Add V2 Gainward Controller for new NVidia GPUs

Commits squashed and amended for code style by Adam Honse <calcprogrammer1@gmail.com>
This commit is contained in:
KundaPanda 2021-04-01 17:59:27 +02:00 committed by Adam Honse
parent 2b6a3e19ea
commit 26e4c76f03
10 changed files with 506 additions and 53 deletions

View file

@ -7,9 +7,11 @@
\*-----------------------------------------*/
#include "Detector.h"
#include "GainwardGPUController.h"
#include "GainwardGPUv1Controller.h"
#include "GainwardGPUv2Controller.h"
#include "RGBController.h"
#include "RGBController_GainwardGPU.h"
#include "RGBController_GainwardGPUv1.h"
#include "RGBController_GainwardGPUv2.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
@ -18,12 +20,19 @@
using namespace std::chrono_literals;
enum
{
RGB_V1,
RGB_V2,
};
typedef struct
{
int pci_vendor;
int pci_device;
int pci_subsystem_vendor;
int pci_subsystem_device;
int gpu_rgb_version;
const char * name;
} gpu_pci_device;
@ -31,7 +40,8 @@ typedef struct
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, GAINWARD_SUB_VEN, GAINWARD_GTX_1080_PHOENIX, "Gainward GTX 1080 Phoenix" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, GAINWARD_SUB_VEN, GAINWARD_GTX_1080_PHOENIX, RGB_V1, "Gainward GTX 1080 Phoenix" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GAINWARD_SUB_VEN, NVIDIA_RTX3070_DEV, RGB_V2, "Gainward RTX 3070 Phoenix" },
};
/******************************************************************************************\
@ -42,11 +52,26 @@ static const gpu_pci_device device_list[] =
* *
\******************************************************************************************/
bool TestForGainwardGPUController(i2c_smbus_interface* bus, unsigned char address)
bool TestForGainwardGPUController(i2c_smbus_interface* bus, int gpu_rgb_version)
{
bool pass = false;
pass = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
switch (gpu_rgb_version)
{
case RGB_V1:
pass = bus->i2c_smbus_write_quick(0x08, I2C_SMBUS_WRITE);
break;
case RGB_V2:
/*-------------------------------------------------------------*\
| This detection might need some modifications |
| Reading 0x6F*0x73 and comparing to 0x64 might be a possibility|
\*-------------------------------------------------------------*/
s32 data = bus->i2c_smbus_read_byte_data(0x49, 0x0);
s32 mode_data = bus->i2c_smbus_read_byte_data(0x49, 0xe0);
pass = (data == 0x0) && (mode_data < 0x5);
break;
}
return(pass);
@ -63,12 +88,12 @@ bool TestForGainwardGPUController(i2c_smbus_interface* bus, unsigned char addres
void DetectGainwardGPUControllers(std::vector<i2c_smbus_interface*> &busses)
{
GainwardGPUController* new_GainwardGPU;
RGBController_GainwardGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Gainward controller at 0x08
/*-------------------------------------*\
| Check for Gainward controller at 0x08 |
\*-------------------------------------*/
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
{
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
@ -76,12 +101,35 @@ void DetectGainwardGPUControllers(std::vector<i2c_smbus_interface*> &busses)
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
{
if (TestForGainwardGPUController(busses[bus], 0x08))
if (TestForGainwardGPUController(busses[bus], device_list[dev_idx].gpu_rgb_version))
{
new_GainwardGPU = new GainwardGPUController(busses[bus], 0x08);
new_controller = new RGBController_GainwardGPU(new_GainwardGPU);
new_controller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_controller);
switch(device_list[dev_idx].gpu_rgb_version)
{
case RGB_V1:
{
GainwardGPUv1Controller* new_GainwardGPU;
RGBController_GainwardGPUv1* new_controller;
new_GainwardGPU = new GainwardGPUv1Controller(busses[bus], 0x08);
new_controller = new RGBController_GainwardGPUv1(new_GainwardGPU);
new_controller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_controller);
}
break;
case RGB_V2:
{
GainwardGPUv2Controller* new_GainwardGPU;
RGBController_GainwardGPUv2* new_controller;
new_GainwardGPU = new GainwardGPUv2Controller(busses[bus], 0x49);
new_controller = new RGBController_GainwardGPUv2(new_GainwardGPU);
new_controller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_controller);
}
break;
}
}
}
}

