Add support for Sony DualSense closes #2013
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10 changed files with 384 additions and 12 deletions
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/*-----------------------------------------*\
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| RGBController_SonyDualSense.h |
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| Controller for Sony DualSense |
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| by flora 01/07/2022 |
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\*-----------------------------------------*/
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#include <iostream>
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#include "RGBController_SonyDualSense.h"
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/**------------------------------------------------------------------*\
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@name Sony Dual Sense controller
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@category Gamepad
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectSonyDualSenseControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_SonyDualSense::RGBController_SonyDualSense(SonyDualSenseController* controller_ptr)
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{
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controller = controller_ptr;
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name = "Sony DualSense";
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if(controller->IsBluetooth())
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{
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name.append(" (BT)");
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}
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vendor = "Sony";
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type = DEVICE_TYPE_GAMEPAD;
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description = "Sony DualSense Device";
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location = controller->GetLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.value = SONY_DUALSENSE_DIRECT_MODE_VALUE;
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Direct.name = "Direct";
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.color_mode = MODE_COLORS_PER_LED;
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Direct.brightness_min = SONY_DUALSENSE_BRIGHTNESS_MIN;
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Direct.brightness_max = SONY_DUALSENSE_BRIGHTNESS_MAX;
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Direct.brightness = SONY_DUALSENSE_DEFAULT_BRIGHTNESS;
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modes.push_back(Direct);
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mode Micoff;
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Micoff.value = SONY_DUALSENSE_MIC_OFF_MODE_VALUE;
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Micoff.name = "Mic Off (Direct)";
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Micoff.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Micoff.color_mode = MODE_COLORS_PER_LED;
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Micoff.brightness_min = SONY_DUALSENSE_BRIGHTNESS_MIN;
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Micoff.brightness_max = SONY_DUALSENSE_BRIGHTNESS_MAX;
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Micoff.brightness = SONY_DUALSENSE_DEFAULT_BRIGHTNESS;
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modes.push_back(Micoff);
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mode Micpulse;
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Micpulse.value = SONY_DUALSENSE_MIC_PULSE_MODE_VALUE;
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Micpulse.name = "Mic Pulse (Direct)";
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Micpulse.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Micpulse.color_mode = MODE_COLORS_PER_LED;
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Micpulse.brightness_min = SONY_DUALSENSE_BRIGHTNESS_MIN;
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Micpulse.brightness_max = SONY_DUALSENSE_BRIGHTNESS_MAX;
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Micpulse.brightness = SONY_DUALSENSE_DEFAULT_BRIGHTNESS;
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modes.push_back(Micpulse);
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SetupZones();
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}
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RGBController_SonyDualSense::~RGBController_SonyDualSense()
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{
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delete controller;
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}
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void RGBController_SonyDualSense::SetupZones()
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{
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/*---------------------------------------------------------*\
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| This device only has one LED, so create a single zone and |
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| LED for it |
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\*---------------------------------------------------------*/
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zone lightbar;
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lightbar.name = "Lightbar";
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lightbar.type = ZONE_TYPE_SINGLE;
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lightbar.leds_min = SONY_DUALSENSE_LIGHTBAR_LED_COUNT;
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lightbar.leds_max = SONY_DUALSENSE_LIGHTBAR_LED_COUNT;
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lightbar.leds_count = SONY_DUALSENSE_LIGHTBAR_LED_COUNT;
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lightbar.matrix_map = NULL;
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zones.push_back(lightbar);
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zone playerleds;
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playerleds.name = "Player LEDs";
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playerleds.type = ZONE_TYPE_LINEAR;
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playerleds.leds_min = SONY_DUALSENSE_PLAYER_LED_COUNT;
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playerleds.leds_max = SONY_DUALSENSE_PLAYER_LED_COUNT;
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playerleds.leds_count = SONY_DUALSENSE_PLAYER_LED_COUNT;
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playerleds.matrix_map = NULL;
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zones.push_back(playerleds);
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leds.resize(SONY_DUALSENSE_LIGHTBAR_LED_COUNT + SONY_DUALSENSE_PLAYER_LED_COUNT);
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leds[0].name = "LED 1";
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for(unsigned int i = 0 ; i < SONY_DUALSENSE_PLAYER_LED_COUNT; i++)
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{
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leds[i + 1].name = "Player " + std::to_string(i + 1);
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}
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SetupColors();
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}
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void RGBController_SonyDualSense::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_SonyDualSense::DeviceUpdateLEDs()
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{
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controller->SetColors(colors, modes[active_mode].brightness, modes[active_mode].value);
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}
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void RGBController_SonyDualSense::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SonyDualSense::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SonyDualSense::SetCustomMode()
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{
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active_mode = 0;
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}
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void RGBController_SonyDualSense::DeviceUpdateMode()
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{
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}
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/*-----------------------------------------*\
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| RGBController_SonyDualSense.h |
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| Controller for Sony DualSense |
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| by flora 01/07/2022 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include "SonyDualSenseController.h"
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class RGBController_SonyDualSense : public RGBController
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{
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public:
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RGBController_SonyDualSense(SonyDualSenseController* controller_ptr);
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~RGBController_SonyDualSense();
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void SetCustomMode();
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void DeviceUpdateMode();
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private:
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SonyDualSenseController* controller;
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};
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133
Controllers/SonyGamepadController/SonyDualSenseController.cpp
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133
Controllers/SonyGamepadController/SonyDualSenseController.cpp
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/*-----------------------------------------*\
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| RGBController_SonyDualSense.h |
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| Controller for Sony DualSense |
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| by flora 01/07/2022 |
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\*-----------------------------------------*/
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#include <CRC.h>
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#include <cstring>
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#include <hidapi/hidapi.h>
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#include "SonyDualSenseController.h"
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SonyDualSenseController::SonyDualSenseController(hid_device * device_handle, const char * device_path)
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{
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dev = device_handle;
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location = device_path;
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unsigned char usb_buf[SONY_DUALSENSE_BT_PACKET_SIZE];
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memset(usb_buf, 0x00, SONY_DUALSENSE_BT_PACKET_SIZE);
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usb_buf[0] = 0x31;
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int bytes = hid_write(dev, usb_buf, SONY_DUALSENSE_BT_PACKET_SIZE);
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is_bluetooth = bytes > 0;
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}
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SonyDualSenseController::~SonyDualSenseController()
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{
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hid_close(dev);
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}
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std::string SonyDualSenseController::GetLocation()
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{
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return("HID: " + location);
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}
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std::string SonyDualSenseController::GetSerialString()
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{
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wchar_t serial_string[128];
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int ret = hid_get_serial_number_string(dev, serial_string, 128);
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if(ret != 0)
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{
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return("");
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}
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std::wstring return_wstring = serial_string;
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std::string return_string(return_wstring.begin(), return_wstring.end());
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return(return_string);
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}
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void SonyDualSenseController::SetColors(std::vector<RGBColor> colors, unsigned char brightness, unsigned char mode_value)
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{
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if(is_bluetooth)
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{
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unsigned char buffer[SONY_DUALSENSE_BT_PACKET_SIZE + 1];
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memset(buffer, 0x00, SONY_DUALSENSE_BT_PACKET_SIZE + 1);
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buffer[0] = 0xA2;
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buffer[1] = 0x31;
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buffer[2] = 0x02;
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buffer[3] = 0x0F;
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buffer[4] = 0x55;
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buffer[11] = mode_value;
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buffer[41] = 0xFF; // Must be > 0x00 to control birghtness
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buffer[44] = 0x02; // bypass default blue color when connected to bluetooth
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buffer[45] = 0x02 - brightness;
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buffer[46] = 0x20
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+ ((colors[1] > 0) )
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+ ((colors[2] > 0) << 1)
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+ ((colors[3] > 0) << 2)
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+ ((colors[4] > 0) << 3)
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+ ((colors[5] > 0) << 4);
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buffer[47] = RGBGetRValue(colors[0]);
