Rework Debug controller and add manual settings entry for it, also remove graying out the settings save button as sometimes it prevents saving changes
This commit is contained in:
parent
a667bd456c
commit
43b97bca75
7 changed files with 919 additions and 716 deletions
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@ -3,37 +3,22 @@
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| Detector for debug devices |
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| Adam Honse <calcprogrammer1@gmail.com> 31 Jul 2025 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string>
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#include <string.h>
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#include <vector>
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#include "Detector.h"
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#include "RGBController.h"
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#include "RGBController_Debug.h"
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#include "RGBController_Dummy.h"
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#include "RGBControllerKeyNames.h" // Unused?
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#include "KeyboardLayoutManager.h"
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#include "SettingsManager.h"
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//0xFFFFFFFF indicates an unused entry in matrix
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#define NA 0xFFFFFFFF
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static unsigned int dummy_keyboard_underglow_map[3][10] =
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{ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 },
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{ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 },
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{ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29 } };
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/******************************************************************************************\
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* *
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* DetectDebugControllers *
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* *
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* Add dummy controllers based on the DebugDevices key in the settings json *
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* Add debug controllers based on the DebugDevices key in the settings json *
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* *
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\******************************************************************************************/
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@ -41,714 +26,50 @@ void DetectDebugControllers()
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{
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json debug_settings;
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/*-------------------------------------------------*\
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| Get Debug Device settings from settings manager |
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\*-------------------------------------------------*/
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/*-----------------------------------------------------*\
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| Get Debug Device settings from settings manager |
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\*-----------------------------------------------------*/
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debug_settings = ResourceManager::get()->GetSettingsManager()->GetSettings("DebugDevices");
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/*-------------------------------------------------*\
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| If the Debug settings contains devices, process |
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\*-------------------------------------------------*/
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/*-----------------------------------------------------*\
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| If the Debug settings contains devices, process |
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\*-----------------------------------------------------*/
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if(debug_settings.contains("devices"))
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{
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for(unsigned int device_idx = 0; device_idx < debug_settings["devices"].size(); device_idx++)
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{
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std::string type = "";
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if(debug_settings["devices"][device_idx].contains("type"))
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{
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type = debug_settings["devices"][device_idx]["type"];
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}
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if(type == "motherboard")
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{
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/*---------------------------------------------------------*\
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| Create a dummy motherboard |
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\*---------------------------------------------------------*/
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RGBController_Dummy* dummy_motherboard = new RGBController_Dummy();
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dummy_motherboard->name = "Debug Motherboard";
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dummy_motherboard->type = DEVICE_TYPE_MOTHERBOARD;
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dummy_motherboard->description = "Debug Motherboard Device";
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dummy_motherboard->location = "Debug Motherboard Location";
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dummy_motherboard->version = "Debug Motherboard Version";
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dummy_motherboard->serial = "Debug Motherboard Serial";
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/*---------------------------------------------------------*\
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| Create a direct mode for the dummy motherboard |
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\*---------------------------------------------------------*/
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mode dummy_motherboard_direct_mode;
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dummy_motherboard_direct_mode.name = "Direct";
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dummy_motherboard_direct_mode.value = 0;
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dummy_motherboard_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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dummy_motherboard_direct_mode.color_mode = MODE_COLORS_PER_LED;
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dummy_motherboard->modes.push_back(dummy_motherboard_direct_mode);
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/*---------------------------------------------------------*\
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| Create a single zone/LED for the dummy motherboard |
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\*---------------------------------------------------------*/
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zone dummy_motherboard_single_zone;
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dummy_motherboard_single_zone.name = "Single Zone";
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dummy_motherboard_single_zone.type = ZONE_TYPE_SINGLE;
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dummy_motherboard_single_zone.leds_min = 1;
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dummy_motherboard_single_zone.leds_max = 1;
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dummy_motherboard_single_zone.leds_count = 1;
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dummy_motherboard_single_zone.matrix_map = NULL;
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dummy_motherboard->zones.push_back(dummy_motherboard_single_zone);
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led dummy_motherboard_single_led;
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dummy_motherboard_single_led.name = "Single LED";
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dummy_motherboard->leds.push_back(dummy_motherboard_single_led);
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/*---------------------------------------------------------*\
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| Create a linear zone for the dummy motherboard |
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\*---------------------------------------------------------*/
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zone dummy_motherboard_linear_zone;
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dummy_motherboard_linear_zone.name = "Linear Zone";