View file

@ -1,26 +1,26 @@
/*-----------------------------------------*\
| GainwardGPUController.cpp |
| GainwardGPUv1Controller.cpp |
| |
| Driver for Gainward RGB on GPUs |
| Driver for Gainward RGB v1 on GPUs |
| |
| TheRogueZeta 11/05/2020 |
\*-----------------------------------------*/
#include "GainwardGPUController.h"
#include "GainwardGPUv1Controller.h"
#include <cstring>
GainwardGPUController::GainwardGPUController(i2c_smbus_interface* bus, gainward_gpu_dev_id dev)
GainwardGPUv1Controller::GainwardGPUv1Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
GainwardGPUController::~GainwardGPUController()
GainwardGPUv1Controller::~GainwardGPUv1Controller()
{
}
std::string GainwardGPUController::GetDeviceLocation()
std::string GainwardGPUv1Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@ -30,22 +30,22 @@ std::string GainwardGPUController::GetDeviceLocation()
return("I2C: " + return_string);
}
unsigned char GainwardGPUController::GetLEDRed()
unsigned char GainwardGPUv1Controller::GetLEDRed()
{
return(GainwardGPURegisterRead(GAINWARD_RED_REGISTER));
}
unsigned char GainwardGPUController::GetLEDGreen()
unsigned char GainwardGPUv1Controller::GetLEDGreen()
{
return(GainwardGPURegisterRead(GAINWARD_GREEN_REGISTER));
}
unsigned char GainwardGPUController::GetLEDBlue()
unsigned char GainwardGPUv1Controller::GetLEDBlue()
{
return(GainwardGPURegisterRead(GAINWARD_BLUE_REGISTER));
}
void GainwardGPUController::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
void GainwardGPUv1Controller::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
{
GainwardGPURegisterWrite(GAINWARD_RED_REGISTER, red);
GainwardGPURegisterWrite(GAINWARD_GREEN_REGISTER, green);
@ -53,17 +53,17 @@ void GainwardGPUController::SetLEDColors(unsigned char red, unsigned char green,
GainwardGPURegisterWrite(GAINWARD_06_REGISTER, 0xFF);
}
void GainwardGPUController::SetMode()
void GainwardGPUv1Controller::SetMode()
{
}
unsigned char GainwardGPUController::GainwardGPURegisterRead(unsigned char reg)
unsigned char GainwardGPUv1Controller::GainwardGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void GainwardGPUController::GainwardGPURegisterWrite(unsigned char reg, unsigned char val)
void GainwardGPUv1Controller::GainwardGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}

View file

@ -1,7 +1,7 @@
/*-----------------------------------------*\
| GainwardGPUController.h |
| |
| Driver for Gainward RGB on GPUs |
| Driver for Gainward RGB v1 on GPUs |
| |
| TheRogueZeta 11/05/2020 |
\*-----------------------------------------*/
@ -22,11 +22,11 @@ enum
GAINWARD_06_REGISTER = 0x06, /* Unknown (Brightness/Mode?) Register */
};
class GainwardGPUController
class GainwardGPUv1Controller
{
public:
GainwardGPUController(i2c_smbus_interface* bus, gainward_gpu_dev_id);
~GainwardGPUController();
GainwardGPUv1Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id);
~GainwardGPUv1Controller();
std::string GetDeviceLocation();
unsigned char GetLEDRed();