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buffer[48] = RGBGetGValue(colors[0]);
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buffer[49] = RGBGetBValue(colors[0]);
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uint32_t crc = CRCPP::CRC::Calculate(buffer, SONY_DUALSENSE_BT_PACKET_SIZE - 3, CRCPP::CRC::CRC_32());
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unsigned char outbuffer[SONY_DUALSENSE_BT_PACKET_SIZE];
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/*-------------------------------------------------*\
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| The report has to be signed with the byte 0xa2. |
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| However, hidapi already adds 0xa2 to the report, |
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| so we need to remove it from the buffer. |
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\*-------------------------------------------------*/
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for(unsigned int i = 1; i < SONY_DUALSENSE_BT_PACKET_SIZE + 1; i++)
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{
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outbuffer[i - 1] = buffer[i];
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}
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/*-------------------------------------------------*\
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| Add the crc32 to the end of the buffer |
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\*-------------------------------------------------*/
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outbuffer[74] = (0x000000FF & crc);
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outbuffer[75] = (0x0000FF00 & crc) >> 8;
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outbuffer[76] = (0x00FF0000 & crc) >> 16;
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outbuffer[77] = (0xFF000000 & crc) >> 24;
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hid_write(dev, outbuffer, SONY_DUALSENSE_BT_PACKET_SIZE);
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}
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else
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{
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unsigned char usb_buf[SONY_DUALSENSE_USB_PACKET_SIZE];
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memset(usb_buf, 0x00, SONY_DUALSENSE_USB_PACKET_SIZE);
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usb_buf[0] = 0x02;
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usb_buf[1] = 0x0F;
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usb_buf[2] = 0x55;
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usb_buf[9] = mode_value;
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usb_buf[39] = 0xFF; // Must be > 0x00 to control birghtness
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usb_buf[43] = 0x02 - brightness;
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usb_buf[44] = 0x20
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+ ((colors[1] > 0) )
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+ ((colors[2] > 0) << 1)
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+ ((colors[3] > 0) << 2)
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+ ((colors[4] > 0) << 3)
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+ ((colors[5] > 0) << 4);
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usb_buf[45] = RGBGetRValue(colors[0]);
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usb_buf[46] = RGBGetGValue(colors[0]);
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usb_buf[47] = RGBGetBValue(colors[0]);
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hid_write(dev, usb_buf, SONY_DUALSENSE_USB_PACKET_SIZE);
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}
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}
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bool SonyDualSenseController::IsBluetooth()
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{
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return(is_bluetooth);
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}
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47
Controllers/SonyGamepadController/SonyDualSenseController.h
Normal file
47
Controllers/SonyGamepadController/SonyDualSenseController.h
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/*-----------------------------------------*\
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| RGBController_SonyDualSense.h |
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| Controller for Sony DualSense |
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| by flora 01/07/2022 |
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\*-----------------------------------------*/
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#include <hidapi/hidapi.h>
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#include "RGBController.h"
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#include <string>
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#include <vector>
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#define SONY_DUALSENSE_LIGHTBAR_LED_COUNT 1
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#define SONY_DUALSENSE_PLAYER_LED_COUNT 5
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#define SONY_DUALSENSE_BT_PACKET_SIZE 78
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#define SONY_DUALSENSE_USB_PACKET_SIZE 48
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enum
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{
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SONY_DUALSENSE_DIRECT_MODE_VALUE = 0x01,
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SONY_DUALSENSE_MIC_OFF_MODE_VALUE = 0x00,
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SONY_DUALSENSE_MIC_PULSE_MODE_VALUE = 0x02,
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SONY_DUALSENSE_BRIGHTNESS_MIN = 0x00,
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SONY_DUALSENSE_BRIGHTNESS_MAX = 0x02,
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SONY_DUALSENSE_DEFAULT_BRIGHTNESS = 0x01
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};
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class SonyDualSenseController
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{
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public:
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SonyDualSenseController(hid_device * device_handle, const char * device_path);
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~SonyDualSenseController();
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std::string GetLocation();
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std::string GetSerialString();
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void SetColors(std::vector<RGBColor> colors, unsigned char brightness, unsigned char mode_value);
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bool IsBluetooth();
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private:
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hid_device* dev;
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std::string location;
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bool is_bluetooth;
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};
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#include <hidapi/hidapi.h>
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#include "RGBController_SonyDS4.h"
