From 5a7879415f2fe8b238973ec6d3f51b72e8cc0e0d Mon Sep 17 00:00:00 2001 From: Adam Honse Date: Sun, 4 Jul 2021 20:45:03 -0500 Subject: [PATCH] Add automatic save flags to Redragon Mouse controller modes --- .../RedragonController/RGBController_RedragonM711.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Controllers/RedragonController/RGBController_RedragonM711.cpp b/Controllers/RedragonController/RGBController_RedragonM711.cpp index b0ec210c..d908c4ba 100644 --- a/Controllers/RedragonController/RGBController_RedragonM711.cpp +++ b/Controllers/RedragonController/RGBController_RedragonM711.cpp @@ -23,35 +23,35 @@ RGBController_RedragonM711::RGBController_RedragonM711(RedragonM711Controller* r mode Static; Static.name = "Static"; Static.value = REDRAGON_M711_MODE_STATIC; - Static.flags = MODE_FLAG_HAS_PER_LED_COLOR; + Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE; Static.color_mode = MODE_COLORS_PER_LED; modes.push_back(Static); mode Wave; Wave.name = "Wave"; Wave.value = REDRAGON_M711_MODE_WAVE; - Wave.flags = MODE_FLAG_HAS_PER_LED_COLOR; + Wave.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE; Wave.color_mode = MODE_COLORS_PER_LED; modes.push_back(Wave); mode Breathing; Breathing.name = "Breathing"; Breathing.value = REDRAGON_M711_MODE_BREATHING; - Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; + Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_AUTOMATIC_SAVE; Breathing.color_mode = MODE_COLORS_PER_LED; modes.push_back(Breathing); mode Rainbow; Rainbow.name = "Rainbow"; Rainbow.value = REDRAGON_M711_MODE_RAINBOW; - Rainbow.flags = 0; + Rainbow.flags = MODE_FLAG_AUTOMATIC_SAVE; Rainbow.color_mode = MODE_COLORS_NONE; modes.push_back(Rainbow); mode Flashing; Flashing.name = "Flashing"; Flashing.value = REDRAGON_M711_MODE_FLASHING; - Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR; + Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE; Flashing.color_mode = MODE_COLORS_PER_LED; modes.push_back(Flashing);