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dummy_motherboard_linear_zone.type = ZONE_TYPE_LINEAR;
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dummy_motherboard_linear_zone.leds_min = 10;
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dummy_motherboard_linear_zone.leds_max = 10;
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dummy_motherboard_linear_zone.leds_count = 10;
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dummy_motherboard_linear_zone.matrix_map = NULL;
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dummy_motherboard->zones.push_back(dummy_motherboard_linear_zone);
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for(std::size_t led_idx = 0; led_idx < 10; led_idx++)
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{
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led dummy_motherboard_linear_led;
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dummy_motherboard_linear_led.name = "Linear LED " + std::to_string(led_idx);
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dummy_motherboard->leds.push_back(dummy_motherboard_linear_led);
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}
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dummy_motherboard->SetupColors();
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/*---------------------------------------------------------*\
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| Push the dummy motherboard onto the controller list |
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\*---------------------------------------------------------*/
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ResourceManager::get()->RegisterRGBController(dummy_motherboard);
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}
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else if(type == "dram")
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{
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/*---------------------------------------------------------*\
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| Create a dummy DRAM |
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\*---------------------------------------------------------*/
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RGBController_Dummy* dummy_dram = new RGBController_Dummy();
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dummy_dram->name = "Debug DRAM";
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dummy_dram->type = DEVICE_TYPE_DRAM;
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dummy_dram->description = "Debug DRAM Device";
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dummy_dram->location = "Debug DRAM Location";
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dummy_dram->version = "Debug DRAM Version";
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dummy_dram->serial = "Debug DRAM Serial";
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/*---------------------------------------------------------*\
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| Create a direct mode for the dummy DRAM |
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\*---------------------------------------------------------*/
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mode dummy_dram_direct_mode;
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dummy_dram_direct_mode.name = "Direct";
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dummy_dram_direct_mode.value = 0;
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dummy_dram_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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dummy_dram_direct_mode.color_mode = MODE_COLORS_PER_LED;
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dummy_dram->modes.push_back(dummy_dram_direct_mode);
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/*---------------------------------------------------------*\
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| Create a single zone/LED for the dummy DRAM |
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\*---------------------------------------------------------*/
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zone dummy_dram_single_zone;
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dummy_dram_single_zone.name = "Single Zone";
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dummy_dram_single_zone.type = ZONE_TYPE_SINGLE;
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dummy_dram_single_zone.leds_min = 1;
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dummy_dram_single_zone.leds_max = 1;
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dummy_dram_single_zone.leds_count = 1;
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dummy_dram_single_zone.matrix_map = NULL;
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dummy_dram->zones.push_back(dummy_dram_single_zone);
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led dummy_dram_single_led;
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dummy_dram_single_led.name = "Single LED";
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dummy_dram->leds.push_back(dummy_dram_single_led);
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/*---------------------------------------------------------*\
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| Create a linear zone for the dummy DRAM |
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\*---------------------------------------------------------*/
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zone dummy_dram_linear_zone;
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dummy_dram_linear_zone.name = "Linear Zone";
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dummy_dram_linear_zone.type = ZONE_TYPE_LINEAR;
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dummy_dram_linear_zone.leds_min = 5;
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dummy_dram_linear_zone.leds_max = 5;
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dummy_dram_linear_zone.leds_count = 5;
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dummy_dram_linear_zone.matrix_map = NULL;
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dummy_dram->zones.push_back(dummy_dram_linear_zone);
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for(std::size_t led_idx = 0; led_idx < 5; led_idx++)
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{
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led dummy_dram_linear_led;
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dummy_dram_linear_led.name = "Linear LED " + std::to_string(led_idx);
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dummy_dram->leds.push_back(dummy_dram_linear_led);
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}
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dummy_dram->SetupColors();
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/*---------------------------------------------------------*\
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| Push the dummy DRAM onto the controller list |
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\*---------------------------------------------------------*/
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ResourceManager::get()->RegisterRGBController(dummy_dram);
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}
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else if(type == "gpu")
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{
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/*---------------------------------------------------------*\
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| Create a dummy GPU |
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\*---------------------------------------------------------*/
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RGBController_Dummy* dummy_gpu = new RGBController_Dummy();
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dummy_gpu->name = "Debug GPU";
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dummy_gpu->type = DEVICE_TYPE_GPU;
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dummy_gpu->description = "Debug GPU Device";
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dummy_gpu->location = "Debug GPU Location";
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dummy_gpu->version = "Debug GPU Version";
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dummy_gpu->serial = "Debug GPU Serial";
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/*---------------------------------------------------------*\
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| Create a direct mode for the dummy GPU |
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\*---------------------------------------------------------*/
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mode dummy_gpu_direct_mode;
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dummy_gpu_direct_mode.name = "Direct";
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dummy_gpu_direct_mode.value = 0;
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dummy_gpu_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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dummy_gpu_direct_mode.color_mode = MODE_COLORS_PER_LED;
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dummy_gpu->modes.push_back(dummy_gpu_direct_mode);
