Update Gigabyte Blackwell controller for multizone gpus

This commit is contained in:
Paulo 2025-05-08 17:10:03 +00:00 committed by Adam Honse
parent c1d0553866
commit 14d0388a65
7 changed files with 224 additions and 79 deletions

View file

@ -42,59 +42,41 @@ void RGBFusion2BlackwellGPUController::SaveConfig()
bus->i2c_write_block(dev, sizeof(data_pkt), data_pkt); bus->i2c_write_block(dev, sizeof(data_pkt), data_pkt);
} }
void RGBFusion2BlackwellGPUController::SetMode(uint8_t zone, uint8_t mode, fusion2_config zone_config, uint8_t mystery_flag) void RGBFusion2BlackwellGPUController::SetMode(uint8_t zone, uint8_t mode, fusion2_config zone_config)
{ {
if (zone < RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES) if(zone < RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES)
{
this->zone_color[zone] = zone_config.colors[0]; this->zone_color[zone] = zone_config.colors[0];
/************************************************************************************\
* *
* Packet (total size = 64 bytes) *
* MODE SPD BRT R G B 0 ZONE SZ0-8 *
* 0x12 0x01 0x08 0x06 0x0A 0xFF 0xFF 0x00 0x00 0x00 0x08 [R] [G] [B] [R] [G] [B] ... *
* *
* SZ is the amount of colors that will be sent in the format of 3 bytes RGB *
* *
\************************************************************************************/
uint8_t zone_pkt[64] = {RGB_FUSION2_BLACKWELL_GPU_REG_COLOR, 0x01, mode, zone_config.speed, zone_config.brightness, RGBGetRValue(this->zone_color[zone]), RGBGetGValue(this->zone_color[zone]), RGBGetBValue(this->zone_color[zone]), 0x00, zone, zone_config.numberOfColors, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
if(zone_config.numberOfColors > 0)
{
int currentPos = 12;
for(uint8_t i = 0; i < zone_config.numberOfColors; i++)
{
zone_pkt[currentPos + 0] = RGBGetRValue(zone_config.colors[i]);
zone_pkt[currentPos + 1] = RGBGetGValue(zone_config.colors[i]);
zone_pkt[currentPos + 2] = RGBGetBValue(zone_config.colors[i]);
currentPos += 3;
}
} }
uint8_t zone_pkt[64] = {RGB_FUSION2_BLACKWELL_GPU_REG_COLOR, mystery_flag, mode, zone_config.speed, zone_config.brightness, RGBGetRValue(this->zone_color[zone]), RGBGetGValue(this->zone_color[zone]), RGBGetBValue(this->zone_color[zone]), 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
bus->i2c_write_block(dev, sizeof(zone_pkt), zone_pkt); bus->i2c_write_block(dev, sizeof(zone_pkt), zone_pkt);
} }
void RGBFusion2BlackwellGPUController::SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config) void RGBFusion2BlackwellGPUController::SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config)
{ {
std::string mode_name; if(mode == RGB_FUSION2_BLACKWELL_GPU_MODE_BREATHING)
uint8_t mystery_flag = 0x01; zone_config.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
switch(mode) SetMode(zone, mode, zone_config);
{
case RGB_FUSION2_BLACKWELL_GPU_MODE_STATIC:
{
SetMode(zone, mode, zone_config, mystery_flag);
}
break;
case RGB_FUSION2_BLACKWELL_GPU_MODE_BREATHING:
{
zone_config.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
SetMode(zone, mode, zone_config, mystery_flag);
}
break;
case RGB_FUSION2_BLACKWELL_GPU_MODE_FLASHING:
{
SetMode(zone, mode, zone_config, mystery_flag);
}
break;
case RGB_FUSION2_BLACKWELL_GPU_MODE_DUAL_FLASHING:
{
SetMode(zone, mode, zone_config, mystery_flag);
}
break;
case RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE:
{
SetMode(zone, mode, zone_config, mystery_flag);
}
break;
default:
{
LOG_TRACE("[%s] Mode %02d not found", "fusion2 blackwell gpu", mode);
}
break;
}
} }

