************/
|
||||
|
||||
void DetectEVGATuringGPUControllers(std::vector<i2c_smbus_interface*>& busses)
|
||||
{
|
||||
for (unsigned int bus = 0; bus < busses.size(); bus++)
|
||||
{
|
||||
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
|
||||
{
|
||||
if (busses[bus]->port_id != 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
|
||||
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
|
||||
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
|
||||
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
|
||||
{
|
||||
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV2_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
|
||||
EVGAGPUv2Controller* new_controller;
|
||||
RGBController_EVGAGPUv2* new_rgbcontroller;
|
||||
|
||||
new_controller = new EVGAGPUv2Controller(busses[bus], 0x49);
|
||||
new_rgbcontroller = new RGBController_EVGAGPUv2(new_controller);
|
||||
new_rgbcontroller->name = device_list[dev_idx].name;
|
||||
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
|
||||
}
|
||||
}
|
||||
}
|
||||
} /* DetectEVGATuringGPUControllers() */
|
||||
|
||||
REGISTER_I2C_DETECTOR("EVGA Turing GPU", DetectEVGATuringGPUControllers);
|
||||
43
OpenRGB.pro
43
OpenRGB.pro
|
|
@ -100,7 +100,10 @@ INCLUDEPATH +=
|
|||
Controllers/ENESMBusController/ \
|
||||
Controllers/ENESMBusController/ENESMBusInterface \
|
||||
Controllers/EspurnaController/ \
|
||||
Controllers/EVGAGPUController/ \
|
||||
Controllers/EVGAGP102GPUController/ \
|
||||
Controllers/EVGAPascalGPUController/ \
|
||||
Controllers/EVGATuringGPUController/ \
|
||||
Controllers/EVGAAmpereGPUController/ \
|
||||
Controllers/EVisionKeyboardController/ \
|
||||
Controllers/FanBusController/ \
|
||||
Controllers/GainwardGPUController/ \
|
||||
|
|
@ -302,15 +305,14 @@ HEADERS +=
|
|||
Controllers/ENESMBusController/ENESMBusInterface/ENESMBusInterface_i2c_smbus.h \
|
||||
Controllers/EspurnaController/EspurnaController.h \
|
||||
Controllers/EspurnaController/RGBController_Espurna.h \
|
||||
Controllers/EVGAGPUController/EVGAGP102Controller.h \
|
||||
Controllers/EVGAGPUController/EVGAGPUCommon.h \
|
||||
Controllers/EVGAGPUController/EVGAGPUv1Controller.h \
|
||||
Controllers/EVGAGPUController/EVGAGPUv2Controller.h \
|
||||
Controllers/EVGAGPUController/EVGAGPUv3Controller.h \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGP102.h \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv1.h \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv2.h \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv3.h \
|
||||
Controllers/EVGAGP102GPUController/EVGAGP102Controller.h \
|
||||
Controllers/EVGAGP102GPUController/RGBController_EVGAGP102.h \
|
||||
Controllers/EVGAPascalGPUController/EVGAGPUv1Controller.h \
|
||||
Controllers/EVGAPascalGPUController/RGBController_EVGAGPUv1.h \
|
||||
Controllers/EVGATuringGPUController/EVGAGPUv2Controller.h \
|
||||
Controllers/EVGATuringGPUController/RGBController_EVGAGPUv2.h \
|
||||
Controllers/EVGAAmpereGPUController/EVGAGPUv3Controller.h \
|
||||
Controllers/EVGAAmpereGPUController/RGBController_EVGAGPUv3.h \
|
||||
Controllers/EVisionKeyboardController/EVisionKeyboardController.h \
|
||||
Controllers/EVisionKeyboardController/RGBController_EVisionKeyboard.h \
|
||||
Controllers/FanBusController/FanBusController.h \
|
||||
|
|
@ -701,15 +703,18 @@ SOURCES +=
|
|||
Controllers/EspurnaController/EspurnaController.cpp \
|
||||
Controllers/EspurnaController/EspurnaControllerDetect.cpp \
|
||||
Controllers/EspurnaController/RGBController_Espurna.cpp \
|
||||
Controllers/EVGAGPUController/EVGAGP102Controller.cpp \
|
||||
Controllers/EVGAGPUController/EVGAGPUv1Controller.cpp \
|
||||
Controllers/EVGAGPUController/EVGAGPUv2Controller.cpp \
|
||||
Controllers/EVGAGPUController/EVGAGPUv3Controller.cpp \
|
||||
Controllers/EVGAGPUController/EVGAGPUControllerDetect.cpp \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGP102.cpp \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv1.cpp \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv2.cpp \
|
||||
Controllers/EVGAGPUController/RGBController_EVGAGPUv3.cpp \
|
||||
Controllers/EVGAGP102GPUController/EVGAGP102Controller.cpp \
|
||||
Controllers/EVGAGP102GPUController/EVGAGP102GPUControllerDetect.cpp \
|
||||
Controllers/EVGAGP102GPUController/RGBController_EVGAGP102.cpp \
|
||||
Controllers/EVGAPascalGPUController/EVGAGPUv1Controller.cpp \
|
||||
Controllers/EVGAPascalGPUController/EVGAPascalGPUControllerDetect.cpp \
|
||||
Controllers/EVGAPascalGPUController/RGBController_EVGAGPUv1.cpp \
|
||||
Controllers/EVGATuringGPUController/EVGAGPUv2Controller.cpp \
|
||||
Controllers/EVGATuringGPUController/EVGATuringGPUControllerDetect.cpp \
|
||||
Controllers/EVGATuringGPUController/RGBController_EVGAGPUv2.cpp \
|
||||
Controllers/EVGAAmpereGPUController/EVGAGPUv3Controller.cpp \
|
||||
Controllers/EVGAAmpereGPUController/EVGAAmpereGPUControllerDetect.cpp \
|
||||
Controllers/EVGAAmpereGPUController/RGBController_EVGAGPUv3.cpp \
|
||||
Controllers/EVisionKeyboardController/EVisionKeyboardController.cpp \
|
||||
Controllers/EVisionKeyboardController/EVisionKeyboardControllerDetect.cpp \
|
||||
Controllers/EVisionKeyboardController/RGBController_EVisionKeyboard.cpp \
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue