Support for Lian Li UNI Hub SL V2

This commit is contained in:
Will Kennedy 2023-01-25 19:05:09 +00:00 committed by Adam Honse
parent 4baf19f13a
commit 3cf9750660
6 changed files with 1058 additions and 0 deletions

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@ -30,6 +30,8 @@
#include "RGBController_LianLiUniHubAL.h"
#include "LianLiUniHub_AL10Controller.h"
#include "RGBController_LianLiUniHub_AL10.h"
#include "LianLiUniHubSLV2Controller.h"
#include "RGBController_LianLiUniHubSLV2.h"
/*-----------------------------------------------------*\
| ENE USB vendor ID |
@ -46,6 +48,7 @@
\*-----------------------------------------------------*/
#define UNI_HUB_PID 0x7750
#define UNI_HUB_AL_PID 0xA101
#define UNI_HUB_SLV2_PID 0xA103
/*----------------------------------------------------------------------------*\
| The Uni Hub is controlled by sending control transfers to various wIndex |
@ -174,6 +177,19 @@ void DetectLianLiUniHubAL(hid_device_info* info, const std::string& name)
}
} /* DetectLianLiUniHubAL() */
void DetectLianLiUniHubSLV2(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
LianLiUniHubSLV2Controller* controller = new LianLiUniHubSLV2Controller(dev, info->path, name);
RGBController_LianLiUniHubSLV2* rgb_controller = new RGBController_LianLiUniHubSLV2(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectLianLiUniHubSLV2() */
void DetectStrimerControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
@ -190,6 +206,7 @@ void DetectStrimerControllers(hid_device_info* info, const std::string& name)
REGISTER_DETECTOR("Lian Li Uni Hub", DetectLianLiUniHub);
REGISTER_HID_DETECTOR_IPU("Lian Li Uni Hub - AL", DetectLianLiUniHubAL, ENE_USB_VID, UNI_HUB_AL_PID, 0x01, 0xFF72, 0xA1);
REGISTER_HID_DETECTOR_IPU("Lian Li Uni Hub - SL V2", DetectLianLiUniHubSLV2, ENE_USB_VID, UNI_HUB_SLV2_PID, 0x01, 0xFF72, 0xA1);
/*---------------------------------------------------------------------------------------------------------*\
| Entries for dynamic UDEV rules |
| |

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@ -0,0 +1,320 @@
/*-----------------------------------------*\
| LianLiUniHubSLV2Controller.cpp |
| |
| Driver for Lian Li Uni Hub SLV2 USB |
| lighting controller |
| |
| Will Kennedy 01/17/2023 |
| Oliver P 04/26/2022 |
| Credit to Luca Lovisa for original work. |
\*-----------------------------------------*/
#include "LianLiUniHubSLV2Controller.h"
#include <string.h>
using namespace std::chrono_literals;
LianLiUniHubSLV2Controller::LianLiUniHubSLV2Controller(hid_device* dev_handle, const char* path, std::string dev_name)
{
dev = dev_handle;
location = path;
name = dev_name;
}
LianLiUniHubSLV2Controller::~LianLiUniHubSLV2Controller()
{
hid_close(dev);
}
std::string LianLiUniHubSLV2Controller::GetDeviceLocation()
{
return("HID: " + location);
}
std::string LianLiUniHubSLV2Controller::GetFirmwareVersionString()
{
wchar_t product_string[40];
int ret = hid_get_product_string(dev, product_string, 40);
if (ret != 0)
{
return ("");
}
std::wstring return_wstring = product_string;
std::string return_string(return_wstring.begin(),return_wstring.end());
return(return_string.substr(return_string.find_last_of("-")+1,4).c_str());
}
std::string LianLiUniHubSLV2Controller::GetName()
{
return(name);
}
std::string LianLiUniHubSLV2Controller::GetSerialString()
{
wchar_t serial_string[20];
int ret = hid_get_serial_number_string(dev, serial_string, 20);
if (ret != 0)
{
return ("");
}
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