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/*---------------------------------------------------------*\
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| Create a single zone/LED for the dummy GPU |
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\*---------------------------------------------------------*/
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zone dummy_gpu_single_zone;
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dummy_gpu_single_zone.name = "Single Zone";
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dummy_gpu_single_zone.type = ZONE_TYPE_SINGLE;
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dummy_gpu_single_zone.leds_min = 1;
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dummy_gpu_single_zone.leds_max = 1;
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dummy_gpu_single_zone.leds_count = 1;
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dummy_gpu_single_zone.matrix_map = NULL;
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dummy_gpu->zones.push_back(dummy_gpu_single_zone);
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led dummy_gpu_single_led;
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dummy_gpu_single_led.name = "Single LED";
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dummy_gpu->leds.push_back(dummy_gpu_single_led);
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/*---------------------------------------------------------*\
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| Create a linear zone for the dummy GPU |
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\*---------------------------------------------------------*/
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zone dummy_gpu_linear_zone;
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dummy_gpu_linear_zone.name = "Linear Zone";
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dummy_gpu_linear_zone.type = ZONE_TYPE_LINEAR;
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dummy_gpu_linear_zone.leds_min = 15;
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dummy_gpu_linear_zone.leds_max = 15;
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dummy_gpu_linear_zone.leds_count = 15;
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dummy_gpu_linear_zone.matrix_map = NULL;
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dummy_gpu->zones.push_back(dummy_gpu_linear_zone);
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for(std::size_t led_idx = 0; led_idx < 15; led_idx++)
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{
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led dummy_gpu_linear_led;
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dummy_gpu_linear_led.name = "Linear LED " + std::to_string(led_idx);
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dummy_gpu->leds.push_back(dummy_gpu_linear_led);
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}
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dummy_gpu->SetupColors();
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/*---------------------------------------------------------*\
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| Push the dummy GPU onto the controller list |
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\*---------------------------------------------------------*/
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ResourceManager::get()->RegisterRGBController(dummy_gpu);
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}
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else if(type == "keyboard")
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{
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json json_kbd = debug_settings["devices"][device_idx];
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KEYBOARD_LAYOUT layout = KEYBOARD_LAYOUT::KEYBOARD_LAYOUT_ANSI_QWERTY;
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KEYBOARD_SIZE size = KEYBOARD_SIZE::KEYBOARD_SIZE_FULL;
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if(json_kbd.contains("layout"))
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{
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layout = json_kbd["layout"];
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}
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if(json_kbd.contains("size"))
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{
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size = json_kbd["size"];
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}
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/*---------------------------------------------------------*\
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| Create a dummy Keyboard |
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\*---------------------------------------------------------*/
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RGBController_Dummy* dummy_keyboard = new RGBController_Dummy();
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KeyboardLayoutManager new_kb(layout, size);
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/*---------------------------------------------------------*\
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| Check for custom key inserts and swaps |
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\*---------------------------------------------------------*/
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std::vector<keyboard_led> change;
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const char* change_keys = "change_keys";
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const char* ins_row = "ins_row";
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const char* rmv_key = "rmv_key";
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const char* rmv_row = "rmv_row";
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const char* swp_key = "swp_key";
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const char* dbg_zone = "Zone";
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const char* dbg_row = "Row";
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const char* dbg_col = "Col";
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const char* dbg_val = "Val";
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const char* dbg_name = "Name";
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const char* dbg_opcode = "Opcode";
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if(json_kbd.contains(change_keys))
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{
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for(size_t i = 0; i < json_kbd[change_keys].size(); i++)
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{
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keyboard_led* key = new keyboard_led;
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key->zone = json_kbd[change_keys][i][dbg_zone];
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key->row = json_kbd[change_keys][i][dbg_row];
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key->col = json_kbd[change_keys][i][dbg_col];
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key->value = json_kbd[change_keys][i][dbg_val];
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key->name = json_kbd[change_keys][i][dbg_name].get_ref<const std::string&>().c_str();
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if(json_kbd[change_keys][i][dbg_opcode] == ins_row)
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{
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key->opcode = KEYBOARD_OPCODE_INSERT_ROW;
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}
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else if(json_kbd[change_keys][i][dbg_opcode] == rmv_key)
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{
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key->opcode = KEYBOARD_OPCODE_REMOVE_SHIFT_LEFT;
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}
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else if(json_kbd[change_keys][i][dbg_opcode] == rmv_row)
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{
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key->opcode = KEYBOARD_OPCODE_REMOVE_ROW;
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}
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else if(json_kbd[change_keys][i][dbg_opcode] == swp_key)
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{
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key->opcode = KEYBOARD_OPCODE_SWAP_ONLY;
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}
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else
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{
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key->opcode = KEYBOARD_OPCODE_INSERT_SHIFT_RIGHT;
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}
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change.push_back(*key);
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}
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}
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new_kb.ChangeKeys(change);
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dummy_keyboard->name = new_kb.GetName();
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dummy_keyboard->type = DEVICE_TYPE_KEYBOARD;
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dummy_keyboard->description = dummy_keyboard->name;