View file

@ -37,7 +37,11 @@ enum
RGB_FUSION2_BLACKWELL_GPU_MODE_BREATHING = 0x02, RGB_FUSION2_BLACKWELL_GPU_MODE_BREATHING = 0x02,
RGB_FUSION2_BLACKWELL_GPU_MODE_FLASHING = 0x03, RGB_FUSION2_BLACKWELL_GPU_MODE_FLASHING = 0x03,
RGB_FUSION2_BLACKWELL_GPU_MODE_DUAL_FLASHING = 0x04, RGB_FUSION2_BLACKWELL_GPU_MODE_DUAL_FLASHING = 0x04,
RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE = 0x05 RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE = 0x05,
RGB_FUSION2_BLACKWELL_GPU_MODE_WAVE = 0x06, //not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_GRADIENT = 0x07, //not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_SHIFT = 0x08, //not available to Eagle/Aero
RGB_FUSION2_BLACKWELL_GPU_MODE_DAZZLE = 0x0A, //not available to Eagle/Aero
}; };
enum enum
@ -53,6 +57,12 @@ enum
RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX = 0x0A RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX = 0x0A
}; };
enum
{
RGB_FUSION2_BLACKWELL_GPU_SINGLE_ZONE = 0,
RGB_FUSION2_BLACKWELL_GPU_GAMING_LAYOUT = 1,
};
class RGBFusion2BlackwellGPUController class RGBFusion2BlackwellGPUController
{ {
public: public:
@ -65,8 +75,7 @@ public:
void SaveConfig(); void SaveConfig();
void SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config); void SetZone(uint8_t zone, uint8_t mode, fusion2_config zone_config);
void SetMode(uint8_t zone, uint8_t mode, fusion2_config zone_config, uint8_t mystery_flag); void SetMode(uint8_t zone, uint8_t mode, fusion2_config zone_config);
private: private:
i2c_smbus_interface* bus; i2c_smbus_interface* bus;
rgb_fusion_dev_id dev; rgb_fusion_dev_id dev;