View file

@ -0,0 +1,88 @@
/*-----------------------------------------*\
| GainwardGPUv2Controller.cpp |
| |
| Driver for Gainward RGB v2 on GPUs |
| |
| KundaPanda 01/04/2021 |
\*-----------------------------------------*/
#include "GainwardGPUv2Controller.h"
#include <cstring>
GainwardGPUv2Controller::GainwardGPUv2Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
GainwardGPUv2Controller::~GainwardGPUv2Controller() = default;
std::string GainwardGPUv2Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char GainwardGPUv2Controller::GetLEDRed()
{
return(bus->i2c_smbus_read_byte_data(dev, GAINWARD_V2_RED_REGISTER));
}
unsigned char GainwardGPUv2Controller::GetLEDGreen()
{
return(bus->i2c_smbus_read_byte_data(dev, GAINWARD_V2_GREEN_REGISTER));
}
unsigned char GainwardGPUv2Controller::GetLEDBlue()
{
return(bus->i2c_smbus_read_byte_data(dev, GAINWARD_V2_BLUE_REGISTER));
}
void GainwardGPUv2Controller::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue, unsigned char color_register)
{
switch (color_register)
{
default:
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_RED_REGISTER, red);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_GREEN_REGISTER, green);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BLUE_REGISTER, blue);
break;
case GAINWARD_V2_COLOR_REGISTER_SECONDARY:
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_RED_SECONDARY_REGISTER, red);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_GREEN_SECONDARY_REGISTER, green);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BLUE_SECONDARY_REGISTER, blue);
break;
case GAINWARD_V2_COLOR_REGISTER_TERTIARY:
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_RED_TERTIARY_REGISTER, red);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_GREEN_TERTIARY_REGISTER, green);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BLUE_TERTIARY_REGISTER, blue);
break;
}
}
void GainwardGPUv2Controller::SetMode(unsigned char mode, unsigned char speed, unsigned char static_mode)
{
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_MODE_REGISTER, mode);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_STATIC_CONTROL_REGISTER, static_mode);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_SPEED_REGISTER, speed);
}
void GainwardGPUv2Controller::SetDirection(unsigned char direction)
{
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_MODE_DIRECTION_REGISTER, direction);
}
void GainwardGPUv2Controller::SetBreathingSpeed(unsigned int speed)
{
unsigned char lower = speed & 0xFF;
unsigned char upper = (speed >> 2 * 4) & 0xFF;
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BREATHE_SPEED_REGISTER_A, lower);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BREATHE_SPEED_SECONDARY_REGISTER_A, lower);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BREATHE_SPEED_REGISTER_B, upper);
bus->i2c_smbus_write_byte_data(dev, GAINWARD_V2_BREATHE_SPEED_SECONDARY_REGISTER_B, upper);
}

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@ -0,0 +1,95 @@
/*-----------------------------------------*\
| GainwardGPUv2Controller.h |
| |
| Driver for Gainward RGB v2 on GPUs |
| |
| KundaPanda 01/04/2021 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char gainward_gpu_dev_id;
/*---------------------------------------------------------------------------------*\
| Newer Gainward models seem to use addresses very similar to those used by EVGA |
\*-------------------------------------------------------------------------------**/
enum
{
/* RGB Registers */
GAINWARD_V2_RED_REGISTER = 0x6C, /* Red Register */
GAINWARD_V2_GREEN_REGISTER = 0x6D, /* Green Register */
GAINWARD_V2_BLUE_REGISTER = 0x6E, /* Blue Register */
GAINWARD_V2_RED_SECONDARY_REGISTER = 0x70, /* Red Register 2 */
GAINWARD_V2_GREEN_SECONDARY_REGISTER = 0x71, /* Green Register 2 */
GAINWARD_V2_BLUE_SECONDARY_REGISTER = 0x72, /* Blue Register 2 */
GAINWARD_V2_RED_TERTIARY_REGISTER = 0xE4, /* Red Register 3 */
GAINWARD_V2_GREEN_TERTIARY_REGISTER = 0xE5, /* Green Register 3 */
GAINWARD_V2_BLUE_TERTIARY_REGISTER = 0xE6, /* Blue Register 3 */
GAINWARD_V2_MODE_REGISTER = 0xE0, /* Mode Register */
/* Direct mode switch register
* 0x1 Software control
* 0x22 Breathing */
GAINWARD_V2_STATIC_CONTROL_REGISTER = 0x60,
GAINWARD_V2_BREATHE_SPEED_REGISTER_A = 0x62, /* Lower part of speed control for breathe effect */
GAINWARD_V2_BREATHE_SPEED_REGISTER_B = 0x63, /* Upper part of speed control for breathe effect */
GAINWARD_V2_BREATHE_SPEED_SECONDARY_REGISTER_A = 0x64, /* Lower part of speed control for breathe effect - prob. secondary color */
GAINWARD_V2_BREATHE_SPEED_SECONDARY_REGISTER_B = 0x65, /* Upper part of speed control for breathe effect - prob. secondary color */
/* Mode direction Register
* 0x0
* 0x1 */
GAINWARD_V2_MODE_DIRECTION_REGISTER = 0xE1,
/* Mode speed Register
* 0x0 MAX
* 0xF MIN */
GAINWARD_V2_SPEED_REGISTER = 0xE2,
};
enum
{
/* Manual color selection using primary registers */
GAINWARD_V2_MODE_STATIC = 0x00,
/* Rainbow cycling with direction and speed controls */
GAINWARD_V2_MODE_CYCLE = 0x01,
/* One strobing color running around the fan
* Color using primary registers, direction and speed control */
GAINWARD_V2_MODE_STROBE = 0x02,
};
enum
{
GAINWARD_V2_COLOR_REGISTER_PRIMARY,
GAINWARD_V2_COLOR_REGISTER_SECONDARY,
GAINWARD_V2_COLOR_REGISTER_TERTIARY,
};
enum
{
/* Software controlled direct mode */
GAINWARD_V2_STATIC_SOFTWARE = 0x01,
/* GPU controlled direct mode with breathing effect */
GAINWARD_V2_STATIC_BREATHING = 0x22,
};
class GainwardGPUv2Controller
{
public:
GainwardGPUv2Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id);
~GainwardGPUv2Controller();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColors(unsigned char red, unsigned char green, unsigned char blue, unsigned char color_register = GAINWARD_V2_COLOR_REGISTER_PRIMARY);
void SetMode(unsigned char mode, unsigned char speed, unsigned char direct_mode = GAINWARD_V2_STATIC_SOFTWARE);
void SetBreathingSpeed(unsigned int speed);
void SetDirection(unsigned char direction);
private:
i2c_smbus_interface * bus;
gainward_gpu_dev_id dev;
};