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dummy_keyboard->description.append(" Debug Keyboard");
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dummy_keyboard->location = "Debug Keyboard Location";
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dummy_keyboard->version = "Debug Keyboard Version";
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dummy_keyboard->serial = "Debug Keyboard Serial";
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/*---------------------------------------------------------*\
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| Create a direct mode for the dummy keyboard |
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\*---------------------------------------------------------*/
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mode dummy_keyboard_direct_mode;
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dummy_keyboard_direct_mode.name = "Direct";
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dummy_keyboard_direct_mode.value = 0;
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dummy_keyboard_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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dummy_keyboard_direct_mode.color_mode = MODE_COLORS_PER_LED;
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dummy_keyboard->modes.push_back(dummy_keyboard_direct_mode);
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/*---------------------------------------------------------*\
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| Create a matrix zone for the debug Keyboard |
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\*---------------------------------------------------------*/
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zone dummy_keyboard_matrix_zone;
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dummy_keyboard_matrix_zone.name = "Keyboard Matrix Zone";
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dummy_keyboard_matrix_zone.type = ZONE_TYPE_MATRIX;
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dummy_keyboard_matrix_zone.leds_min = new_kb.GetKeyCount();
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dummy_keyboard_matrix_zone.leds_max = new_kb.GetKeyCount();
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dummy_keyboard_matrix_zone.leds_count = new_kb.GetKeyCount();
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dummy_keyboard_matrix_zone.matrix_map = new matrix_map_type;
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dummy_keyboard_matrix_zone.matrix_map->height = new_kb.GetRowCount();
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dummy_keyboard_matrix_zone.matrix_map->width = new_kb.GetColumnCount();
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dummy_keyboard_matrix_zone.matrix_map->map = new unsigned int[dummy_keyboard_matrix_zone.matrix_map->height
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* dummy_keyboard_matrix_zone.matrix_map->width];
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new_kb.GetKeyMap(dummy_keyboard_matrix_zone.matrix_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT);
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dummy_keyboard->zones.push_back(dummy_keyboard_matrix_zone);
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for(unsigned int led_idx = 0; led_idx < dummy_keyboard_matrix_zone.leds_count; led_idx++)
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{
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led dummy_keyboard_led;
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dummy_keyboard_led.name = new_kb.GetKeyNameAt(led_idx);
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dummy_keyboard->leds.push_back(dummy_keyboard_led);
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dummy_keyboard->led_alt_names.push_back(new_kb.GetKeyAltNameAt(led_idx));
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}
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/*-----------------------------------------------------------------*\
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| Add another matrix zone so that is can resemble a huntsman elite |
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\*-----------------------------------------------------------------*/
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bool underglow = true;
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if(json_kbd.contains("underglow"))
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{
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underglow = json_kbd["underglow"];
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}
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if(underglow)
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{
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zone dummy_keyboard_underglow_matrix_zone;
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dummy_keyboard_underglow_matrix_zone.name = "Underglow";
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dummy_keyboard_underglow_matrix_zone.type = ZONE_TYPE_MATRIX;
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dummy_keyboard_underglow_matrix_zone.leds_min = 30;
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dummy_keyboard_underglow_matrix_zone.leds_max = 30;
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dummy_keyboard_underglow_matrix_zone.leds_count = 30;
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dummy_keyboard_underglow_matrix_zone.matrix_map = new matrix_map_type;
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dummy_keyboard_underglow_matrix_zone.matrix_map->height = 3;
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dummy_keyboard_underglow_matrix_zone.matrix_map->width = 10;
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dummy_keyboard_underglow_matrix_zone.matrix_map->map = (unsigned int*)&dummy_keyboard_underglow_map;
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dummy_keyboard->zones.push_back(dummy_keyboard_underglow_matrix_zone);
|
||||
|
||||
for(std::size_t led_idx = 0; led_idx < dummy_keyboard_underglow_matrix_zone.leds_count; led_idx++)
|
||||
{
|
||||
led dummy_keyboard_led;
|
||||
dummy_keyboard_led.name = dummy_keyboard_underglow_matrix_zone.name + " LED ";
|
||||
dummy_keyboard_led.name.append(std::to_string(led_idx));
|
||||
dummy_keyboard->leds.push_back(dummy_keyboard_led);
|
||||
dummy_keyboard->led_alt_names.push_back("");
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a linear zone for the dummy Keyboard |
|
||||
\*---------------------------------------------------------*/
|
||||
bool linear = true;
|
||||
if(json_kbd.contains("linear"))
|
||||
{
|
||||
linear = json_kbd["linear"];
|
||||
}
|
||||
|
||||
if(linear)
|
||||
{
|
||||
zone dummy_keyboard_linear_zone;
|
||||
|
||||
dummy_keyboard_linear_zone.name = "Linear Zone";
|
||||
dummy_keyboard_linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
dummy_keyboard_linear_zone.leds_min = 18;
|
||||
dummy_keyboard_linear_zone.leds_max = 18;
|
||||
dummy_keyboard_linear_zone.leds_count = 18;
|
||||
dummy_keyboard_linear_zone.matrix_map = NULL;
|
||||
|
||||
dummy_keyboard->zones.push_back(dummy_keyboard_linear_zone);
|
||||
|
||||
for(std::size_t led_idx = 0; led_idx < dummy_keyboard_linear_zone.leds_count; led_idx++)
|
||||
{
|
||||
led dummy_keyboard_led;
|
||||
dummy_keyboard_led.name = "RGB Strip ";
|
||||
dummy_keyboard_led.name.append(std::to_string(led_idx));
|
||||
dummy_keyboard->leds.push_back(dummy_keyboard_led);
|
||||
dummy_keyboard->led_alt_names.push_back("");
|
||||
}
|
||||
}
|
||||
|
||||
dummy_keyboard->SetupColors();
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Push the dummy Keyboard onto the controller list |
|
||||
\*---------------------------------------------------------*/
|
||||
ResourceManager::get()->RegisterRGBController(dummy_keyboard);
|
||||
}
|
||||
else if(type == "argb")
|
||||
{
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a dummy ARGB |
|
||||
\*---------------------------------------------------------*/
|
||||
RGBController_Debug* dummy_argb = new RGBController_Debug();
|
||||
|
||||
dummy_argb->name = "Debug ARGB";
|
||||
dummy_argb->type = DEVICE_TYPE_LEDSTRIP;
|
||||
dummy_argb->description = "Debug ARGB Device";
|
||||
dummy_argb->location = "Debug ARGB Location";
|
||||
dummy_argb->version = "Debug ARGB Version";
|
||||
dummy_argb->serial = "Debug ARGB Serial";
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a direct mode for the dummy ARGB |
|
||||
\*---------------------------------------------------------*/
|
||||
mode dummy_argb_direct_mode;
|
||||
|
||||
dummy_argb_direct_mode.name = "Direct";
|
||||
dummy_argb_direct_mode.value = 0;
|
||||
dummy_argb_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
dummy_argb_direct_mode.color_mode = MODE_COLORS_PER_LED;
|
||||
|
||||
dummy_argb->modes.push_back(dummy_argb_direct_mode);
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a linear zone for the dummy ARGB |
|
||||
\*---------------------------------------------------------*/
|
||||
zone dummy_argb_linear_zone;
|
||||
|
||||
dummy_argb_linear_zone.name = "Resizable zone";
|
||||
dummy_argb_linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
dummy_argb_linear_zone.leds_min = 1;
|
||||
dummy_argb_linear_zone.leds_max = 100;
|
||||
dummy_argb_linear_zone.leds_count = 0;