float brightnessLimit(RGBColor color)
{
/*---------------------------------------------------------*\
| Limiter to protect LEDs |
\*---------------------------------------------------------*/
if(UNIHUB_SLV2_LED_LIMITER && (RGBGetRValue(color) + RGBGetBValue(color) + RGBGetGValue(color) > 460))
{
return 460.f / (RGBGetRValue(color) + RGBGetBValue(color) + RGBGetGValue(color));
}
return 1;
}
void LianLiUniHubSLV2Controller::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors, float brightness)
{
unsigned char led_data[16 * 6 * 3];
int fan_idx = 0;
int mod_led_idx;
int cur_led_idx;
if(num_colors == 0)
{
return; // Do nothing, channel isn't in use
}
for(unsigned int led_idx = 0; led_idx < num_colors; led_idx++)
{
mod_led_idx = (led_idx % 16);
if((mod_led_idx == 0) && (led_idx != 0))
{
fan_idx++;
}
float brightness_scale = brightness * brightnessLimit(colors[led_idx]);
//Determine current position of led_data array from colors array
cur_led_idx = ((mod_led_idx + (fan_idx * 16)) * 3);
led_data[cur_led_idx + 0] = RGBGetRValue(colors[led_idx]) * brightness_scale;
led_data[cur_led_idx + 1] = RGBGetBValue(colors[led_idx]) * brightness_scale;
led_data[cur_led_idx + 2] = RGBGetGValue(colors[led_idx]) * brightness_scale;
}
/*---------------------------------------------------------*\
| Send fan LED data |
\*---------------------------------------------------------*/
SendStartAction
(
channel, // Current channel
(fan_idx + 1) // Number of fans
);
SendColorData
(
channel, // Channel
(fan_idx + 1)*16,
led_data
);
SendCommitAction
(
channel, // Channel
UNIHUB_SLV2_LED_MODE_STATIC_COLOR, // Effect
UNIHUB_SLV2_LED_SPEED_000, // Speed
UNIHUB_SLV2_LED_DIRECTION_LTR, // Direction
UNIHUB_SLV2_LED_BRIGHTNESS_100 // Brightness
);
}
void LianLiUniHubSLV2Controller::SetChannelMode(unsigned char channel, const mode active_mode, unsigned int num_fans)
{
static unsigned int brightness_code[5] =
{
UNIHUB_SLV2_LED_BRIGHTNESS_000,
UNIHUB_SLV2_LED_BRIGHTNESS_025,
UNIHUB_SLV2_LED_BRIGHTNESS_050,
UNIHUB_SLV2_LED_BRIGHTNESS_075,
UNIHUB_SLV2_LED_BRIGHTNESS_100
};
static unsigned int speed_code[5] =
{
UNIHUB_SLV2_LED_SPEED_000,
UNIHUB_SLV2_LED_SPEED_025,
UNIHUB_SLV2_LED_SPEED_050,
UNIHUB_SLV2_LED_SPEED_075,
UNIHUB_SLV2_LED_SPEED_100
};
unsigned char fan_led_data[16 * 6 * 3];
int cur_led_idx;
float brightness;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(fan_led_data, 0x00, sizeof(fan_led_data));
std::vector<RGBColor> colors = active_mode.colors;
unsigned int num_colors = colors.size();
if(!colors.empty()) // Update led_data if there's colors
{
brightness = static_cast<float>(active_mode.brightness)/4;
if (num_colors == 6)
{
for(unsigned int i = 0; i < 6; i++)
{
float brightness_scale = brightness * brightnessLimit(colors[i]);
for(unsigned int led_idx = 0; led_idx < 16 * 3; led_idx += 3)
{
cur_led_idx = (i * 16 * 3) + led_idx;
fan_led_data[cur_led_idx + 0] = (RGBGetRValue(colors[i]) * brightness_scale);
fan_led_data[cur_led_idx + 1] = (RGBGetBValue(colors[i]) * brightness_scale);
fan_led_data[cur_led_idx + 2] = (RGBGetGValue(colors[i]) * brightness_scale);
}
}
}
else
{
colors.resize(4);
for(unsigned int i = num_colors; i < 4; i++)
{
colors[i] = 0x00;
}
// needs a 72 length array of 4 colors, even if less are defined
for(unsigned int j = 0; j < 4; j++)
{
float brightness_scale = brightness * brightnessLimit(colors[j]);
for(unsigned int i = 0; i < 6; i++)
{
cur_led_idx = (i * 12) + (j * 3);
fan_led_data[cur_led_idx + 0] = RGBGetRValue(colors[j]) * brightness_scale;
fan_led_data[cur_led_idx + 1] = RGBGetBValue(colors[j]) * brightness_scale;
fan_led_data[cur_led_idx + 2] = RGBGetGValue(colors[j]) * brightness_scale;
}
}
}
}
SendStartAction
(
channel, // Current channel
(num_fans + 1) // Number of fans
);
SendColorData
(
channel, // Channel
(num_fans + 1)*16,
fan_led_data // Data
);
SendCommitAction
(
channel, // Channel
active_mode.value, // Effect
speed_code[active_mode.speed], // Speed
active_mode.direction, // Direction
brightness_code[active_mode.brightness] // Brightness
);
}
void LianLiUniHubSLV2Controller::SendStartAction(unsigned char channel, unsigned int num_fans)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = UNIHUB_SLV2_TRANSACTION_ID;
usb_buf[0x01] = 0x10;
usb_buf[0x02] = 0x60;
usb_buf[0x03] = (channel << 4) + num_fans;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, sizeof(usb_buf));
std::this_thread::sleep_for(5ms);
}
void LianLiUniHubSLV2Controller::SendColorData(unsigned char channel, unsigned int num_leds, unsigned char* led_data)
{
/*---------------------------------------------------------*\
| Send LED data |
\*---------------------------------------------------------*/
unsigned char usb_buf[353];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = UNIHUB_SLV2_TRANSACTION_ID;
usb_buf[0x01] = 0x30 + channel; // action + channel(30 = channel 1, 31 = channel 2, etc.)
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x02], led_data, num_leds * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, sizeof(usb_buf));
std::this_thread::sleep_for(5ms);
}
void LianLiUniHubSLV2Controller::SendCommitAction(unsigned char channel, unsigned char effect, unsigned char speed, unsigned int direction, unsigned int brightness)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = UNIHUB_SLV2_TRANSACTION_ID;
usb_buf[0x01] = 0x10 + channel; // Channel+device (10 = channel 1, 11 = channel 2, etc.)
usb_buf[0x02] = effect; // Effect
usb_buf[0x03] = speed; // Speed, 02=0%, 01=25%, 00=50%, ff=75%, fe=100%
usb_buf[0x04] = direction; // Direction, right=00, left=01
usb_buf[0x05] = brightness; // Brightness, 0=100%, 1= 75%, 2 = 50%, 3 = 25%, 8 = 0%
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, sizeof(usb_buf));
std::this_thread::sleep_for(5ms);
}

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@ -0,0 +1,224 @@
/*-----------------------------------------*\
| LianLiHubSLV2Controller.h |
| |
| Definitions and types for Lian Li SLV2120|
| |
| Will Kennedy 01/17/2023 |
| Oliver P 04/26/2022 |
| Credit to Luca Lovisa for original work. |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
/*----------------------------------------------------------------------------*\
| Global definitions. |
\*----------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------*\
| Definitions related to zone Sizes |
\*----------------------------------------------------------------------------*/
enum
{
UNIHUB_SLV2_CHANNEL_COUNT = 0x04, /* Channel count */
UNIHUB_SLV2_CHAN_LED_COUNT = 0x10 * 6, /* Max-LED per channel count - 96 */
};
/*----------------------------------------------------------------------------*\
| Definitions related to LED configuration. |
\*----------------------------------------------------------------------------*/
// Used for sync'd mode between Fan and Edge
enum
{
UNIHUB_SLV2_LED_MODE_STATIC_COLOR = 0x01, // full data array
UNIHUB_SLV2_LED_MODE_BREATHING = 0x02, // full data array
UNIHUB_SLV2_LED_MODE_RAINBOW_MORPH = 0x04, // no array
UNIHUB_SLV2_LED_MODE_RAINBOW = 0x05, // no array
UNIHUB_SLV2_LED_MODE_STAGGERED = 0x18, // size 2
UNIHUB_SLV2_LED_MODE_TIDE = 0x1A, // size 2
UNIHUB_SLV2_LED_MODE_RUNWAY = 0x1C, // size 2
UNIHUB_SLV2_LED_MODE_MIXING = 0x1E, // size 2
UNIHUB_SLV2_LED_MODE_STACK = 0x20, // size 1
UNIHUB_SLV2_LED_MODE_STACK_MULTI_COLOR = 0x21, // no array
UNIHUB_SLV2_LED_MODE_NEON = 0x22, // no array
UNIHUB_SLV2_LED_MODE_COLOR_CYCLE = 0x23, // size 3
UNIHUB_SLV2_LED_MODE_METEOR = 0x24, // size 2
UNIHUB_SLV2_LED_MODE_VOICE = 0x26, // no array
UNIHUB_SLV2_LED_MODE_GROOVE = 0x27, // size 2
UNIHUB_SLV2_LED_MODE_RENDER = 0x28, // size 4
UNIHUB_SLV2_LED_MODE_TUNNEL = 0x29, // size 4
// merged modes
UNIHUB_SLV2_LED_MODE_METEOR_MERGED = 0x2A,
UNIHUB_SLV2_LED_MODE_RUNWAY_MERGED = 0x2B,
UNIHUB_SLV2_LED_MODE_TIDE_MERGED = 0x2C,
UNIHUB_SLV2_LED_MODE_MIXING_MERGED = 0x2D,
UNIHUB_SLV2_LED_MODE_STACK_MULTI_COLOR_MERGED = 0x2E
};
enum
{
UNIHUB_SLV2_LED_SPEED_000 = 0x02, /* Very slow speed */
UNIHUB_SLV2_LED_SPEED_025 = 0x01, /* Rather slow speed */
UNIHUB_SLV2_LED_SPEED_050 = 0x00, /* Medium speed */
UNIHUB_SLV2_LED_SPEED_075 = 0xFF, /* Rather fast speed */
UNIHUB_SLV2_LED_SPEED_100 = 0xFE, /* Very fast speed */
};
enum
{
UNIHUB_SLV2_LED_DIRECTION_LTR = 0x00, /* Left-to-Right direction */
UNIHUB_SLV2_LED_DIRECTION_RTL = 0x01, /* Right-to-Left direction */
};
enum
{
UNIHUB_SLV2_LED_BRIGHTNESS_000 = 0x08, /* Very dark (off) */
UNIHUB_SLV2_LED_BRIGHTNESS_025 = 0x03, /* Rather dark */
UNIHUB_SLV2_LED_BRIGHTNESS_050 = 0x02, /* Medium bright */
UNIHUB_SLV2_LED_BRIGHTNESS_075 = 0x01, /* Rather bright */
UNIHUB_SLV2_LED_BRIGHTNESS_100 = 0x00, /* Very bright */
};
enum
{
UNIHUB_SLV2_LED_LIMITER = 0x01 /* Limit the color white to 999999 as per manufacturer limits */
};
/*----------------------------------------------------------------------------*\
| Definitions related to packet configuration. |
\*----------------------------------------------------------------------------*/
enum
{
UNIHUB_SLV2_TRANSACTION_ID = 0xE0, /* Command value to start all packets */
};
/*----------------------------------------------------------------------------*\
| Uni Hub SLV2 controller. |
\*----------------------------------------------------------------------------*/
class LianLiUniHubSLV2Controller
{
public:
LianLiUniHubSLV2Controller(hid_device* dev_handle, const char* path, std::string dev_name);
~LianLiUniHubSLV2Controller();
std::string GetDeviceLocation();
std::string GetFirmwareVersionString();
std::string GetName();
std::string GetSerialString();
void SetChannelMode
(
unsigned char channel,
const mode active_mode,
unsigned int num_fans
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors,
float brightness
);
void SendStartAction
(
unsigned char channel,
unsigned int num_fans
);
void SendColorData
(
unsigned char channel, // Zone index
unsigned int num_leds,
unsigned char* led_data // Color data payload
);
void SendCommitAction
(
unsigned char channel, // Zone index
unsigned char effect,
unsigned char speed,
unsigned int direction,
unsigned int brightness
);
private:
/* The Uni Hub requires colors in RBG order */
struct Color
{
uint8_t r;
uint8_t b;
uint8_t g;
};
/* The values correspond to the definitions above */
struct Channel
{
uint8_t index;
uint8_t anyFanCountOffset;
uint8_t anyFanCount;
uint16_t ledActionAddress;
uint16_t ledCommitAddress;
uint16_t ledModeAddress;
uint16_t ledSpeedAddress;
uint16_t ledDirectionAddress;
uint16_t ledBrightnessAddress;
Color colors[UNIHUB_SLV2_CHAN_LED_COUNT];
