Clean up some more reference passing related to server and clients and use the Resource Manager instead

This commit is contained in:
Adam Honse 2020-09-22 12:37:41 -05:00
parent 128bfc7792
commit 55bf28d4c3
7 changed files with 34 additions and 40 deletions

View file

@ -40,8 +40,8 @@ public:
unsigned int GetDetectionPercent();
const char* GetDetectionString();
std::vector<NetworkClient*> GetClients();
NetworkServer* GetServer();
std::vector<NetworkClient*>& GetClients();
NetworkServer* GetServer();
void DeviceListChanged();