|
||||
dummy_argb_linear_zone.matrix_map = NULL;
|
||||
|
||||
dummy_argb->zones.push_back(dummy_argb_linear_zone);
|
||||
|
||||
dummy_argb->SetupColors();
|
||||
dummy_argb->ResizeZone(0, 60);
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Push the dummy ARGB onto the controller list |
|
||||
\*---------------------------------------------------------*/
|
||||
ResourceManager::get()->RegisterRGBController(dummy_argb);
|
||||
}
|
||||
RGBController_Debug * debug_controller = new RGBController_Debug(false, debug_settings["devices"][device_idx]);
|
||||
ResourceManager::get()->RegisterRGBController(debug_controller);
|
||||
}
|
||||
}
|
||||
|
||||
if (debug_settings.contains("CustomDevices"))
|
||||
{
|
||||
for (int CustomDevice = 0; CustomDevice < (int)debug_settings["CustomDevices"].size(); CustomDevice++)
|
||||
for(unsigned int device_idx = 0; device_idx < debug_settings["CustomDevices"].size(); device_idx++)
|
||||
{
|
||||
json CustomDev = debug_settings["CustomDevices"][CustomDevice];
|
||||
/*---------------------------*\
|
||||
| Create a custom controller |
|
||||
\*---------------------------*/
|
||||
RGBController_Debug* dummy_custom = new RGBController_Debug();
|
||||
json custom_device_settings = debug_settings["CustomDevices"][device_idx];
|
||||
|
||||
/*----------------------------------------------------------------------*\
|
||||
| if ANY of the attributes are missing then go ahead and skip the entry |
|
||||
\*----------------------------------------------------------------------*/
|
||||
if (
|
||||
!CustomDev.contains("DeviceName") ||
|
||||
!CustomDev.contains("DeviceType") ||
|
||||
!CustomDev.contains("DeviceDescription") ||
|
||||
!CustomDev.contains("DeviceLocation") ||
|
||||
!CustomDev.contains("DeviceVersion") ||
|
||||
!CustomDev.contains("DeviceSerial") ||
|
||||
!CustomDev.contains("DeviceZones")
|
||||
)
|
||||
/*---------------------------------------------*\
|
||||
| If ANY of the attributes are missing then go |
|
||||
| ahead and skip the entry |
|
||||
\*---------------------------------------------*/
|
||||
if(
|
||||
!custom_device_settings.contains("DeviceName") ||
|
||||
!custom_device_settings.contains("DeviceType") ||
|
||||
!custom_device_settings.contains("DeviceDescription") ||
|
||||
!custom_device_settings.contains("DeviceLocation") ||
|
||||
!custom_device_settings.contains("DeviceVersion") ||
|
||||
!custom_device_settings.contains("DeviceSerial") ||
|
||||
!custom_device_settings.contains("DeviceZones")
|
||||
)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
/*-------------*\
|
||||
| Set the name |
|
||||
\*-------------*/
|
||||
dummy_custom->name = CustomDev["DeviceName"];
|
||||
|
||||
/*---------------------*\
|
||||
| Find the device type |
|
||||
\*---------------------*/
|
||||
if (CustomDev["DeviceType"] == "motherboard") dummy_custom->type = DEVICE_TYPE_MOTHERBOARD;
|
||||
else if (CustomDev["DeviceType"] == "dram") dummy_custom->type = DEVICE_TYPE_DRAM;
|
||||
else if (CustomDev["DeviceType"] == "gpu") dummy_custom->type = DEVICE_TYPE_GPU;
|
||||
else if (CustomDev["DeviceType"] == "cooler") dummy_custom->type = DEVICE_TYPE_COOLER;
|
||||
else if (CustomDev["DeviceType"] == "led_strip") dummy_custom->type = DEVICE_TYPE_LEDSTRIP;
|
||||
else if (CustomDev["DeviceType"] == "keyboard") dummy_custom->type = DEVICE_TYPE_KEYBOARD;
|
||||
else if (CustomDev["DeviceType"] == "mouse") dummy_custom->type = DEVICE_TYPE_MOUSE;
|
||||
else if (CustomDev["DeviceType"] == "mousemat") dummy_custom->type = DEVICE_TYPE_MOUSEMAT;
|
||||
else if (CustomDev["DeviceType"] == "headset") dummy_custom->type = DEVICE_TYPE_HEADSET;
|
||||
else if (CustomDev["DeviceType"] == "headset_stand") dummy_custom->type = DEVICE_TYPE_HEADSET_STAND;
|
||||
else if (CustomDev["DeviceType"] == "gamepad") dummy_custom->type = DEVICE_TYPE_GAMEPAD;
|
||||
else if (CustomDev["DeviceType"] == "light") dummy_custom->type = DEVICE_TYPE_LIGHT;
|
||||
else if (CustomDev["DeviceType"] == "speaker") dummy_custom->type = DEVICE_TYPE_SPEAKER;
|
||||
else if (CustomDev["DeviceType"] == "unknown") dummy_custom->type = DEVICE_TYPE_UNKNOWN;
|
||||
|
||||
/*-----------------------------------------------*\
|
||||
| Set description, location, version, and serial |
|
||||
\*-----------------------------------------------*/
|
||||
dummy_custom->description = CustomDev["DeviceDescription"];
|
||||
dummy_custom->location = CustomDev["DeviceLocation"];
|
||||
dummy_custom->version = CustomDev["DeviceVersion"];
|
||||
dummy_custom->serial = CustomDev["DeviceSerial"];
|
||||
|
||||
/*----------------*\
|
||||
| Create the mode |
|
||||
\*----------------*/
|
||||
mode dummy_custom_direct;
|
||||
dummy_custom_direct.name = "Direct";
|
||||
dummy_custom_direct.value = 0;
|
||||
dummy_custom_direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
dummy_custom_direct.color_mode = MODE_COLORS_PER_LED;
|
||||
dummy_custom->modes.push_back(dummy_custom_direct);
|
||||
|
||||
/*--------------*\
|
||||
| Fill in zones |
|
||||
\*--------------*/
|
||||
for (int ZoneID = 0; ZoneID < (int)CustomDev["DeviceZones"].size(); ZoneID++)
|
||||
else
|
||||
{
|
||||
json ZoneJson = CustomDev["DeviceZones"][ZoneID];
|
||||
if
|
||||
(
|
||||
!ZoneJson.contains("name") ||
|
||||
!ZoneJson.contains("type") ||
|
||||
!ZoneJson.contains("leds_min") ||
|
||||
!ZoneJson.contains("leds_max") ||
|
||||
!ZoneJson.contains("leds_count")
|
||||
)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
zone custom_zone;
|
||||
|
||||
custom_zone.name = ZoneJson["name"];
|
||||
|
||||
if (ZoneJson["type"] == "linear") custom_zone.type = ZONE_TYPE_LINEAR;
|
||||
else if (ZoneJson["type"] == "matrix") custom_zone.type = ZONE_TYPE_MATRIX;
|
||||
else if (ZoneJson["type"] == "single") custom_zone.type = ZONE_TYPE_SINGLE;
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
custom_zone.leds_min = ZoneJson["leds_min"];
|
||||
custom_zone.leds_max = ZoneJson["leds_max"];
|
||||
custom_zone.leds_count = ZoneJson["leds_count"];
|
||||
|
||||
/*-----------------------*\
|
||||
| Fill in the matrix map |
|
||||
\*-----------------------*/
|
||||
bool BadVal = false;
|
||||
if (custom_zone.type == ZONE_TYPE_MATRIX)
|
||||
{
|
||||
if
|
||||
(
|
||||
!ZoneJson.contains("matrix_height") ||
|
||||
!ZoneJson.contains("matrix_width") ||
|
||||
!ZoneJson.contains("matrix_map")
|
||||
)
|
||||
{
|
||||
/*--------------------------------------------------------------*\
|
||||
| If there is no map then the zone can't be valid. Don't add it |
|
||||
\*--------------------------------------------------------------*/
|
||||
continue;
|
||||
}
|
||||
|
||||
custom_zone.matrix_map = new matrix_map_type;
|
||||
|
||||
custom_zone.matrix_map->width = ZoneJson["matrix_width"];
|
||||
custom_zone.matrix_map->height = ZoneJson["matrix_height"];
|
||||
|
||||
int H = custom_zone.matrix_map->height;
|
||||
int W = custom_zone.matrix_map->width;
|
||||
|
||||
BadVal = (ZoneJson["matrix_map"].size() != custom_zone.matrix_map->height);
|
||||
|
||||
unsigned int* MatrixARR = new unsigned int[H * W];
|
||||
for (int MatrixMapRow = 0; MatrixMapRow < H; MatrixMapRow++)
|
||||
{
|
||||
/*-----------------------------------------------------------------------------------------------------*\
|
||||
| If something went wrong then make no attempt to recover and just move on in a way that doesn't crash |
|
||||
| Even 1 bad row can corrupt the map so skip the zone entirely |
|
||||
\*-----------------------------------------------------------------------------------------------------*/
|
||||
if ((custom_zone.matrix_map->width != ZoneJson["matrix_map"][MatrixMapRow].size()) || BadVal)
|
||||
{
|
||||
BadVal = true;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int MatrixMapCol = 0; MatrixMapCol < W; MatrixMapCol++)
|
||||
{
|
||||
int Val = ZoneJson["matrix_map"][MatrixMapRow][MatrixMapCol];
|
||||
|
||||
if ((signed)Val == -1)
|
||||
{
|
||||
MatrixARR[MatrixMapRow * W + MatrixMapCol] = NA;
|
||||
}
|
||||
else
|
||||
{
|
||||
MatrixARR[MatrixMapRow * W + MatrixMapCol] = (unsigned)Val;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
custom_zone.matrix_map->map = MatrixARR;
|
||||
}
|
||||
|
||||
/*------------------------------------*\
|
||||
| Don't add the zone if it is invalid |
|
||||
\*------------------------------------*/
|
||||
if (BadVal)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool UseCustomLabels = false;
|
||||
if (ZoneJson.contains("custom_labels"))
|
||||
{
|
||||
/*-------------------------------------------------------*\
|
||||
| If the count is correct and the zone is non-resizeable |
|
||||
\*-------------------------------------------------------*/
|
||||
if ((ZoneJson["custom_labels"].size() == custom_zone.leds_count) && (custom_zone.leds_min == custom_zone.leds_max))
|
||||
{
|
||||
UseCustomLabels = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*------------------*\
|
||||
| Set the LED names |
|
||||
\*------------------*/
|
||||
for (int LED_ID = 0; LED_ID < (int)custom_zone.leds_count; LED_ID++)
|
||||
{
|
||||
led custom_led;
|
||||
if (UseCustomLabels)
|
||||
{
|
||||
/*----------------------------------------*\
|
||||
| Set the label to the user defined label |
|
||||
\*----------------------------------------*/
|
||||
custom_led.name = ZoneJson["custom_labels"][LED_ID];
|
||||
}
|
||||
else
|
||||
{
|
||||