uint8_t ledMode;
uint8_t ledSpeed;
uint8_t ledDirection;
uint8_t ledBrightness;
uint16_t fanHubActionAddress;
uint16_t fanHubCommitAddress;
uint16_t fanPwmActionAddress;
uint16_t fanPwmCommitAddress;
uint16_t fanRpmActionAddress;
uint16_t fanSpeed;
};
private:
hid_device* dev;
unsigned short dev_pid;
/*---------------------------------------------------------*\
| Device-specific protocol settings |
\*---------------------------------------------------------*/
unsigned char dev_transaction_id;
unsigned char dev_led_id;
/*---------------------------------------------------------*\
| Device information strings |
\*---------------------------------------------------------*/
std::string firmware_version;
std::string location;
std::string name;
device_type type;
/*---------------------------------------------------------*\
| HID report index for request and response |
\*---------------------------------------------------------*/
unsigned char report_index;
unsigned char response_index;
};

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/*-----------------------------------------*\
| RGBController_LianLiUniHubSLV2.cpp |
| |
| Generic RGB Interface for Lian Li Uni |
| Hub SLV2 USB controller driver |
| |
| Will Kennedy 01/17/2023 |
| Oliver P 04/26/2022 |
| Credit to Luca Lovisa for original work. |
\*-----------------------------------------*/
#include "RGBController_LianLiUniHubSLV2.h"
#include <string>
/**------------------------------------------------------------------*\
@name Lian Li Uni Hub SLV2
@type USB
@save :x:
@direct :rotating_light:
@effects :white_check_mark:
@detectors DetectLianLiUniHubSLV2
@comment
\*-------------------------------------------------------------------*/
RGBController_LianLiUniHubSLV2::RGBController_LianLiUniHubSLV2(LianLiUniHubSLV2Controller* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = "Lian Li";
type = DEVICE_TYPE_COOLER;
description = "Lian Li Uni Hub - SL V2";
version = controller->GetFirmwareVersionString();
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
initializedMode = false;
mode Custom;
Custom.name = "Custom";
Custom.value = UNIHUB_SLV2_LED_MODE_STATIC_COLOR;
Custom.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
Custom.brightness_min = 0;
Custom.brightness_max = 50;
Custom.brightness = 37;
Custom.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Custom);
mode StaticColor;
StaticColor.name = "Static";
StaticColor.value = UNIHUB_SLV2_LED_MODE_STATIC_COLOR;
StaticColor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
StaticColor.brightness_min = 0;
StaticColor.brightness_max = 4;
StaticColor.colors_min = 0;
StaticColor.colors_max = 6;
StaticColor.brightness = 4;
StaticColor.color_mode = MODE_COLORS_MODE_SPECIFIC;
StaticColor.colors.resize(6);
modes.push_back(StaticColor);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = UNIHUB_SLV2_LED_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.speed_min = 0;
Breathing.speed_max = 4;
Breathing.brightness_min = 0;
Breathing.brightness_max = 4;
Breathing.colors_min = 0;
Breathing.colors_max = 6;
Breathing.speed = 2;
Breathing.brightness = 4;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(6);
modes.push_back(Breathing);
mode RainbowMorph;
RainbowMorph.name = "Spectrum Cycle";
RainbowMorph.value = UNIHUB_SLV2_LED_MODE_RAINBOW_MORPH;
RainbowMorph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
RainbowMorph.speed_min = 0;
RainbowMorph.speed_max = 4;
RainbowMorph.brightness_min = 0;