View file

@ -43,7 +43,9 @@ bool TestForGigabyteRGBFusion2BlackwellGPUController(i2c_smbus_interface* bus, u
res = bus->i2c_read_block(address, &pktsz, data_readpkt); res = bus->i2c_read_block(address, &pktsz, data_readpkt);
//What we have seen returned so far... //What we have seen returned so far...
//GeForce RTX 5070 Ti EAGLE OC 16G 0x01 0x01 0x01 0x00 //GeForce RTX 5070 Ti Eagle OC 16G 0x01 0x01 0x01 0x00
//GeForce RTX 5070 Ti Gaming OC 16G 0x01 0x01 0x01 0x00
//GeForce RTX 5070 Gaming OC 12G 0x01 0x01 0x01 0x00
if(res < 0 || data_readpkt[0] != 0x01 || data_readpkt[1] != 0x01 || data_readpkt[2] != 0x01) if(res < 0 || data_readpkt[0] != 0x01 || data_readpkt[1] != 0x01 || data_readpkt[2] != 0x01)
{ {
@ -66,34 +68,71 @@ bool TestForGigabyteRGBFusion2BlackwellGPUController(i2c_smbus_interface* bus, u
/*******************************************************************************************\ /*******************************************************************************************\
* * * *
* DetectRGBFusion2BlackwellGPUControllers * * DetectGigabyteRGBFusion2BlackwellGPUControllers *
* * * *
* Detect GigabyteRGB Fusion2 controllers on the enumerated I2C busses. * * Detect GigabyteRGB Fusion2 controllers with a specified layout on the enumerated *
* I2C busses. *
* * * *
* bus - pointer to i2c_smbus_interface where RGB Fusion2 device is connected * * bus - pointer to i2c_smbus_interface where RGB Fusion2 device is connected *
* dev - I2C address of RGB Fusion2 device * * dev - I2C address of RGB Fusion2 device *
* * * *
\*******************************************************************************************/ \*******************************************************************************************/
void DetectGigabyteRGBFusion2BlackwellGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name) void DetectGigabyteRGBFusion2BlackwellGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name, uint8_t led_zones)
{ {
// Check for RGB Fusion2 controller // Check for RGB Fusion2 controller
if(TestForGigabyteRGBFusion2BlackwellGPUController(bus, i2c_addr)) if(TestForGigabyteRGBFusion2BlackwellGPUController(bus, i2c_addr))
{ {
RGBFusion2BlackwellGPUController* controller = new RGBFusion2BlackwellGPUController(bus, i2c_addr); RGBFusion2BlackwellGPUController* controller = new RGBFusion2BlackwellGPUController(bus, i2c_addr);
RGBController_RGBFusion2BlackwellGPU* rgb_controller = new RGBController_RGBFusion2BlackwellGPU(controller); RGBController_RGBFusion2BlackwellGPU* rgb_controller = new RGBController_RGBFusion2BlackwellGPU(controller, led_zones);
rgb_controller->name = name; rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller); ResourceManager::get()->RegisterRGBController(rgb_controller);
} }
} /* DetectGigabyteRGBFusion2BlackwellGPUControllers() */ } /* DetectGigabyteRGBFusion2BlackwellMultiZoneGPUControllers() */
/*******************************************************************************************\
* *
* DetectGigabyteRGBFusion2BlackwellSingleZoneGPUControllers *
* *
* Detect GigabyteRGB Fusion2 controllers with one zone on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion2 device is connected *
* dev - I2C address of RGB Fusion2 device *
* *
\*******************************************************************************************/
void DetectGigabyteRGBFusion2BlackwellSingleZoneGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name)
{
DetectGigabyteRGBFusion2BlackwellGPUControllers(bus, i2c_addr, name, RGB_FUSION2_BLACKWELL_GPU_SINGLE_ZONE);
} /* DetectGigabyteRGBFusion2BlackwellSingleZoneGPUControllers() */
/*******************************************************************************************\
* *
* DetectGigabyteRGBFusion2BlackwellGamingLayoutGPUControllers *
* *
* Detect GigabyteRGB Fusion2 controllers with gaming layouts on the enumerated I2C *
* busses. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion2 device is connected *
* dev - I2C address of RGB Fusion2 device *
* *
\*******************************************************************************************/
void DetectGigabyteRGBFusion2BlackwellGamingLayoutGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name)
{
DetectGigabyteRGBFusion2BlackwellGPUControllers(bus, i2c_addr, name, RGB_FUSION2_BLACKWELL_GPU_GAMING_LAYOUT);
} /* DetectGigabyteRGBFusion2BlackwellMultiZoneGPUControllers() */
/*-----------------------------------------*\ /*-----------------------------------------*\
| Nvidia GPUs | | Nvidia GPUs |
\*-----------------------------------------*/ \*-----------------------------------------*/
REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Ti Eagle OC", DetectGigabyteRGBFusion2BlackwellGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070TI_EAGLE_OC_16G_SUB_DEV, 0x75); REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Gaming OC", DetectGigabyteRGBFusion2BlackwellGamingLayoutGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070_GAMING_OC_16G_SUB_DEV, 0x75);
REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Ti Aero OC", DetectGigabyteRGBFusion2BlackwellGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070TI_AERO_OC_16G_SUB_DEV, 0x75); REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Ti Eagle OC", DetectGigabyteRGBFusion2BlackwellSingleZoneGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070TI_EAGLE_OC_16G_SUB_DEV, 0x75);
REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Ti Aero OC", DetectGigabyteRGBFusion2BlackwellSingleZoneGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070TI_AERO_OC_16G_SUB_DEV, 0x75);
REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5070 Ti Gaming OC", DetectGigabyteRGBFusion2BlackwellGamingLayoutGPUControllers, NVIDIA_VEN, NVIDIA_RTX5070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5070TI_GAMING_OC_16G_SUB_DEV, 0x75);
REGISTER_I2C_PCI_DETECTOR("Gigabyte GeForce RTX 5080 Gaming OC", DetectGigabyteRGBFusion2BlackwellGamingLayoutGPUControllers, NVIDIA_VEN, NVIDIA_RTX5080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX5080_GAMING_OC_16G_SUB_DEV, 0x75);
/*-----------------------------------------*\ /*-----------------------------------------*\
| AMD GPUs | | AMD GPUs |