/*------------------------------------------------*\
|
||||
| Set default labels because something went wrong |
|
||||
\*------------------------------------------------*/
|
||||
custom_led.name = ("Custom LED. Zone " + std::to_string(ZoneID) + ", LED " + std::to_string(LED_ID));
|
||||
}
|
||||
dummy_custom->leds.push_back(custom_led);
|
||||
}
|
||||
|
||||
dummy_custom->zones.push_back(custom_zone);
|
||||
RGBController_Debug * debug_controller = new RGBController_Debug(true, custom_device_settings);
|
||||
ResourceManager::get()->RegisterRGBController(debug_controller);
|
||||
}
|
||||
|
||||
dummy_custom->SetupColors();
|
||||
|
||||
ResourceManager::get()->RegisterRGBController(dummy_custom);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
/*---------------------------------------------------------*\
|
||||
| RGBController_Debug.cpp |
|
||||
| |
|
||||
| RGBController for debug devices |
|
||||
| Debug RGBController that can mimic various devices for |
|
||||
| development and test purposes |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 31 Jul 2025 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
|
|
@ -9,6 +12,7 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "KeyboardLayoutManager.h"
|
||||
#include "RGBController_Debug.h"
|
||||
|
||||
/**------------------------------------------------------------------*\
|
||||
|
|
@ -22,7 +26,548 @@
|
|||
@comment
|
||||
\*-------------------------------------------------------------------*/
|
||||
|
||||
RGBController_Debug::RGBController_Debug()
|
||||
//0xFFFFFFFF indicates an unused entry in matrix
|
||||
#define NA 0xFFFFFFFF
|
||||
|
||||
#define NUM_LAYOUTS 6
|
||||
|
||||
static const std::string layout_names[] =
|
||||
{
|
||||
"Default",
|
||||
"ANSI QWERTY",
|
||||
"ISO QWERTY",
|
||||
"ISO QWERTZ",
|
||||
"ISO AZERTY",
|
||||
"JIS"
|
||||
};
|
||||
|
||||
static unsigned int debug_keyboard_underglow_map[3][10] =
|
||||
{ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 },
|
||||
{ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 },
|
||||
{ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29 } };
|
||||
|
||||
RGBController_Debug::RGBController_Debug(bool custom_controller, json debug_settings)
|
||||
{
|
||||
if(custom_controller)
|
||||
{
|
||||
/*-------------------------------------------------*\
|
||||
| Set the name |
|
||||
\*-------------------------------------------------*/
|
||||
name = debug_settings["DeviceName"];
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Find the device type |
|
||||
\*-------------------------------------------------*/
|
||||
if (debug_settings["DeviceType"] == "motherboard") type = DEVICE_TYPE_MOTHERBOARD;
|
||||
else if (debug_settings["DeviceType"] == "dram") type = DEVICE_TYPE_DRAM;
|
||||
else if (debug_settings["DeviceType"] == "gpu") type = DEVICE_TYPE_GPU;
|
||||
else if (debug_settings["DeviceType"] == "cooler") type = DEVICE_TYPE_COOLER;
|
||||
else if (debug_settings["DeviceType"] == "led_strip") type = DEVICE_TYPE_LEDSTRIP;
|
||||
else if (debug_settings["DeviceType"] == "keyboard") type = DEVICE_TYPE_KEYBOARD;
|
||||
else if (debug_settings["DeviceType"] == "mouse") type = DEVICE_TYPE_MOUSE;
|
||||
else if (debug_settings["DeviceType"] == "mousemat") type = DEVICE_TYPE_MOUSEMAT;
|
||||
else if (debug_settings["DeviceType"] == "headset") type = DEVICE_TYPE_HEADSET;
|
||||
else if (debug_settings["DeviceType"] == "headset_stand") type = DEVICE_TYPE_HEADSET_STAND;
|
||||
else if (debug_settings["DeviceType"] == "gamepad") type = DEVICE_TYPE_GAMEPAD;
|
||||
else if (debug_settings["DeviceType"] == "light") type = DEVICE_TYPE_LIGHT;
|
||||
else if (debug_settings["DeviceType"] == "speaker") type = DEVICE_TYPE_SPEAKER;
|
||||
else if (debug_settings["DeviceType"] == "unknown") type = DEVICE_TYPE_UNKNOWN;
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Set description, location, version, and serial |
|
||||
\*-------------------------------------------------*/
|
||||
description = debug_settings["DeviceDescription"];
|
||||
location = debug_settings["DeviceLocation"];
|
||||
version = debug_settings["DeviceVersion"];
|
||||
serial = debug_settings["DeviceSerial"];
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Create the mode |
|
||||
\*-------------------------------------------------*/
|
||||
mode Direct;
|
||||
|
||||
Direct.name = "Direct";
|
||||
Direct.value = 0;
|
||||
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
Direct.color_mode = MODE_COLORS_PER_LED;
|
||||
|
||||
modes.push_back(Direct);
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Fill in zones |
|
||||
\*-------------------------------------------------*/
|
||||
for(int ZoneID = 0; ZoneID < (int)debug_settings["DeviceZones"].size(); ZoneID++)
|
||||
{
|
||||
json ZoneJson = debug_settings["DeviceZones"][ZoneID];
|
||||
|
||||
if
|
||||
(
|
||||
!ZoneJson.contains("name") ||
|
||||
!ZoneJson.contains("type") ||
|
||||
!ZoneJson.contains("leds_min") ||
|
||||
!ZoneJson.contains("leds_max") ||
|
||||
!ZoneJson.contains("leds_count")
|
||||
)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
zone custom_zone;
|
||||
|
||||
custom_zone.name = ZoneJson["name"];
|
||||
|
||||
if (ZoneJson["type"] == "linear") custom_zone.type = ZONE_TYPE_LINEAR;
|
||||
else if (ZoneJson["type"] == "matrix") custom_zone.type = ZONE_TYPE_MATRIX;
|
||||
else if (ZoneJson["type"] == "single") custom_zone.type = ZONE_TYPE_SINGLE;
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
custom_zone.leds_min = ZoneJson["leds_min"];
|
||||
custom_zone.leds_max = ZoneJson["leds_max"];
|
||||
custom_zone.leds_count = ZoneJson["leds_count"];
|
||||
|
||||
/*---------------------------------------------*\
|
||||
| Fill in the matrix map |
|
||||
\*---------------------------------------------*/
|
||||
bool BadVal = false;
|
||||
|
||||
if(custom_zone.type == ZONE_TYPE_MATRIX)
|
||||
{
|
||||
if
|
||||
(
|
||||
!ZoneJson.contains("matrix_height") ||
|
||||
!ZoneJson.contains("matrix_width") ||
|
||||
!ZoneJson.contains("matrix_map")
|
||||
)
|
||||
{
|
||||
/*-------------------------------------*\
|
||||
| If there is no map then the zone |
|
||||
| can't be valid. Don't add it |
|
||||
\*-------------------------------------*/
|
||||
continue;
|
||||
}
|
||||
|
||||
custom_zone.matrix_map = new matrix_map_type;
|
||||
|
||||
custom_zone.matrix_map->width = ZoneJson["matrix_width"];
|
||||
custom_zone.matrix_map->height = ZoneJson["matrix_height"];
|
||||
|
||||
int H = custom_zone.matrix_map->height;
|
||||
int W = custom_zone.matrix_map->width;
|
||||
|
||||
BadVal = (ZoneJson["matrix_map"].size() != custom_zone.matrix_map->height);
|
||||
|
||||
unsigned int* MatrixARR = new unsigned int[H * W];
|
||||
|
||||
for(int MatrixMapRow = 0; MatrixMapRow < H; MatrixMapRow++)
|
||||
{
|
||||
/*-------------------------------------*\
|
||||
| If something went wrong then make no |
|
||||
| attempt to recover and just move on |
|
||||
| in a way that doesn't crash. Even 1 |
|
||||
| bad row can corrupt the map so skip |
|
||||
| the zone entirely |
|
||||
\*-------------------------------------*/
|
||||
if((custom_zone.matrix_map->width != ZoneJson["matrix_map"][MatrixMapRow].size()) || BadVal)
|
||||
{
|
||||
BadVal = true;
|
||||
break;
|
||||
}
|
||||
|
||||
for(int MatrixMapCol = 0; MatrixMapCol < W; MatrixMapCol++)
|
||||
{
|
||||
int Val = ZoneJson["matrix_map"][MatrixMapRow][MatrixMapCol];
|
||||
|
||||
if((signed)Val == -1)
|
||||
{
|
||||
MatrixARR[MatrixMapRow * W + MatrixMapCol] = NA;
|
||||
}
|
||||
else
|
||||
{
|
||||
MatrixARR[MatrixMapRow * W + MatrixMapCol] = (unsigned)Val;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
custom_zone.matrix_map->map = MatrixARR;
|
||||
}
|
||||
|
||||
/*---------------------------------------------*\
|
||||
| Don't add the zone if it is invalid |
|
||||
\*---------------------------------------------*/
|
||||
if(BadVal)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool UseCustomLabels = false;
|
||||
if(ZoneJson.contains("custom_labels"))
|
||||
{
|
||||
/*-----------------------------------------*\
|
||||
| If the count is correct and the zone is |
|
||||
| non-resizeable |
|
||||
\*-----------------------------------------*/
|
||||
if((ZoneJson["custom_labels"].size() == custom_zone.leds_count) && (custom_zone.leds_min == custom_zone.leds_max))
|
||||
{
|
||||
UseCustomLabels = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------*\
|
||||
| Set the LED names |
|
||||
\*---------------------------------------------*/
|
||||
for(int LED_ID = 0; LED_ID < (int)custom_zone.leds_count; LED_ID++)
|
||||
{
|
||||
led custom_led;
|
||||
if(UseCustomLabels)
|
||||
{
|
||||
/*-------------------------------------*\
|
||||
| Set the label to the user defined |
|
||||
| label |
|
||||
\*-------------------------------------*/
|
||||
custom_led.name = ZoneJson["custom_labels"][LED_ID];
|
||||
}
|
||||
else
|
||||
{
|
||||
/*-------------------------------------*\
|
||||
| Set default labels because something |
|
||||
| went wrong |
|
||||
\*-------------------------------------*/
|
||||
custom_led.name = ("Custom LED. Zone " + std::to_string(ZoneID) + ", LED " + std::to_string(LED_ID));
|
||||
}
|
||||
|
||||
leds.push_back(custom_led);
|
||||
}
|
||||
|
||||
zones.push_back(custom_zone);
|
||||
}
|
||||
|
||||
SetupColors();
|
||||
}
|
||||
else
|
||||
{
|
||||
bool zone_single = true;
|
||||
bool zone_linear = true;