RainbowMorph.brightness_max = 4;
RainbowMorph.speed = 2;
RainbowMorph.brightness = 4;
RainbowMorph.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowMorph);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = UNIHUB_SLV2_LED_MODE_RAINBOW;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = 0;
RainbowWave.speed_max = 4;
RainbowWave.brightness_min = 0;
RainbowWave.brightness_max = 4;
RainbowWave.speed = 2;
RainbowWave.brightness = 4;
RainbowWave.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode Staggered;
Staggered.name = "Staggered";
Staggered.value = UNIHUB_SLV2_LED_MODE_STAGGERED;
Staggered.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Staggered.speed_min = 0;
Staggered.speed_max = 4;
Staggered.brightness_min = 0;
Staggered.brightness_max = 4;
Staggered.colors_min = 0;
Staggered.colors_max = 2;
Staggered.speed = 2;
Staggered.brightness = 4;
Staggered.color_mode = MODE_COLORS_MODE_SPECIFIC;
Staggered.colors.resize(2);
modes.push_back(Staggered);
mode Tide; // TODO: Has merge
Tide.name = "Tide";
Tide.value = UNIHUB_SLV2_LED_MODE_TIDE;
Tide.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Tide.speed_min = 0;
Tide.speed_max = 4;
Tide.brightness_min = 0;
Tide.brightness_max = 4;
Tide.colors_min = 0;
Tide.colors_max = 2;
Tide.speed = 2;
Tide.brightness = 4;
Tide.color_mode = MODE_COLORS_MODE_SPECIFIC;
Tide.colors.resize(2);
modes.push_back(Tide);
mode Runway; //TODO: Has merge
Runway.name = "Runway";
Runway.value = UNIHUB_SLV2_LED_MODE_RUNWAY;
Runway.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Runway.speed_min = 0;
Runway.speed_max = 4;
Runway.brightness_min = 0;
Runway.brightness_max = 4;
Runway.colors_min = 0;
Runway.colors_max = 2;
Runway.speed = 2;
Runway.brightness = 4;
Runway.color_mode = MODE_COLORS_MODE_SPECIFIC;
Runway.colors.resize(2);
modes.push_back(Runway);
mode Mixing; //TODO: Has merge
Mixing.name = "Mixing";
Mixing.value = UNIHUB_SLV2_LED_MODE_MIXING;
Mixing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Mixing.speed_min = 0;
Mixing.speed_max = 4;
Mixing.brightness_min = 0;
Mixing.brightness_max = 4;
Mixing.colors_min = 0;
Mixing.colors_max = 2;
Mixing.speed = 2;
Mixing.brightness = 4;
Mixing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Mixing.colors.resize(2);
modes.push_back(Mixing);
mode Stack;
Stack.name = "Stack";
Stack.value = UNIHUB_SLV2_LED_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
Stack.speed_min = 0;
Stack.speed_max = 4;
Stack.brightness_min = 0;
Stack.brightness_max = 4;
Stack.colors_min = 0;
Stack.colors_max = 1;
Stack.speed = 2;
Stack.brightness = 4;
Stack.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
Stack.color_mode = MODE_COLORS_MODE_SPECIFIC;
Stack.colors.resize(1);
modes.push_back(Stack);
mode StackMultiColor; //TODO: Has merge
Stack.name = "Stack Multi Color";
Stack.value = UNIHUB_SLV2_LED_MODE_STACK_MULTI_COLOR;
Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR;
Stack.speed_min = 0;
Stack.speed_max = 4;
Stack.brightness_min = 0;
Stack.brightness_max = 4;
Stack.speed = 2;
Stack.brightness = 4;
Stack.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode Neon;
Neon.name = "Neon";
Neon.value = UNIHUB_SLV2_LED_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Neon.speed_min = 0;
Neon.speed_max = 4;
Neon.brightness_min = 0;
Neon.brightness_max = 4;
Neon.speed = 2;
Neon.brightness = 4;
Neon.color_mode = MODE_COLORS_NONE;
modes.push_back(Neon);
mode ColorCycle;
ColorCycle.name = "ColorCycle";
ColorCycle.value = UNIHUB_SLV2_LED_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
ColorCycle.speed_min = 0;
ColorCycle.speed_max = 4;
ColorCycle.brightness_min = 0;
ColorCycle.brightness_max = 4;
ColorCycle.colors_min = 0;
ColorCycle.colors_max = 3;
ColorCycle.speed = 2;
ColorCycle.brightness = 4;
ColorCycle.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
ColorCycle.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorCycle.colors.resize(3);
modes.push_back(ColorCycle);
mode Meteor; //TODO: Has merge
Meteor.name = "Meteor";
Meteor.value = UNIHUB_SLV2_LED_MODE_METEOR;
Meteor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Meteor.speed_min = 0;
Meteor.speed_max = 4;
Meteor.brightness_min = 0;
Meteor.brightness_max = 4;
Meteor.colors_min = 0;
Meteor.colors_max = 2;
Meteor.speed = 2;
Meteor.brightness = 4;
Meteor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Meteor.colors.resize(2);
modes.push_back(Meteor);
mode Voice;
Voice.name = "Voice";
Voice.value = UNIHUB_SLV2_LED_MODE_VOICE;
Voice.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Voice.speed_min = 0;
Voice.speed_max = 4;
Voice.brightness_min = 0;
Voice.brightness_max = 4;
Voice.speed = 2;
Voice.brightness = 4;
modes.push_back(Voice);
mode Groove;
Groove.name = "Groove";
Groove.value = UNIHUB_SLV2_LED_MODE_GROOVE;
Groove.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
Groove.speed_min = 0;
Groove.speed_max = 4;
Groove.brightness_min = 0;
Groove.brightness_max = 4;
Groove.colors_min = 0;
Groove.colors_max = 1;
Groove.speed = 2;
Groove.brightness = 4;
Groove.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
Groove.color_mode = MODE_COLORS_MODE_SPECIFIC;
Groove.colors.resize(1);
modes.push_back(Groove);
mode Render;
Render.name = "Render";
Render.value = UNIHUB_SLV2_LED_MODE_RENDER;
Render.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
Render.speed_min = 0;
Render.speed_max = 4;
Render.brightness_min = 0;
Render.brightness_max = 4;
Render.colors_min = 0;
Render.colors_max = 4;
Render.speed = 2;
Render.brightness = 4;
Render.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
Render.color_mode = MODE_COLORS_MODE_SPECIFIC;
Render.colors.resize(4);
modes.push_back(Render);
mode Tunnel;
Tunnel.name = "Tunnel";
Tunnel.value = UNIHUB_SLV2_LED_MODE_TUNNEL;
Tunnel.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
Tunnel.speed_min = 0;
Tunnel.speed_max = 4;
Tunnel.brightness_min = 0;
Tunnel.brightness_max = 4;
Tunnel.colors_min = 0;
Tunnel.colors_max = 4;
Tunnel.speed = 2;
Tunnel.brightness = 4;
Tunnel.direction = UNIHUB_SLV2_LED_DIRECTION_LTR;
Tunnel.color_mode = MODE_COLORS_MODE_SPECIFIC;
Tunnel.colors.resize(4);
modes.push_back(Tunnel);
RGBController_LianLiUniHubSLV2::SetupZones();
}
RGBController_LianLiUniHubSLV2::~RGBController_LianLiUniHubSLV2()
{
delete controller;
}
void RGBController_LianLiUniHubSLV2::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
zones.resize(UNIHUB_SLV2_CHANNEL_COUNT);
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
for(unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
{
zones[channel_idx].name = "Channel ";
zones[channel_idx].name.append(std::to_string(channel_idx + 1));
zones[channel_idx].type = ZONE_TYPE_LINEAR;
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = UNIHUB_SLV2_CHAN_LED_COUNT;
if(first_run)
{
zones[channel_idx].leds_count = zones[channel_idx].leds_min;
}
for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
led new_led;
new_led.name = zones[channel_idx].name;
new_led.name.append(", LED ");