View file

@ -1,20 +1,20 @@
/*-----------------------------------------*\
| RGBController_GainwardGPU.cpp |
| RGBController_GainwardGPUv1.cpp |
| |
| Driver for Gainward RGB on GPUs |
| Driver for Gainward RGB v1 on GPUs |
| |
| TheRogueZeta 11/05/2020 |
\*-----------------------------------------*/
#include "RGBController_GainwardGPU.h"
#include "RGBController_GainwardGPUv1.h"
int RGBController_GainwardGPU::GetDeviceMode()
int RGBController_GainwardGPUv1::GetDeviceMode()
{
active_mode = 1;
return(active_mode);
}
RGBController_GainwardGPU::RGBController_GainwardGPU(GainwardGPUController * gainward_gpu_ptr)
RGBController_GainwardGPUv1::RGBController_GainwardGPUv1(GainwardGPUv1Controller * gainward_gpu_ptr)
{
gainward_gpu = gainward_gpu_ptr;
@ -35,12 +35,12 @@ RGBController_GainwardGPU::RGBController_GainwardGPU(GainwardGPUController * gai
SetupZones();
}
RGBController_GainwardGPU::~RGBController_GainwardGPU()
RGBController_GainwardGPUv1::~RGBController_GainwardGPUv1()
{
delete gainward_gpu;
}
void RGBController_GainwardGPU::SetupZones()
void RGBController_GainwardGPUv1::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
@ -73,14 +73,14 @@ void RGBController_GainwardGPU::SetupZones()
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_GainwardGPU::ResizeZone(int /*zone*/, int /*new_size*/)
void RGBController_GainwardGPUv1::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_GainwardGPU::DeviceUpdateLEDs()
void RGBController_GainwardGPUv1::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
@ -92,22 +92,22 @@ void RGBController_GainwardGPU::DeviceUpdateLEDs()
}
}
void RGBController_GainwardGPU::UpdateZoneLEDs(int /*zone*/)
void RGBController_GainwardGPUv1::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_GainwardGPU::UpdateSingleLED(int /*led*/)
void RGBController_GainwardGPUv1::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_GainwardGPU::SetCustomMode()
void RGBController_GainwardGPUv1::SetCustomMode()
{
active_mode = 0;
}
void RGBController_GainwardGPU::DeviceUpdateMode()
void RGBController_GainwardGPUv1::DeviceUpdateMode()
{
}

View file

@ -1,7 +1,7 @@
/*-----------------------------------------*\
| RGBController_GainwardGPU.h |
| |
| Driver for Gainward RGB on GPUs |
| Driver for Gainward RGB v1 on GPUs |
| |
| TheRogueZeta 11/05/2020 |
\*-----------------------------------------*/
@ -9,13 +9,13 @@
#pragma once
#include "RGBController.h"
#include "GainwardGPUController.h"
#include "GainwardGPUv1Controller.h"
class RGBController_GainwardGPU : public RGBController
class RGBController_GainwardGPUv1 : public RGBController
{
public:
RGBController_GainwardGPU(GainwardGPUController* gainward_gpu_ptr);
~RGBController_GainwardGPU();
RGBController_GainwardGPUv1(GainwardGPUv1Controller* gainward_gpu_ptr);
~RGBController_GainwardGPUv1();
void SetupZones();
@ -29,7 +29,7 @@ public:
void DeviceUpdateMode();
private:
GainwardGPUController* gainward_gpu;
GainwardGPUv1Controller* gainward_gpu;
int GetDeviceMode();
};

View file

@ -0,0 +1,185 @@
/*-----------------------------------------*\
| RGBController_GainwardGPUv2.cpp |
| |
| Driver for Gainward RGB v2 on GPUs |
| |
| KundaPanda 01/04/2021 |
\*-----------------------------------------*/
#include "RGBController_GainwardGPUv2.h"
RGBController_GainwardGPUv2::RGBController_GainwardGPUv2(GainwardGPUv2Controller* gainward_gpu_ptr)
{
gainward_gpu = gainward_gpu_ptr;
name = "Gainward GPU";
vendor = "Gainward";
type = DEVICE_TYPE_GPU;
description = "Gainward RTX GPU";
version = "";
location = gainward_gpu->GetDeviceLocation();
mode Static;
Static.name = "Static";
Static.value = GAINWARD_V2_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathe;
Breathe.name = "Breathing";
Breathe.value = GAINWARD_V2_MODE_STATIC;
Breathe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathe.speed_max = 0x000a;
Breathe.speed_min = 0x1324;
Breathe.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathe.colors_min = 2;
Breathe.colors_max = 2;
Breathe.colors.resize(2);
modes.push_back(Breathe);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = GAINWARD_V2_MODE_CYCLE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_max = 0x0;
RainbowWave.speed_min = 0xF;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = GAINWARD_V2_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobe.colors_min = 1;
Strobe.colors_max = 1;
Strobe.colors.resize(1);
Strobe.speed_max = 0x0;
Strobe.speed_min = 0xF;
modes.push_back(Strobe);
SetupZones();
/*-------------------------*\
| Initialize active mode |
\*-------------------------*/
active_mode = 0;
}
RGBController_GainwardGPUv2::~RGBController_GainwardGPUv2()
{
delete gainward_gpu;
}
void RGBController_GainwardGPUv2::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone gainward_gpu_zone;
gainward_gpu_zone.name = "GPU";
gainward_gpu_zone.type = ZONE_TYPE_SINGLE;
gainward_gpu_zone.leds_min = 1;
gainward_gpu_zone.leds_max = 1;
gainward_gpu_zone.leds_count = 1;
gainward_gpu_zone.matrix_map = NULL;
zones.push_back(gainward_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led gainward_gpu_led;
gainward_gpu_led.name = "GPU";
leds.push_back(gainward_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = gainward_gpu->GetLEDRed();
unsigned char grn = gainward_gpu->GetLEDGreen();
unsigned char blu = gainward_gpu->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_GainwardGPUv2::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_GainwardGPUv2::DeviceUpdateLEDs()
{
for(unsigned int color : colors)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
gainward_gpu->SetLEDColors(red, grn, blu);
gainward_gpu->SetMode(GAINWARD_V2_MODE_STATIC, 0x2);
}
}
void RGBController_GainwardGPUv2::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_GainwardGPUv2::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_GainwardGPUv2::SetCustomMode()
{
active_mode = 0;
}
void RGBController_GainwardGPUv2::DeviceUpdateMode()
{
mode current_mode = modes[(unsigned int)active_mode];
switch (active_mode)
{
case 1:
{
gainward_gpu->SetBreathingSpeed(current_mode.speed);
unsigned char r1 = RGBGetRValue(current_mode.colors[0]);
unsigned char g1 = RGBGetGValue(current_mode.colors[0]);
unsigned char b1 = RGBGetBValue(current_mode.colors[0]);
gainward_gpu->SetLEDColors(r1, g1, b1);
unsigned char r2 = RGBGetRValue(current_mode.colors[1]);
unsigned char g2 = RGBGetGValue(current_mode.colors[1]);
unsigned char b2 = RGBGetBValue(current_mode.colors[1]);
gainward_gpu->SetLEDColors(r2, g2, b2, GAINWARD_V2_COLOR_REGISTER_SECONDARY);
gainward_gpu->SetMode(GAINWARD_V2_MODE_STATIC, 0x2, GAINWARD_V2_STATIC_BREATHING);
}
break;
/*---------------------------------------------*\
| Case 3 intentionally falls through to case 2 |
\*---------------------------------------------*/
case 3:
{
unsigned char r = RGBGetRValue(current_mode.colors[0]);
unsigned char g = RGBGetGValue(current_mode.colors[0]);
unsigned char b = RGBGetBValue(current_mode.colors[0]);
gainward_gpu->SetLEDColors(r, g, b, GAINWARD_V2_COLOR_REGISTER_TERTIARY);
}
case 2:
gainward_gpu->SetMode((unsigned char)(current_mode.value), (unsigned char)(current_mode.speed));
gainward_gpu->SetDirection(current_mode.direction);
break;
default:
gainward_gpu->SetMode((unsigned char)(current_mode.value), (unsigned char)(current_mode.speed));
break;
}
}

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@ -0,0 +1,33 @@
/*-----------------------------------------*\
| RGBController_GainwardGPUv2.h |
| |
| Driver for Gainward RGB v2 on GPUs |
| |
| KundaPanda 01/04/2021 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "GainwardGPUv2Controller.h"
class RGBController_GainwardGPUv2 : public RGBController
{
public:
RGBController_GainwardGPUv2(GainwardGPUv2Controller* gainward_gpu_ptr);
~RGBController_GainwardGPUv2();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
GainwardGPUv2Controller* gainward_gpu;
};