|
||||
bool zone_resizable = false;
|
||||
bool zone_keyboard = false;
|
||||
bool zone_underglow = false;
|
||||
std::string name_setting = "";
|
||||
std::string type_setting = "keyboard";
|
||||
|
||||
if(debug_settings.contains("name"))
|
||||
{
|
||||
name_setting = debug_settings["name"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("type"))
|
||||
{
|
||||
type_setting = debug_settings["type"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("single"))
|
||||
{
|
||||
zone_single = debug_settings["single"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("linear"))
|
||||
{
|
||||
zone_linear = debug_settings["linear"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("resizable"))
|
||||
{
|
||||
zone_resizable = debug_settings["resizable"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("keyboard"))
|
||||
{
|
||||
zone_keyboard = debug_settings["keyboard"];
|
||||
}
|
||||
|
||||
if(debug_settings.contains("underglow"))
|
||||
{
|
||||
zone_underglow = debug_settings["underglow"];
|
||||
}
|
||||
|
||||
if(type_setting == "motherboard")
|
||||
{
|
||||
name = "Debug Motherboard";
|
||||
type = DEVICE_TYPE_MOTHERBOARD;
|
||||
}
|
||||
else if(type_setting == "dram")
|
||||
{
|
||||
name = "Debug DRAM";
|
||||
type = DEVICE_TYPE_DRAM;
|
||||
}
|
||||
else if(type_setting == "gpu")
|
||||
{
|
||||
name = "Debug GPU";
|
||||
type = DEVICE_TYPE_GPU;
|
||||
}
|
||||
else if(type_setting == "keyboard")
|
||||
{
|
||||
name = "Debug Keyboard";
|
||||
type = DEVICE_TYPE_KEYBOARD;
|
||||
}
|
||||
else if(type_setting == "mouse")
|
||||
{
|
||||
name = "Debug Mouse";
|
||||
type = DEVICE_TYPE_MOUSE;
|
||||
}
|
||||
else if(type_setting == "argb")
|
||||
{
|
||||
name = "Debug ARGB Controller";
|
||||
type = DEVICE_TYPE_LEDSTRIP;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Fill in debug controller information |
|
||||
\*---------------------------------------------------------*/
|
||||
description = name + " Device";
|
||||
vendor = name + " Vendor String";
|
||||
location = name + " Location String";
|
||||
version = name + " Version String";
|
||||
serial = name + " Serial String";
|
||||
|
||||
if(name_setting != "")
|
||||
{
|
||||
name = name_setting;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a direct mode |
|
||||
\*---------------------------------------------------------*/
|
||||
mode Direct;
|
||||
|
||||
Direct.name = "Direct";
|
||||
Direct.value = 0;
|
||||
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
Direct.color_mode = MODE_COLORS_PER_LED;
|
||||
|
||||
modes.push_back(Direct);
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a single zone/LED |
|
||||
\*---------------------------------------------------------*/
|
||||
if(zone_single)
|
||||
{
|
||||
zone single_zone;
|
||||
|
||||
single_zone.name = "Single Zone";
|
||||
single_zone.type = ZONE_TYPE_SINGLE;
|
||||
single_zone.leds_min = 1;
|
||||
single_zone.leds_max = 1;
|
||||
single_zone.leds_count = 1;
|
||||
single_zone.matrix_map = NULL;
|
||||
|
||||
zones.push_back(single_zone);
|
||||
|
||||
led single_led;
|
||||
|
||||
single_led.name = "Single LED";
|
||||
|
||||
leds.push_back(single_led);
|
||||
|
||||
led_alt_names.push_back("");
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a linear zone |
|
||||
\*---------------------------------------------------------*/
|
||||
if(zone_linear)
|
||||
{
|
||||
zone linear_zone;
|
||||
|
||||
linear_zone.name = "Linear Zone";
|
||||
linear_zone.type = ZONE_TYPE_LINEAR;
|
||||
linear_zone.leds_min = 10;
|
||||
linear_zone.leds_max = 10;
|
||||
linear_zone.leds_count = 10;
|
||||
linear_zone.matrix_map = NULL;
|
||||
|
||||
zones.push_back(linear_zone);
|
||||
|
||||
for(std::size_t led_idx = 0; led_idx < 10; led_idx++)
|
||||
{
|
||||
led linear_led;
|
||||
|
||||
linear_led.name = "Linear LED " + std::to_string(led_idx);
|
||||
|
||||
leds.push_back(linear_led);
|
||||
|
||||
led_alt_names.push_back("");
|
||||
}
|
||||
}
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a keyboard matrix zone |
|
||||
\*---------------------------------------------------------*/
|
||||
if(zone_keyboard)
|
||||
{
|
||||
KEYBOARD_LAYOUT layout = KEYBOARD_LAYOUT::KEYBOARD_LAYOUT_ANSI_QWERTY;
|
||||
KEYBOARD_SIZE size = KEYBOARD_SIZE::KEYBOARD_SIZE_FULL;
|
||||
|
||||
if(debug_settings.contains("layout"))
|
||||
{
|
||||
KEYBOARD_LAYOUT temp_layout = debug_settings["layout"];
|
||||
|
||||
if(temp_layout < NUM_LAYOUTS)
|
||||
{
|
||||
layout = temp_layout;
|
||||
}
|
||||
}
|
||||
|
||||
if(debug_settings.contains("size"))
|
||||
{
|
||||
size = debug_settings["size"];
|
||||
}
|
||||
|
||||
KeyboardLayoutManager new_kb(layout, size);
|
||||
|
||||
description += ", Layout: " + layout_names[layout] + ", Size: " + new_kb.GetName();
|
||||
|
||||
/*-----------------------------------------------------*\
|
||||
| Check for custom key inserts and swaps |
|
||||
\*-----------------------------------------------------*/
|
||||
const char* change_keys = "change_keys";
|
||||
|
||||
if(debug_settings.contains(change_keys))
|
||||
{
|
||||
std::vector<keyboard_led> change;
|
||||
|
||||
const char* ins_row = "ins_row";
|
||||
const char* rmv_key = "rmv_key";
|
||||
const char* rmv_row = "rmv_row";
|
||||
const char* swp_key = "swp_key";
|
||||
|
||||
const char* dbg_zone = "Zone";
|
||||
const char* dbg_row = "Row";
|
||||
const char* dbg_col = "Col";
|
||||
const char* dbg_val = "Val";
|
||||
const char* dbg_name = "Name";
|
||||
const char* dbg_opcode = "Opcode";
|
||||
|
||||
for(size_t i = 0; i < debug_settings[change_keys].size(); i++)
|
||||
{
|
||||
keyboard_led* key = new keyboard_led;
|
||||
|
||||
key->zone = debug_settings[change_keys][i][dbg_zone];
|
||||
key->row = debug_settings[change_keys][i][dbg_row];
|
||||
key->col = debug_settings[change_keys][i][dbg_col];
|
||||
key->value = debug_settings[change_keys][i][dbg_val];
|
||||
key->name = debug_settings[change_keys][i][dbg_name].get_ref<const std::string&>().c_str();
|
||||
|
||||
if(debug_settings[change_keys][i][dbg_opcode] == ins_row)
|
||||
{
|
||||
key->opcode = KEYBOARD_OPCODE_INSERT_ROW;
|
||||
}
|
||||
else if(debug_settings[change_keys][i][dbg_opcode] == rmv_key)
|
||||
{
|
||||
key->opcode = KEYBOARD_OPCODE_REMOVE_SHIFT_LEFT;
|
||||
}
|
||||
else if(debug_settings[change_keys][i][dbg_opcode] == rmv_row)
|
||||
{
|
||||
key->opcode = KEYBOARD_OPCODE_REMOVE_ROW;
|
||||
}
|
||||
else if(debug_settings[change_keys][i][dbg_opcode] == swp_key)
|
||||
{
|
||||
key->opcode = KEYBOARD_OPCODE_SWAP_ONLY;
|
||||
}
|
||||
else
|
||||
{
|
||||
key->opcode = KEYBOARD_OPCODE_INSERT_SHIFT_RIGHT;
|
||||
}
|
||||
|
||||
change.push_back(*key);
|
||||
}
|
||||
|
||||
new_kb.ChangeKeys(change);
|
||||
}
|
||||
|
||||
zone keyboard_zone;
|
||||
|
||||
keyboard_zone.name = "Keyboard Zone";
|
||||
keyboard_zone.type = ZONE_TYPE_MATRIX;
|
||||
keyboard_zone.leds_min = new_kb.GetKeyCount();
|
||||
keyboard_zone.leds_max = new_kb.GetKeyCount();
|
||||
keyboard_zone.leds_count = new_kb.GetKeyCount();
|
||||
keyboard_zone.matrix_map = new matrix_map_type;
|
||||
keyboard_zone.matrix_map->height = new_kb.GetRowCount();
|
||||
keyboard_zone.matrix_map->width = new_kb.GetColumnCount();
|
||||
keyboard_zone.matrix_map->map = new unsigned int[keyboard_zone.matrix_map->height * keyboard_zone.matrix_map->width];
|
||||
|
||||
new_kb.GetKeyMap(keyboard_zone.matrix_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT);
|
||||
|
||||
zones.push_back(keyboard_zone);
|
||||
|
||||
for(unsigned int led_idx = 0; led_idx < keyboard_zone.leds_count; led_idx++)
|
||||
{
|
||||
led keyboard_led;
|
||||
|
||||
keyboard_led.name = new_kb.GetKeyNameAt(led_idx);
|
||||
|
||||
leds.push_back(keyboard_led);
|
||||
|
||||
led_alt_names.push_back(new_kb.GetKeyAltNameAt(led_idx));
|
||||
}
|
||||
}
|
||||
/*---------------------------------------------------------*\
|
||||
| Create an underglow matrix zone |
|
||||
\*---------------------------------------------------------*/
|
||||
if(zone_underglow)
|
||||
{
|
||||
zone underglow_zone;
|
||||
|
||||
underglow_zone.name = "Underglow Zone";
|
||||
underglow_zone.type = ZONE_TYPE_MATRIX;
|
||||
underglow_zone.leds_min = 30;
|
||||
underglow_zone.leds_max = 30;
|
||||
underglow_zone.leds_count = 30;
|
||||
underglow_zone.matrix_map = new matrix_map_type;
|
||||
underglow_zone.matrix_map->height = 3;
|
||||
underglow_zone.matrix_map->width = 10;
|
||||
underglow_zone.matrix_map->map = (unsigned int*)&debug_keyboard_underglow_map;
|
||||
|
||||
zones.push_back(underglow_zone);
|
||||
|
||||
for(std::size_t led_idx = 0; led_idx < underglow_zone.leds_count; led_idx++)
|
||||
{
|
||||
led underglow_led;
|
||||
|
||||
underglow_led.name = "Underglow LED " + std::to_string(led_idx);;
|
||||
|
||||
leds.push_back(underglow_led);
|
||||
|
||||
led_alt_names.push_back("");
|
||||
}
|
||||
}
|
||||
/*---------------------------------------------------------*\
|
||||
| Create a resizable linear zone |
|
||||
\*---------------------------------------------------------*/
|
||||
if(zone_resizable)
|
||||
{
|
||||
zone resizable_zone;
|
||||
|
||||
resizable_zone.name = "Resizable Zone";
|
||||
resizable_zone.type = ZONE_TYPE_LINEAR;
|
||||
resizable_zone.leds_min = 0;
|
||||
resizable_zone.leds_max = 100;
|
||||
resizable_zone.leds_count = 0;
|
||||
resizable_zone.matrix_map = NULL;
|
||||
|
||||
zones.push_back(resizable_zone);
