Add matrix map for HyperX Alloy Elite

This commit is contained in:
Adam Honse 2020-04-26 17:25:08 -05:00
parent 4a3802f344
commit 0619a16be2

View file

@ -44,6 +44,17 @@ THREAD keepalive_thread(void *param)
THREADRETURN
}
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 0, NA, 15, 28, 42, 52, NA, 63, 73, 82, 93, NA, 8, 21, 36, 6, 20, 34, 47, NA, NA, NA, NA },
{ 1, 16, 29, 43, 53, 64, 74, 83, 94, 9, 22, NA, 37, 7, 35, NA, 58, 68, 78, 50, 61, 71, 80 },
{ 2, NA, 17, 30, 44, 54, NA, 65, 75, 84, 95, 10, 23, 38, 88, 99, 48, 59, 69, 49, 60, 70, 91 },
{ 3, NA, 18, 31, 45, 55, NA, 66, 76, 85, 96, 11, 24, 39, 26, NA, NA, NA, NA, 90, 101, 51, NA },
{ 4, NA, 32, 46, 56, 67, NA, 77, NA, 86, 97, 12, 25, 40, 79, NA, NA, 100, NA, 62, 72, 81, 102 },
{ 5, 19, 33, NA, NA, NA, NA, 57, NA, NA, NA, NA, 87, 98, 13, 89, 14, 27, 41, 92, NA, 103, NA } };
static const char* zone_names[] =
{
"Keyboard",
@ -276,7 +287,10 @@ void RGBController_HyperXKeyboard::SetupZones()
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
new_zone.matrix_map = NULL;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];