View file

@ -9,4 +9,4 @@
#pragma once #pragma once
#define RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES 1 #define RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES 6

View file

@ -22,10 +22,12 @@
@comment @comment
\*-------------------------------------------------------------------*/ \*-------------------------------------------------------------------*/
RGBController_RGBFusion2BlackwellGPU::RGBController_RGBFusion2BlackwellGPU(RGBFusion2BlackwellGPUController* controller_ptr) RGBController_RGBFusion2BlackwellGPU::RGBController_RGBFusion2BlackwellGPU(RGBFusion2BlackwellGPUController* controller_ptr, uint8_t led_layout)
{ {
controller = controller_ptr; controller = controller_ptr;
gpu_layout = led_layout;
name = "Gigabyte GPU"; name = "Gigabyte GPU";
vendor = "Gigabyte"; vendor = "Gigabyte";
description = "Gigabyte RGB Fusion 2 Blackwell GPU"; description = "Gigabyte RGB Fusion 2 Blackwell GPU";
@ -85,7 +87,7 @@ RGBController_RGBFusion2BlackwellGPU::RGBController_RGBFusion2BlackwellGPU(RGBFu
mode SpectrumCycle; mode SpectrumCycle;
SpectrumCycle.name = "Color Cycle"; SpectrumCycle.name = "Color Cycle";
SpectrumCycle.value = RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE; SpectrumCycle.value = RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST; SpectrumCycle.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST;
SpectrumCycle.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST; SpectrumCycle.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST;
SpectrumCycle.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL; SpectrumCycle.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL;
@ -95,6 +97,69 @@ RGBController_RGBFusion2BlackwellGPU::RGBController_RGBFusion2BlackwellGPU(RGBFu
SpectrumCycle.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX; SpectrumCycle.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
modes.push_back(SpectrumCycle); modes.push_back(SpectrumCycle);
if(led_layout == RGB_FUSION2_BLACKWELL_GPU_GAMING_LAYOUT)
{
mode Wave;
Wave.name = "Wave";
Wave.value = RGB_FUSION2_BLACKWELL_GPU_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Wave.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST;
Wave.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST;
Wave.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL;
Wave.color_mode = MODE_COLORS_NONE;
Wave.brightness_min = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MIN;
Wave.brightness_max = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
Wave.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
modes.push_back(Wave);
mode Gradient;
Gradient.name = "Gradient";
Gradient.value = RGB_FUSION2_BLACKWELL_GPU_MODE_GRADIENT;
Gradient.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Gradient.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST;
Gradient.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST;
Gradient.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL;
Gradient.color_mode = MODE_COLORS_PER_LED;
Gradient.brightness_min = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MIN;
Gradient.brightness_max = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
Gradient.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
modes.push_back(Gradient);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = RGB_FUSION2_BLACKWELL_GPU_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
ColorShift.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST;
ColorShift.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST;
ColorShift.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors_min = 1;
ColorShift.colors_max = 8;
ColorShift.colors.resize(8);
ColorShift.brightness_min = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MIN;
ColorShift.brightness_max = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
ColorShift.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
modes.push_back(ColorShift);
/* Disabled Dazzle as it seems to only execute once, would need to loop it maybe?
*
mode Dazzle;
Dazzle.name = "Dazzle";
Dazzle.value = RGB_FUSION2_BLACKWELL_GPU_MODE_DAZZLE;
Dazzle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Dazzle.speed_min = RGB_FUSION2_BLACKWELL_GPU_SPEED_SLOWEST;
Dazzle.speed_max = RGB_FUSION2_BLACKWELL_GPU_SPEED_FASTEST;
Dazzle.speed = RGB_FUSION2_BLACKWELL_GPU_SPEED_NORMAL;
Dazzle.color_mode = MODE_COLORS_MODE_SPECIFIC;
Dazzle.colors_min = 1;
Dazzle.colors_max = 8;
Dazzle.colors.resize(8);
Dazzle.brightness_min = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MIN;
Dazzle.brightness_max = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
Dazzle.brightness = RGB_FUSION2_BLACKWELL_GPU_BRIGHTNESS_MAX;
modes.push_back(Dazzle);*/
}
SetupZones(); SetupZones();
} }
@ -110,25 +175,53 @@ void RGBController_RGBFusion2BlackwellGPU::SetupZones()
| LED's in the zone and does not allow per LED control. | | LED's in the zone and does not allow per LED control. |
\*---------------------------------------------------------*/ \*---------------------------------------------------------*/
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES; zone_idx++) if(gpu_layout == RGB_FUSION2_BLACKWELL_GPU_SINGLE_ZONE)
{ {
zone new_zone; zone new_zone;
led new_led; led new_led;
new_zone.name = "GPU zone " + std::to_string(zone_idx + 1); new_zone.name = "Side";
new_zone.type = ZONE_TYPE_SINGLE; new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1; new_zone.leds_min = 1;
new_zone.leds_max = 1; new_zone.leds_max = 1;
new_zone.leds_count = 1; new_zone.leds_count = 1;
new_zone.matrix_map = NULL; new_zone.matrix_map = NULL;
new_led.name = new_zone.name; new_led.name = new_zone.name;
/*---------------------------------------------------------*\ /*---------------------------------------------------------*\
| Push the zone and LED on to device vectors | | Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/ \*---------------------------------------------------------*/
leds.push_back(new_led); leds.push_back(new_led);
zones.push_back(new_zone); zones.push_back(new_zone);
} }
else if(gpu_layout == RGB_FUSION2_BLACKWELL_GPU_GAMING_LAYOUT)
{
for(uint8_t zone_idx = 0; zone_idx < 4; zone_idx++)
{
zone new_zone;
led new_led;
switch(zone_idx)
{
case 0: new_zone.name = "Right fan"; break;
case 1: new_zone.name = "Left fan"; break;
case 2: new_zone.name = "Center fan"; break;
case 3: new_zone.name = "Side"; break;
}
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
new_led.name = new_zone.name;
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(new_led);
zones.push_back(new_zone);
}
}
SetupColors(); SetupColors();
} }
@ -147,30 +240,47 @@ void RGBController_RGBFusion2BlackwellGPU::DeviceUpdateLEDs()
zone_config.brightness = modes[active_mode].brightness; zone_config.brightness = modes[active_mode].brightness;
zone_config.speed = modes[active_mode].speed; zone_config.speed = modes[active_mode].speed;
zone_config.direction = modes[active_mode].direction; zone_config.direction = modes[active_mode].direction;
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size(); zone_config.numberOfColors = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
zone_config.numberOfColors = (uint8_t)modes[active_mode].colors.size();
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES; zone_idx++) if(zones.size() == 1)
{ {
zone_config.colors[0] = colors[zone_idx]; zone_config.colors[0] = colors[0];
if (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) for(uint8_t i = 0; i < zone_config.numberOfColors; i++)
{ {
for (uint8_t i = 0; i < zone_config.numberOfColors; i++) zone_config.colors[i] = modes[active_mode].colors[i];
}
controller->SetZone(0, modes[active_mode].value, zone_config);
}
else
{
// replicating GCC that sends up to 0x05 even when there is less zones
for(uint8_t zone_idx = 0; zone_idx < RGB_FUSION_2_BLACKWELL_GPU_NUMBER_OF_ZONES; zone_idx++)
{
if(zone_idx >= zones.size())
zone_config.colors[0] = colors.back();
else
zone_config.colors[0] = colors[zone_idx];
for(uint8_t i = 0; i < zone_config.numberOfColors; i++)
{ {
zone_config.colors[i] = modes[active_mode].colors[i]; zone_config.colors[i] = modes[active_mode].colors[i];
} }
}
controller->SetZone(zone_idx, modes[active_mode].value, zone_config); controller->SetZone(zone_idx, modes[active_mode].value, zone_config);
}
} }
} }
void RGBController_RGBFusion2BlackwellGPU::UpdateZoneLEDs(int zone) void RGBController_RGBFusion2BlackwellGPU::UpdateZoneLEDs(int /*zone*/)
{ {
DeviceUpdateLEDs(); DeviceUpdateLEDs();
} }
void RGBController_RGBFusion2BlackwellGPU::UpdateSingleLED(int led) void RGBController_RGBFusion2BlackwellGPU::UpdateSingleLED(int /*led*/)
{ {
DeviceUpdateLEDs(); DeviceUpdateLEDs();
} }