|
||||
}
|
||||
}
|
||||
|
||||
SetupColors();
|
||||
}
|
||||
|
||||
RGBController_Debug::~RGBController_Debug()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_Debug::SetupZones()
|
||||
{
|
||||
|
||||
}
|
||||
|
|
@ -66,3 +611,28 @@ void RGBController_Debug::ResizeZone(int index, int new_size)
|
|||
|
||||
SetupColors();
|
||||
}
|
||||
|
||||
void RGBController_Debug::DeviceUpdateLEDs()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_Debug::UpdateZoneLEDs(int /*zone*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_Debug::UpdateSingleLED(int /*led*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_Debug::SetCustomMode()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_Debug::DeviceUpdateMode()
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
/*---------------------------------------------------------*\
|
||||
| RGBController_Debug.h |
|
||||
| |
|
||||
| RGBController for debug devices |
|
||||
| Debug RGBController that can mimic various devices for |
|
||||
| development and test purposes |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 31 Jul 2025 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
|
|
@ -9,11 +12,25 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "RGBController_Dummy.h"
|
||||
#include <nlohmann/json.hpp>
|
||||
#include "RGBController.h"
|
||||
|
||||
class RGBController_Debug : public RGBController_Dummy
|
||||
using json = nlohmann::json;
|
||||
|
||||
class RGBController_Debug : public RGBController
|
||||
{
|
||||
public:
|
||||
RGBController_Debug();
|
||||
void ResizeZone(int zone, int newSize) override;
|
||||
RGBController_Debug(bool custom_controller, json debug_settings);
|
||||
~RGBController_Debug();
|
||||
|
||||
void SetupZones();
|
||||
|
||||
void ResizeZone(int zone, int new_size);
|
||||
|
||||
void DeviceUpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
void SetCustomMode();
|
||||
void DeviceUpdateMode();
|
||||
};
|
||||
|
|
|
|||
|
|
@ -0,0 +1,145 @@
|
|||
/*---------------------------------------------------------*\
|
||||
| DebugSettingsEntry.cpp |
|
||||
| |
|
||||
| User interface for OpenRGB Debug settings entry |
|
||||
| |
|
||||
| Adam Honse <calcprogrammer1@gmail.com> 30 Jul 2025 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#include "DebugSettingsEntry.h"
|
||||
#include "ui_DebugSettingsEntry.h"
|
||||
#include "ManualDevicesTypeManager.h"
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
#define NUM_TYPES 6
|
||||
|
||||
const std::string types[] =
|
||||
{
|
||||
"motherboard",
|
||||
"dram",
|
||||
"gpu",
|
||||
"keyboard",
|
||||
"mouse",
|
||||
"argb"
|
||||
};
|
||||
|
||||
DebugSettingsEntry::DebugSettingsEntry(QWidget *parent) :
|
||||
BaseManualDeviceEntry(parent),
|
||||
ui(new Ui::DebugSettingsEntry)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->TypeComboBox->addItem("motherboard");
|
||||
ui->TypeComboBox->addItem("dram");
|
||||
ui->TypeComboBox->addItem("gpu");
|
||||
ui->TypeComboBox->addItem("keyboard");
|
||||
ui->TypeComboBox->addItem("mouse");
|
||||
ui->TypeComboBox->addItem("argb");
|
||||
|
||||
ui->LayoutComboBox->addItem("Default");
|
||||
ui->LayoutComboBox->addItem("ANSI QWERTY");
|
||||
ui->LayoutComboBox->addItem("ISO QWERTY");
|
||||
ui->LayoutComboBox->addItem("ISO QWERTZ");
|
||||
ui->LayoutComboBox->addItem("ISO AZERTY");
|
||||
ui->LayoutComboBox->addItem("JIS");
|
||||
}
|
||||
|
||||
DebugSettingsEntry::~DebugSettingsEntry()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void DebugSettingsEntry::changeEvent(QEvent *event)
|
||||
{
|
||||
if(event->type() == QEvent::LanguageChange)
|
||||
{
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
}
|
||||
|
||||
void DebugSettingsEntry::loadFromSettings(const json& data)
|
||||
{
|
||||
if(data.contains("name"))
|
||||
{
|
||||
ui->NameEdit->setText(QString::fromStdString(data["name"]));
|
||||
}
|
||||
|
||||
if(data.contains("type"))
|
||||
{
|
||||
for(unsigned int type_idx = 0; type_idx < NUM_TYPES; type_idx++)
|
||||
{
|
||||
if(data["type"] == types[type_idx])
|
||||
{
|
||||
ui->TypeComboBox->setCurrentIndex(type_idx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(data.contains("layout"))
|
||||
{
|
||||
ui->LayoutComboBox->setCurrentIndex(data["layout"]);
|
||||
}
|
||||
|
||||
if(data.contains("single"))
|
||||
{
|
||||
ui->SingleCheckBox->setChecked(data["single"]);
|
||||
}
|
||||
|
||||
if(data.contains("linear"))
|
||||
{
|
||||
ui->LinearCheckBox->setChecked(data["linear"]);
|
||||
}
|
||||
|
||||
if(data.contains("resizable"))
|
||||
{
|
||||
ui->ResizableCheckBox->setChecked(data["resizable"]);
|
||||
}
|
||||
|
||||
if(data.contains("keyboard"))
|
||||
{
|
||||
ui->KeyboardCheckBox->setChecked(data["keyboard"]);
|
||||
}
|
||||
|
||||
if(data.contains("underglow"))
|
||||
{
|
||||
ui->UnderglowCheckBox->setChecked(data["underglow"]);
|
||||
}
|
||||
}
|
||||
|
||||
json DebugSettingsEntry::saveSettings()
|
||||
{
|
||||
json result;
|
||||
|
||||
result["name"] = ui->NameEdit->text().toStdString();
|
||||
result["type"] = types[ui->TypeComboBox->currentIndex()];
|
||||
result["layout"] = ui->LayoutComboBox->currentIndex();
|
||||
result["single"] = ui->SingleCheckBox->isChecked();
|
||||
result["linear"] = ui->LinearCheckBox->isChecked();
|
||||
result["resizable"] = ui->ResizableCheckBox->isChecked();
|
||||
result["keyboard"] = ui->KeyboardCheckBox->isChecked();
|
||||
result["underglow"] = ui->UnderglowCheckBox->isChecked();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool DebugSettingsEntry::isDataValid()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static BaseManualDeviceEntry* SpawnDebugEntry(const json& data)
|
||||
{
|
||||
DebugSettingsEntry* entry = new DebugSettingsEntry;
|
||||
entry->loadFromSettings(data);
|
||||
return entry;
|
||||
}
|
||||
|
||||
static const char* DebugDeviceName = QT_TRANSLATE_NOOP("ManualDevice", "Debug Device");
|
||||
|
||||
REGISTER_MANUAL_DEVICE_TYPE(DebugDeviceName, "DebugDevices", SpawnDebugEntry);
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
/*---------------------------------------------------------*\
|
||||
| DebugSettingsEntry.h |
|
||||
| |
|
||||
| User interface for OpenRGB Debug settings entry |
|
||||
| |
|
||||
| Adam Honse <calcprogrammer1@gmail.com> 30 Jul 2025 |
|
||||
| |
|
||||
| This file is part of the OpenRGB project |
|
||||
| SPDX-License-Identifier: GPL-2.0-only |
|
||||
\*---------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BaseManualDeviceEntry.h"
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class DebugSettingsEntry;
|
||||
}
|
||||
|
||||
class DebugSettingsEntry : public BaseManualDeviceEntry
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit DebugSettingsEntry(QWidget *parent = nullptr);
|
||||
~DebugSettingsEntry();
|
||||
void loadFromSettings(const json& data);
|
||||
json saveSettings() override;
|
||||
bool isDataValid() override;
|
||||
|
||||
private:
|
||||
Ui::DebugSettingsEntry *ui;
|
||||
|
||||
private slots:
|
||||
void changeEvent(QEvent *event) override;
|
||||
};
|
||||
|
|
@ -0,0 +1,114 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>DebugSettingsEntry</class>
|
||||
<widget class="QWidget" name="DebugSettingsEntry">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>293</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Maximum">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string notr="true">Debug Settings Entry</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="0" colspan="2">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Debug Device</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="TypeLabel">
|
||||
<property name="text">
|
||||
<string>Type:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="NameEdit">
|
||||
<property name="placeholderText">
|
||||
<string>Device Name</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="TypeComboBox"/>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="2">
|
||||
<widget class="QGroupBox" name="groupBox_Zones">
|
||||
<property name="title">
|
||||
<string>Zones</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="KeyboardCheckBox">
|
||||
<property name="text">
|
||||
<string>Keyboard</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QCheckBox" name="LinearCheckBox">
|
||||
<property name="text">
|
||||
<string>Linear</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="SingleCheckBox">
|
||||
<property name="text">
|
||||
<string>Single</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="ResizableCheckBox">
|
||||
<property name="text">
|
||||
<string>Resizable</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="UnderglowCheckBox">
|
||||
<property name="text">
|
||||
<string>Underglow</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="NameLabel">
|
||||
<property name="text">
|
||||
<string>Name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="LayoutLabel">
|
||||
<property name="text">
|
||||
<string>Layout:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="LayoutComboBox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
|
@ -184,7 +184,6 @@ void ManualDevicesSettingsPage::clearList()
|
|||
void ManualDevicesSettingsPage::setUnsavedChanges(bool v)
|
||||
{
|
||||
unsavedChanges = v;
|
||||
ui->saveConfigurationButton->setEnabled(v && checkValidToSave());
|
||||
|
||||
if(v)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue