Update hueplusplus dependency to 1.2.0
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136
dependencies/hueplusplus-1.2.0/examples/LightsOff.cpp
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dependencies/hueplusplus-1.2.0/examples/LightsOff.cpp
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/**
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\file LightsOff.cpp
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Copyright Notice\n
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Copyright (C) 2021 Jan Rogall - developer\n
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This file is part of hueplusplus.
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hueplusplus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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hueplusplus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
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\example{lineno} LightsOff.cpp
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This example turns off all lights for 20 seconds, then turns them on again.
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**/
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#include <thread>
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#include <hueplusplus/Bridge.h>
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#ifdef _MSC_VER
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#include <hueplusplus/WinHttpHandler.h>
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using SystemHttpHandler = hueplusplus::WinHttpHandler;
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#else
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#include <hueplusplus/LinHttpHandler.h>
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using SystemHttpHandler = hueplusplus::LinHttpHandler;
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#endif
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namespace hue = hueplusplus;
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// Configure existing connections here, or leave empty for new connection
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const std::string macAddress = "";
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const std::string username = "";
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// Connects to a bridge and returns it.
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hue::Bridge connectToBridge()
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{
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hue::BridgeFinder finder(std::make_shared<SystemHttpHandler>());
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std::vector<hue::BridgeFinder::BridgeIdentification> bridges = finder.findBridges();
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for (const auto& bridge : bridges)
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{
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std::cout << "Bridge: " << bridge.mac << " at " << bridge.ip << '\n';
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}
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if (bridges.empty())
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{
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std::cout << "Found no bridges\n";
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throw std::runtime_error("no bridges found");
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}
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if (macAddress.empty())
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{
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std::cout << "No bridge given, connecting to first one.\n";
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return finder.getBridge(bridges.front());
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}
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if (!username.empty())
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{
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finder.addUsername(macAddress, username);
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}
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auto it = std::find_if(
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bridges.begin(), bridges.end(), [&](const auto& identification) { return identification.mac == macAddress; });
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if (it == bridges.end())
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{
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std::cout << "Given bridge not found\n";
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throw std::runtime_error("bridge not found");
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}
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return finder.getBridge(*it);
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}
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// Turns off the lights on the bridge for 20 seconds.
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// Only turns the lights back on that were on before.
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void lightsOff(hue::Bridge& hue)
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{
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std::vector<hue::Light> lights = hue.lights().getAll();
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// Save current on state of the lights
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std::map<int, bool> onMap;
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for (hue::Light& l : lights)
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{
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onMap.emplace(l.getId(), l.isOn());
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l.off();
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}
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// This would be preferrable, but does not work because it also resets the brightness of all lights
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// Group 0 contains all lights, turn all off with a transition of 1 second
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// hue.groups().get(0).setOn(false, 10);
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// -------------------------------------
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std::cout << "Turned off all lights\n";
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std::this_thread::sleep_for(std::chrono::seconds(20));
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// Restore the original state of the lights
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for (hue::Light& l : lights)
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{
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if (onMap[l.getId()])
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{
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l.on();
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}
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}
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std::cout << "Turned lights back on\n";
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}
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int main(int argc, char** argv)
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{
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try
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{
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hue::Bridge hue = connectToBridge();
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std::cout << "Connected to bridge. IP: " << hue.getBridgeIP() << ", username: " << hue.getUsername() << '\n';
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lightsOff(hue);
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}
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catch (...)
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{ }
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std::cout << "Press enter to exit\n";
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std::cin.get();
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return 0;
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}
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