More work on network support, need to implement spawning of one read thread for each client socket
This commit is contained in:
parent
cf69598fd1
commit
46339c5f86
6 changed files with 135 additions and 7 deletions
|
|
@ -10,7 +10,7 @@ public:
|
|||
NetworkServer(std::vector<RGBController *>& control);
|
||||
|
||||
void ConnectionThread();
|
||||
void ListenThread();
|
||||
void ListenThread(SOCKET * client_sock);
|
||||
|
||||
protected:
|
||||
std::vector<RGBController *>& controllers;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue