Split EVGA GPU controllers into individual controllers/folders

This commit is contained in:
TheRogueZeta 2022-02-11 18:52:38 +00:00 committed by Adam Honse
parent 236154da67
commit 5ae6ef2c79
24 changed files with 413 additions and 267 deletions

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/*-----------------------------------------*\
| EVGAGPUv1Controller.cpp |
| |
| Driver for EVGA GPU RGB V1 (Pascal) |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 9/11/2020 |
\*-----------------------------------------*/
#include "EVGAGPUv1Controller.h"
EVGAGPUv1Controller::EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
EVGAGPUv1Controller::~EVGAGPUv1Controller()
{
}
std::string EVGAGPUv1Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char EVGAGPUv1Controller::GetMode()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_MODE));
}
unsigned char EVGAGPUv1Controller::GetRed()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_RED));
}
unsigned char EVGAGPUv1Controller::GetGreen()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_GREEN));
}
unsigned char EVGAGPUv1Controller::GetBlue()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_BLUE));
}
void EVGAGPUv1Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_RED, red);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_BLUE, blue);
}
void EVGAGPUv1Controller::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_MODE, mode);
}
void EVGAGPUv1Controller::SaveSettings()
{
bus->i2c_smbus_write_byte_data(dev, 0x23, 0xE5);
}

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/*-----------------------------------------*\
| EVGAGPUv1Controller.h |
| |
| Definitions and types for EVGA GPU RGB |
| V1 (Pascal) lighting controller |
| |
| Adam Honse (CalcProgrammer1) 9/11/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char evga_dev_id;
#define EVGAGPUV1_CONTROLLER_NAME "EVGAv1"
enum
{
EVGA_GPU_V1_REG_MODE = 0x0C,
EVGA_GPU_V1_REG_RED = 0x09,
EVGA_GPU_V1_REG_GREEN = 0x0A,
EVGA_GPU_V1_REG_BLUE = 0x0B,
};
enum
{
EVGA_GPU_V1_MODE_OFF = 0x00,
EVGA_GPU_V1_MODE_CUSTOM = 0x01,
EVGA_GPU_V1_MODE_RAINBOW = 0x02,
EVGA_GPU_V1_MODE_BREATHING = 0x05,
};
class EVGAGPUv1Controller
{
public:
EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev);
~EVGAGPUv1Controller();
std::string GetDeviceLocation();
unsigned char GetMode();
unsigned char GetRed();
unsigned char GetGreen();
unsigned char GetBlue();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SaveSettings();
private:
i2c_smbus_interface* bus;
evga_dev_id dev;
};

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#include "Detector.h"
#include "EVGAGPUv1Controller.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_EVGAGPUv1.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
typedef struct
{
int pci_vendor;
int pci_device;
int pci_subsystem_vendor;
int pci_subsystem_device;
const char * name;
} gpu_pci_device;
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_DT_GAMING_SUB_DEV, "EVGA GeForce GTX 1070 FTW DT Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, "EVGA GeForce GTX 1070 FTW" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_HYBRID_SUB_DEV, "EVGA GeForce GTX 1070 FTW HYBRID" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, "EVGA GeForce GTX 1070 Ti FTW2" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, "EVGA GeForce GTX 1080 FTW" },
};
/******************************************************************************************\
* *
* DetectEVGAGPUControllers *
* *
* Detect EVGA Pascal GPU controllers on the enumerated I2C busses at address 0x49. *
* *
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
* dev - I2C address of EVGA GPU device *
* *
\******************************************************************************************/
void DetectEVGAPascalGPUControllers(std::vector<i2c_smbus_interface*>& busses)
{
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
{
if (busses[bus]->port_id != 1)
{
break;
}
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
{
LOG_DEBUG(GPU_DETECT_MESSAGE, EVGAGPUV1_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
EVGAGPUv1Controller* new_controller;
RGBController_EVGAGPUv1* new_rgbcontroller;
new_controller = new EVGAGPUv1Controller(busses[bus], 0x49);
new_rgbcontroller = new RGBController_EVGAGPUv1(new_controller);
new_rgbcontroller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
}
}
}
} /* DetectEVGAPascalGPUControllers() */
REGISTER_I2C_DETECTOR("EVGA Pascal GPU", DetectEVGAPascalGPUControllers);

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/*-----------------------------------------*\
| RGBController_EVGAGPUv1.cpp |
| |
| Generic RGB Interface for OpenRGB EVGA |
| GPU V1 (Pascal) Driver |
| |
| Adam Honse (CalcProgrammer1) 9/11/2020 |
\*-----------------------------------------*/
#include "RGBController_EVGAGPUv1.h"
RGBController_EVGAGPUv1::RGBController_EVGAGPUv1(EVGAGPUv1Controller* evga_ptr)
{
evga = evga_ptr;
name = "EVGA GPU";
vendor = "EVGA";
description = "EVGA RGB v1 GPU Device";
location = evga->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V1_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GPU_V1_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = EVGA_GPU_V1_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
SetupZones();
// Initialize active mode and stored color
unsigned char raw_active_mode = evga->GetMode();
active_mode = 0;
for(unsigned int i = 0; i < modes.size(); i++)
{
if (modes[i].value == raw_active_mode)
{
active_mode = i;
break;
}
}
unsigned char r = evga->GetRed();
unsigned char g = evga->GetGreen();
unsigned char b = evga->GetBlue();
RGBColor color = ToRGBColor(r, g, b);
colors[0] = color;
}
RGBController_EVGAGPUv1::~RGBController_EVGAGPUv1()
{
delete evga;
}
void RGBController_EVGAGPUv1::SetupZones()
{
/*---------------------------------------------------------*\
| This device only has one LED, so create a single zone and |
| LED for it |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = "GPU Zone";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = "GPU LED";
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
}
void RGBController_EVGAGPUv1::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAGPUv1::DeviceUpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
evga->SetColor(red, grn, blu);
}
void RGBController_EVGAGPUv1::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv1::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv1::SetCustomMode()
{
active_mode = 1;
}
void RGBController_EVGAGPUv1::DeviceUpdateMode()
{
evga->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}
void RGBController_EVGAGPUv1::DeviceSaveMode()
{
evga->SaveSettings();
}

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/*-----------------------------------------*\
| RGBController_EVGAGPUv1.h |
| |
| Generic RGB Interface for OpenRGB |
| EVGA GPU RGB V1 (Pascal) Driver |
| |
| Adam Honse (CalcProgrammer1) 9/11/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "EVGAGPUv1Controller.h"
class RGBController_EVGAGPUv1 : public RGBController
{
public:
RGBController_EVGAGPUv1(EVGAGPUv1Controller* evga_ptr);
~RGBController_EVGAGPUv1();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
EVGAGPUv1Controller* evga;
};