new_led.name.append(std::to_string(led_ch_idx + 1));
new_led.value = channel_idx;
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_LianLiUniHubSLV2::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_LianLiUniHubSLV2::DeviceUpdateLEDs()
{
if(!initializedMode)
{
DeviceUpdateMode();
}
float brightness_scale = static_cast<float>(modes[active_mode].brightness)/modes[active_mode].brightness_max;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
controller->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count, brightness_scale);
}
}
void RGBController_LianLiUniHubSLV2::UpdateZoneLEDs(int zone)
{
if(!initializedMode)
{
DeviceUpdateMode();
}
float brightness_scale = static_cast<float>(modes[active_mode].brightness)/modes[active_mode].brightness_max;
controller->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count, brightness_scale);
}
void RGBController_LianLiUniHubSLV2::UpdateSingleLED(int /* led */)
{
DeviceUpdateMode();
}
void RGBController_LianLiUniHubSLV2::DeviceUpdateMode()
{
if(!active_mode)
{
return; // Do nothing, custom mode should go through DeviceUpdateLEDs() to avoid flooding controller
}
initializedMode = true;
int fan_idx = 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zones[zone_idx].leds_count == 0)
{
return; // Do nothing, channel isn't in use
}
fan_idx = ((zones[zone_idx].leds_count / 16) - 1); // Indexes start at 0
controller->SetChannelMode(zone_idx,
modes[active_mode],
fan_idx);
}
}
void RGBController_LianLiUniHubSLV2::SetCustomMode()
{
/*-------------------------------------------------*\
| Set mode to Static Color |
\*-------------------------------------------------*/
active_mode = 0;
}

View file

@ -0,0 +1,41 @@
/*-----------------------------------------*\
| RGBController_LianLiUniHubSLV2.h |
| |
| Generic RGB Interface for Lian Li Uni |
| Hub SLV2 USB controller driver |
| |
| Will Kennedy 01/17/2023 |
| Oliver P 04/26/2022 |
| Credit to Luca Lovisa for original work. |
\*-----------------------------------------*/
#pragma once
#include <cstdint>
#include <vector>
#include "LianLiUniHubSLV2Controller.h"
#include "RGBController.h"
class RGBController_LianLiUniHubSLV2 : public RGBController
{
public:
RGBController_LianLiUniHubSLV2(LianLiUniHubSLV2Controller* controller_ptr);
~RGBController_LianLiUniHubSLV2();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void SetCustomMode();
private:
LianLiUniHubSLV2Controller* controller;
bool initializedMode;
};

View file

@ -482,6 +482,8 @@ HEADERS +=
Controllers/LianLiController/LianLiUniHubALController.h \
Controllers/LianLiController/RGBController_LianLiUniHubAL.h \
Controllers/LianLiController/RGBController_LianLiUniHub_AL10.h \
Controllers/LianLiController/LianLiUniHubSLV2Controller.h \
Controllers/LianLiController/RGBController_LianLiUniHubSLV2.h \
Controllers/LogitechController/LogitechProtocolCommon.h \
Controllers/LogitechController/LogitechG203LController.h \
Controllers/LogitechController/LogitechG213Controller.h \
@ -1076,6 +1078,8 @@ SOURCES +=
Controllers/LianLiController/StrimerLConnectController.cpp \
Controllers/LianLiController/LianLiUniHubALController.cpp \
Controllers/LianLiController/RGBController_LianLiUniHubAL.cpp \
Controllers/LianLiController/LianLiUniHubSLV2Controller.cpp \
Controllers/LianLiController/RGBController_LianLiUniHubSLV2.cpp \
Controllers/LogitechController/LogitechControllerDetect.cpp \
Controllers/LogitechController/LogitechProtocolCommon.cpp \
Controllers/LogitechController/LogitechG203LController.cpp \