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#include "RGBController_SonyDualSense.h"
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#include "Detector.h"
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#define SONY_DUALSHOCK_VID 0x054C
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#define SONY_VID 0x054C
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#define SONY_DS4_V1_PID 0x05C4
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#define SONY_DS4_V2_PID 0x09CC
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#define SONY_DS4_RECEIVER_PID 0x0BA0
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#define SONY_DUALSENSE_PID 0x0CE6
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void DetectSonyDS4Controllers(hid_device_info* info, const std::string&)
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{
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}
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}
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_DUALSHOCK_VID, SONY_DS4_V1_PID);
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_DUALSHOCK_VID, SONY_DS4_V2_PID);
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_DUALSHOCK_VID, SONY_DS4_RECEIVER_PID);
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void DetectSonyDualSenseControllers(hid_device_info* info, const std::string&)
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{
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hid_device* dev = hid_open_path(info->path);
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if(dev)
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{
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SonyDualSenseController* controller = new SonyDualSenseController(dev, info->path);
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RGBController_SonyDualSense* rgb_controller = new RGBController_SonyDualSense(controller);
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// Constructor sets the name
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_VID, SONY_DS4_V1_PID);
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_VID, SONY_DS4_V2_PID);
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REGISTER_HID_DETECTOR("Sony DualShock 4", DetectSonyDS4Controllers, SONY_VID, SONY_DS4_RECEIVER_PID);
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REGISTER_HID_DETECTOR("Sony DualSense" , DetectSonyDualSenseControllers, SONY_VID, SONY_DUALSENSE_PID);
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21
OpenRGB.pro
21
OpenRGB.pro
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@ -153,7 +153,7 @@ INCLUDEPATH +=
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Controllers/RoccatController/ \
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Controllers/SapphireGPUController/ \
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Controllers/SinowealthController/ \
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Controllers/SonyDS4Controller/ \
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Controllers/SonyGamepadController/ \
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Controllers/SteelSeriesController/ \
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Controllers/TecknetController/ \
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Controllers/ThermaltakePoseidonZRGBController/ \
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@ -529,8 +529,11 @@ HEADERS +=
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Controllers/SinowealthController/RGBController_Sinowealth1007.h \
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Controllers/SinowealthController/RGBController_SinowealthKeyboard.h \
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Controllers/SinowealthController/RGBController_SinowealthKeyboard16.h \
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Controllers/SonyDS4Controller/SonyDS4Controller.h \
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Controllers/SonyDS4Controller/RGBController_SonyDS4.h \
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Controllers/SonyGamepadController/SonyDualSenseController.h \
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Controllers/SonyGamepadController/SonyDualSenseControllerDetect.h \
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Controllers/SonyGamepadController/RGBController_SonyDualSense.h \
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Controllers/SonyGamepadController/SonyDS4Controller.h \
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Controllers/SonyGamepadController/RGBController_SonyDS4.h \
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Controllers/SteelSeriesController/color32.h \
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Controllers/SteelSeriesController/SteelSeriesAerox3Controller.h \
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Controllers/SteelSeriesController/SteelSeriesApexBaseController.h \
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Controllers/SinowealthController/RGBController_Sinowealth1007.cpp \
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Controllers/SinowealthController/RGBController_SinowealthKeyboard.cpp \
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Controllers/SinowealthController/RGBController_SinowealthKeyboard16.cpp \
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Controllers/SonyDS4Controller/SonyDS4Controller.cpp \
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Controllers/SonyDS4Controller/SonyDS4ControllerDetect.cpp \
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Controllers/SonyDS4Controller/RGBController_SonyDS4.cpp \
|
||||
Controllers/SonyGamepadController/SonyDualSenseController.cpp \
|
||||
Controllers/SonyGamepadController/RGBController_SonyDualSense.cpp \
|
||||
Controllers/SonyGamepadController/SonyDS4Controller.cpp \
|
||||
Controllers/SonyGamepadController/RGBController_SonyDS4.cpp \
|
||||
Controllers/SonyGamepadController/SonyGamepadControllerDetect.cpp \
|
||||
Controllers/SteelSeriesController/SteelSeriesAerox3Controller.cpp \
|
||||
Controllers/SteelSeriesController/SteelSeriesApexController.cpp \
|
||||
Controllers/SteelSeriesController/SteelSeriesApexMController.cpp \
|
||||
|
|
@ -1304,7 +1309,7 @@ win32:SOURCES +=
|
|||
Controllers/AsusTUFLaptopController/RGBController_AsusTUFLaptopWMI.cpp \
|
||||
Controllers/ENESMBusController/XPGSpectrixS40GDetect_Windows.cpp \
|
||||
Controllers/ENESMBusController/ENESMBusInterface/ENESMBusInterface_SpectrixS40G_Windows.cpp \
|
||||
Controllers/NVIDIAIlluminationController/nvapi_accessor.cpp \
|
||||
Controllers/NVIDIAIlluminationController/nvapi_accessor.cpp \
|
||||
Controllers/NVIDIAIlluminationController/NVIDIAIlluminationV1Controller.cpp \
|
||||
Controllers/NVIDIAIlluminationController/NVIDIAIlluminationControllerDetect.cpp \
|
||||
Controllers/NVIDIAIlluminationController/RGBController_NVIDIAIllumination.cpp \
|
||||
|
|
@ -1326,7 +1331,7 @@ win32:HEADERS +=
|
|||
AutoStart/AutoStart-Windows.h \
|
||||
Controllers/AsusTUFLaptopController/RGBController_AsusTUFLaptopWMI.h \
|
||||
Controllers/ENESMBusController/ENESMBusInterface/ENESMBusInterface_SpectrixS40G_Windows.h \
|
||||
Controllers/NVIDIAIlluminationController/nvapi_accessor.h \
|
||||
Controllers/NVIDIAIlluminationController/nvapi_accessor.h \
|
||||
Controllers/NVIDIAIlluminationController/NVIDIAIlluminationV1Controller.h \
|
||||
Controllers/NVIDIAIlluminationController/RGBController_NVIDIAIllumination.h \
|
||||
Controllers/OpenRazerController/RGBController_OpenRazerWindows.h \
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue