Initial support for Gigabyte Aorus RGB Fusion motherboards

This commit is contained in:
Adam Honse 2019-12-11 19:39:26 -06:00
parent 28b41451f8
commit 59a3b41480
9 changed files with 459 additions and 5 deletions

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@ -0,0 +1,161 @@
/*-----------------------------------------*\
| RGBFusionController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include "RGBFusionController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
RGBFusionController::RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
// Set Device name
strcpy(device_name, "Gigabyte Motherboard");
// Set LED count
led_count = 2;
}
RGBFusionController::~RGBFusionController()
{
}
char* RGBFusionController::GetDeviceName()
{
return(device_name);
}
unsigned int RGBFusionController::GetLEDCount()
{
return(led_count);
}
unsigned char RGBFusionController::GetMode()
{
switch_bank(0);
return(get_mode_ch_0());
}
void RGBFusionController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode_ch_0;
unsigned char mode_ch_1;
switch_bank(1);
set_color_ch_0(red, green, blue);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode_ch_0 = get_mode_ch_0();
mode_ch_1 = get_mode_ch_1();
set_mode_ch_0(mode_ch_0);
set_mode_ch_1(mode_ch_1);
}
void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode;
switch (led)
{
case 0:
switch_bank(1);
set_color_ch_0(red, green, blue);
switch_bank(0);
mode = get_mode_ch_0();
set_mode_ch_0(mode);
break;
case 1:
switch_bank(1);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode = get_mode_ch_1();
set_mode_ch_1(mode);
break;
}
}
void RGBFusionController::SetMode(unsigned char mode)
{
switch_bank(0);
set_mode_ch_0(mode);
set_mode_ch_1(mode);
}
void RGBFusionController::dump()
{
int i, j;
int start = 0x00;
FILE* file = freopen("rgb_fusion_dump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", bus->i2c_smbus_read_byte_data(dev, (start + i + j)));
}
printf("\r\n");
}
fclose(file);
}
unsigned char RGBFusionController::get_mode_ch_0()
{
s32 temp = bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE);
return(temp);
}
unsigned char RGBFusionController::get_mode_ch_1()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE));
}
void RGBFusionController::set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_B, blue);
}
void RGBFusionController::set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_B, blue);
}
void RGBFusionController::set_mode_ch_0(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_mode_ch_1(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::switch_bank(unsigned char bank)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_SWITCH_REG, bank);
}

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@ -0,0 +1,69 @@
/*-----------------------------------------*\
| RGBFusionController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_0_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_0_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_0_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_0_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_0_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_1_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_1_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
enum
{
RGB_FUSION_MODE_STATIC = 0x00, /* Static color mode */
RGB_FUSION_MODE_BREATHING = 0x01, /* Breathing effect mode */
RGB_FUSION_MODE_FLASHING = 0x02, /* Flashing effect mode */
};
class RGBFusionController
{
public:
RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionController();
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
private:
void dump();
unsigned char get_mode_ch_0();
unsigned char get_mode_ch_1();
void set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue);
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void switch_bank(unsigned char bank);
char device_name[32];
unsigned int led_count;
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};

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@ -0,0 +1,60 @@
#include "RGBFusionController.h"
#include "RGBController.h"
#include "RGBController_RGBFusion.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForRGBFusionController() */
/******************************************************************************************\
* *
* DetectRGBFusionControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x28. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionController* new_rgb_fusion;
RGBController_RGBFusion* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x28
if (TestForRGBFusionController(busses[bus], 0x28))
{
new_rgb_fusion = new RGBFusionController(busses[bus], 0x28);
new_controller = new RGBController_RGBFusion(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionControllers() */

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@ -436,6 +436,7 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
@ -457,6 +458,7 @@ void DetectRGBControllers(void)
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectLEDStripControllers(rgb_controllers);