View file

@ -15,7 +15,7 @@
class RGBController_RGBFusion2BlackwellGPU : public RGBController class RGBController_RGBFusion2BlackwellGPU : public RGBController
{ {
public: public:
RGBController_RGBFusion2BlackwellGPU(RGBFusion2BlackwellGPUController* controller_ptr); RGBController_RGBFusion2BlackwellGPU(RGBFusion2BlackwellGPUController* controller_ptr, uint8_t led_layout);
~RGBController_RGBFusion2BlackwellGPU(); ~RGBController_RGBFusion2BlackwellGPU();
void SetupZones(); void SetupZones();
@ -31,4 +31,5 @@ public:
private: private:
RGBFusion2BlackwellGPUController* controller; RGBFusion2BlackwellGPUController* controller;
uint8_t gpu_layout;
}; };

View file

@ -119,6 +119,7 @@
#define NVIDIA_RTX4080_DEV 0x2704 #define NVIDIA_RTX4080_DEV 0x2704
#define NVIDIA_RTX4080S_DEV 0x2702 #define NVIDIA_RTX4080S_DEV 0x2702
#define NVIDIA_RTX4090_DEV 0x2684 #define NVIDIA_RTX4090_DEV 0x2684
#define NVIDIA_RTX5070_DEV 0x2F04
#define NVIDIA_RTX5070TI_DEV 0x2C05 #define NVIDIA_RTX5070TI_DEV 0x2C05
#define NVIDIA_RTX5080_DEV 0x2C02 #define NVIDIA_RTX5080_DEV 0x2C02
#define NVIDIA_RTX5090_DEV 0x2B85 #define NVIDIA_RTX5090_DEV 0x2B85
@ -668,8 +669,11 @@
#define GIGABYTE_RTX4090_GAMING_OC_24G_SUB_DEV 0x40BF #define GIGABYTE_RTX4090_GAMING_OC_24G_SUB_DEV 0x40BF
#define GIGABYTE_AORUS_RTX4090_MASTER_24G_SUB_DEV 0x40C0 #define GIGABYTE_AORUS_RTX4090_MASTER_24G_SUB_DEV 0x40C0
#define GIGABYTE_RX7800XT_GAMING_OC_16G_SUB_DEV 0x2413 #define GIGABYTE_RX7800XT_GAMING_OC_16G_SUB_DEV 0x2413
#define GIGABYTE_RTX5070_GAMING_OC_16G_SUB_DEV 0x4174
#define GIGABYTE_RTX5070TI_EAGLE_OC_16G_SUB_DEV 0x4180 #define GIGABYTE_RTX5070TI_EAGLE_OC_16G_SUB_DEV 0x4180
#define GIGABYTE_RTX5070TI_AERO_OC_16G_SUB_DEV 0x417F #define GIGABYTE_RTX5070TI_AERO_OC_16G_SUB_DEV 0x417F
#define GIGABYTE_RTX5070TI_GAMING_OC_16G_SUB_DEV 0x4181
#define GIGABYTE_RTX5080_GAMING_OC_16G_SUB_DEV 0x4176
#define GIGABYTE_AORUS_RTX5090_MASTER_32G_SUB_DEV 0x416E #define GIGABYTE_AORUS_RTX5090_MASTER_32G_SUB_DEV 0x416E
#define GIGABYTE_AORUS_RTX5090_MASTER_ICE_32G_SUB_DEV 0x4199 #define GIGABYTE_AORUS_RTX5090_MASTER_ICE_32G_SUB_DEV 0x4199
#define GIGABYTE_AORUS_RTX5090D_MASTER_32G_SUB_DEV 0x4188 #define GIGABYTE_AORUS_RTX5090D_MASTER_32G_SUB_DEV 0x4188