Set each LED independently for Crucial effect modes

This commit is contained in:
Adam Honse 2020-03-13 21:41:23 +00:00
parent 0bbef425a4
commit 25807902c9
3 changed files with 36 additions and 14 deletions

View file

@ -156,10 +156,7 @@ void RGBController_Crucial::UpdateLEDs()
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
crucial->SendEffectColors(red, grn, blu);
crucial->SetAllColorsEffect(&colors[0]);
}
}