Revert "Fix frames skip when using external effects engine" to fix ram race condition

This commit is contained in:
Qwex 2021-12-30 06:00:59 +00:00 committed by Adam Honse
parent bdecbd77fc
commit 57e7e6a823

View file

@ -1553,13 +1553,13 @@ void RGBController::DeviceCallThreadFunction()
{ {
if(CallFlag_UpdateMode.load() == true) if(CallFlag_UpdateMode.load() == true)
{ {
CallFlag_UpdateMode = false;
DeviceUpdateMode(); DeviceUpdateMode();
CallFlag_UpdateMode = false;
} }
if(CallFlag_UpdateLEDs.load() == true) if(CallFlag_UpdateLEDs.load() == true)
{ {
CallFlag_UpdateLEDs = false;
DeviceUpdateLEDs(); DeviceUpdateLEDs();
CallFlag_UpdateLEDs = false;
} }
else else
{ {