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@ -98,7 +98,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\Controllers\RGBFusionController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
@ -120,7 +120,7 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\Controllers\RGBFusionController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
@ -140,7 +140,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\Controllers\RGBFusionController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
@ -166,7 +166,7 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\Controllers\RGBFusionController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
@ -191,6 +191,8 @@
<ClCompile Include="Controllers\HyperXController\HyperXControllerDetect.cpp" />
<ClCompile Include="Controllers\LEDStripController\LEDStripController.cpp" />
<ClCompile Include="Controllers\LEDStripController\LEDStripControllerDetect.cpp" />
<ClCompile Include="Controllers\RGBFusionController\RGBFusionController.cpp" />
<ClCompile Include="Controllers\RGBFusionController\RGBFusionControllerDetect.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus_i801.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus_nct6775.cpp" />
@ -207,6 +209,7 @@
<ClCompile Include="RGBController\RGBController_HyperX.cpp" />
<ClCompile Include="RGBController\RGBController_LEDStrip.cpp" />
<ClCompile Include="RGBController\RGBController_RazerChromaSDK.cpp" />
<ClCompile Include="RGBController\RGBController_RGBFusion.cpp" />
<ClCompile Include="serial_port\serial_port.cpp" />
<ClCompile Include="vc\I2CDetectDialog.cpp" />
<ClCompile Include="vc\OpenAuraSDKDialog.cpp" />
@ -222,6 +225,7 @@
<ClInclude Include="Controllers\HuePlusController\HuePlusController.h" />
<ClInclude Include="Controllers\HyperXController\HyperXController.h" />
<ClInclude Include="Controllers\LEDStripController\LEDStripController.h" />
<ClInclude Include="Controllers\RGBFusionController\RGBFusionController.h" />
<ClInclude Include="i2c_smbus\i2c_smbus.h" />
<ClInclude Include="i2c_smbus\i2c_smbus_i801.h" />
<ClInclude Include="i2c_smbus\i2c_smbus_nct6775.h" />
@ -237,6 +241,7 @@
<ClInclude Include="RGBController\RGBController_HyperX.h" />
<ClInclude Include="RGBController\RGBController_LEDStrip.h" />
<ClInclude Include="RGBController\RGBController_RazerChromaSDK.h" />
<ClInclude Include="RGBController\RGBController_RGBFusion.h" />
<ClInclude Include="serial_port\serial_port.h" />
<ClInclude Include="vc\I2CDetectDialog.h" />
<ClInclude Include="vc\OpenAuraSDKDialog.h" />

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@ -132,6 +132,15 @@
<ClCompile Include="RGBController\RazerChromaSDKDetect.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="Controllers\RGBFusionController\RGBFusionController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\RGBFusionController\RGBFusionControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_RGBFusion.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="vc\Resource.rc">
@ -217,5 +226,11 @@
<ClInclude Include="RGBController\RGBController_RazerChromaSDK.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="Controllers\RGBFusionController\RGBFusionController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_RGBFusion.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -0,0 +1,113 @@
/*-----------------------------------------*\
| RGBController_RGBFusion.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion Driver |
| |
| Adam Honse (CalcProgrammer1) 12/11/2019 |
\*-----------------------------------------*/
#include "RGBController_RGBFusion.h"
int RGBController_RGBFusion::GetMode()
{
return(rgb_fusion->GetMode());
}
void RGBController_RGBFusion::SetMode(int mode)
{
rgb_fusion->SetMode(mode);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC);
}
void RGBController_RGBFusion::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetAllColors(red, grn, blu);
}
void RGBController_RGBFusion::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(zone, red, grn, blu);
}
void RGBController_RGBFusion::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
void RGBController_RGBFusion::UpdateLEDs()
{
for (int led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
}
static const char* rgb_fusion_zone_names[] =
{
"Motherboard",
"RGB Header"
};
RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr)
{
rgb_fusion = rgb_fusion_ptr;
name = rgb_fusion->GetDeviceName();
mode rgb_fusion_modes[RGB_FUSION_NUMBER_MODES];
rgb_fusion_modes[0].name = "Static";
rgb_fusion_modes[1].name = "Breathing";
rgb_fusion_modes[2].name = "Flashing";
for (int i = 0; i < RGB_FUSION_NUMBER_MODES; i++)
{
modes.push_back(rgb_fusion_modes[i]);
}
// Search through all LEDs and create zones for each channel type
for (int i = 0; i < rgb_fusion->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
std::vector<int>* zone_row = new std::vector<int>();
// Set zone name to channel name
new_zone->name = rgb_fusion_zone_names[i];
new_led->name = rgb_fusion_zone_names[i];
zone_row->push_back(i);
// Aura devices can be either single or linear, never matrix
// That means only one row is needed
new_zone->map.push_back(*zone_row);
// Push new LED to LEDs vector
leds.push_back(*new_led);
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}

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@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_RGBFusion.h |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion Driver |
| |
| Adam Honse (CalcProgrammer1) 12/11/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "RGBFusionController.h"
class RGBController_RGBFusion : public RGBController
{
public:
RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
RGBFusionController* rgb_fusion;
};

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@ -88,7 +88,7 @@ void OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkSetColorsAll()
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetCustomMode();
//controllers[i]->SetCustomMode();
controllers[i]->SetAllLEDs(color);
}
}